Bungie’s New Game “Marathon” Gets the Big Delay! Is Anybody Surprised?

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By: Dina
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Marathon News: What's the Future Release Date?

Well now, buckle up, folks! Some gaming news have landed, and this feels… monumental. It’s perhaps the least surprising, yet most definitely needed news to drop regarding Bungie’s upcoming Marathon game – a multiplayer extraction shooter where players zip around as cybernetic mercenaries, heading for PC, PlayStation 5 (PS5), and yes, eventually Xbox Series too (the hope for full cross progression and cross play is strong, making it accessible regardless of your shiny box!).

Reports and official communications confirm the gossip: Bungie has, in fact, put down the welding tools and picked up the feedback forms. The dev team has seemingly absorbed the absolute torrent of player feedback flowing through social media, the official community discord, and every other corner of the internet where important voices from players are buzzing. They’ve taken this to heart and stated the obvious need for more time to really cook up the intense high stakes experience that a title like Marathon is built around.

The glorious result? An official acknowledgment: more time is needed to shape it into a game that truly lives up to player passion and expectation. The previously announced target window of 2025? Abandoned! The game is officially delayed, hitting the pause button to, at the very least, slip into 2026.

New Release Date: Still Playing Hide-and-Seek

Marathon Gameplay Focus: Tense Combat & Weapons

Now, prepare for the next layer of mystery! One fascinating little tidbit, noticeable primarily because it’s not there, is the complete absence of a new release date. Bungie says closed testing will chug along over the next few months, bringing back participants from the original closed alpha test, and they’ve promised more updates this fall. However, the sheer radio silence on a new date suggests to some observers that this delay might be stretching well beyond just a few months. This point gets extra spicy when you look back at recent statements from Sony’s investor calls, which had originally listed Marathon within their fiscal year 2025 before this delay was announced. The current no-date-at-all scenario implies to some analysts that the game could be looking at a delay into FY26 (April 2025 – March 2026) or even further into the future, although Sony’s leadership has indicated Marathon is still expected by the end of fiscal 2026 (before March 31, 2026). It’s all speculation based on calendar tea leaves for now!

And hey, if you polled pretty much anyone with an opinion, there’s a strong chance they’d agree: the game could definitely use every single bit of that extra time, and probably then some! The announced delay provides this absolutely crucial window to make things right.

Quick Comms Check: A Studio Side Note

Tau Ceti IV: The Lost Colony Mystery

In a small, slightly eyebrow-raising side note that recently surfaced, it’s been reported by Bloomberg’s Jason Schreier, citing sources familiar with the matter, that, perhaps surprisingly, a significant number of people within the studio itself reportedly found out about the Marathon delay quite late – potentially around the same time the public announcement went live. This kind of major internal shuffle is typically expected to be universally briefed well in advance, rather than catching wind of it through public channels or swiftly circulated internal messages. For some, this detail raises questions about internal communication flow, especially for a studio perceived by some as already navigating a tricky situation. Bungie itself hasn’t publicly addressed this specific report, and other media outlets reporting the public delay didn’t specifically mention internal confusion among staff.

Marathon Gameplay: Polishing Those Space Boots

Facing Hostile Security Forces: AI Controlled Enemies

Alright, this delay means deepening the game’s improvement! Bungie has been pretty clear outlining some exciting areas they’re laser-focusing on with this extra development time, aiming to significantly polish the Marathon gameplay. Their key focus areas include:

  • Amping up the “survival game” aspects, which includes making ai controlled enemies and other encounters way more challenging and engaging.
  • Making future runs into the zone much more rewarding by stuffing them with new types of loot and dynamic events.
  • Making combat, using the various weapons, feel more tense and strategically interesting, whether players are going in solo or in small crews.
  • Crucially, “doubling down on the Marathon universe,” which involves increasing visual fidelity, adding more narrative and environmental storytelling for every runner to discover, and infusing the game with a deliberately darker tone aligned with the spooky, thematic core of the original trilogy.
  • Sprucing up social experiences, aiming for a better time for both lone wolves and duos, and finally adding proximity chat for those tense multiplayer matches.

These planned changes were explicitly confirmed by Bungie’s dev team and echo the studio’s official posts, suggesting a concerted effort post-feedback.

Tau Ceti IV: Dusting Off the Dark Legacy

Cybernetic Mercenaries: A High Stakes Experience

Let’s take a deep dive into that darker tone and the game’s link to the original trilogy, a journey that actually spans over a decade!

The Pfhor Question Mark

A piece of the puzzle notably less visible in earlier public display showcases was the iconic alien race, the Pfhor themselves. While their less-visible buddies, the Compilers, were reportedly seen in the closed alpha test, the main Pfhor species seemed less present, and their status felt uncertain when developers were asked. Transcript details and other published lore from Bungie tend to focus on the new setting and the immediate mystery on Tau Ceti IV, with no confirmed word yet on whether the original-era aliens like the Pfhor will be major players. However, there’s strong community hope that this commitment to a darker theme means the proper introduction of the Pfhor in force, including distinct types from Marathon 1 like Hulks and Fighters, seen as hostile security forces.

The Mystery of the Lost Colony

Bungie has stated that Marathon (2025) is set on Tau Ceti IV in the year 2893. Official descriptions paint a picture of a “massive ghost ship hanging in low orbit” over a lost colony whose 30,000 inhabitants vanished without a trace. The central narrative mystery revolves around this vanished colony and any hinted artifacts or AI drives left behind. There’s hope the game will more vividly portray the grim reality of the Pfhor’s implied attack on the colony. Transcript details suggest an entire colony was tragically wiped out, potentially located on or near a derelict marathon ship, but early alpha maps reportedly showed very few visual signs of this scale of devastation. The visual style, sometimes described as quite bright, was seen by some as potentially clashing with this dark narrative. This has led to suggestions for an “art pass” to make environments feel more “grungy” and better reflect the colony as a tragic graveyard, perhaps including darker, tighter, higher-contrast environments like some seen in initial testing, better capturing that original vibe in the future.

Facing the Hurdles: Can Marathon Truly Shine?

Inside Closed Testing: Notes from the Alpha Test

Despite these planned improvements, the game faces a significant challenge in hitting the financial success needed to thrive.

The Wish for Solo Play

A strong feeling persists, particularly among those who appreciate the original trilogy’s legacy as a pioneering FPS with deep storytelling in the mid-1990s, that a dedicated single-player PVE or campaign mode is a key missing piece. Fans have frequently asked for features like a traditional PvE campaign or social hub, reflecting those classics. It’s speculated many asking might know about the originals rather than playing extensively. While the universe offers narrative possibilities, a full, agency-driven single-player campaign isn’t expected unless delay stretches unexpectedly long (two years+ seems unlikely). Bungie has acknowledged the need for a better solo/duo experience (for players wanting to run without full crews), and added proximity chat to improve multiplayer flow, but no separate campaign or dedicated social hub outside the match experience has been announced.

Dodging the GTA 6 Meteor?

Another challenge looms: the game’s eventual release date window. Some projections suggest next fall (Fall 2025), which is the anticipated launch for Rockstar’s GTA VI (late 2025 (fall)). Industry expectation is games will try to avoid GTA’s massive pull. This adds another layer to what some see as a significant uphill battle. Bungie hasn’t mentioned GTA6, but analysts figure they want to avoid releasing exactly alongside it. Sony’s Hermen Hulst promised release by March 2026, offering flexibility. Marathon’s delay means competing in a busy 2025–2026 window (with GTA6, Battlefield 6, etc.), but Bungie hasn’t publicly tied its schedule to a specific competitor.

Premium Price Tag, But With Cheater Fears?

Platforms & Connectivity: PC, PlayStation, Xbox Series, and Cross Play?

Cheating is also a hot, worried-about topic. Marathon is not a free-to-play game, it”l be released as a paid premium title. This slightly changes the dynamic vs. pure F2P, but drawing on experience from other paid extraction shooters where cheating is reported still raises worries. The potential for cheaters to negatively impact the experience is a widely held concern, regardless of anti-cheat strength. With competitive PvP in the extraction loop, Bungie chose BattlEye. They seem “more confident that it can stay on top of cheaters,” leveraging Destiny 2 experience. While paid entry might deter some, it’s also acknowledged this could make the game a much harder sell vs. free options.

Visuals, Art Style, and Shaking Off the Stigma

Visual style discussion continues. Enhancing fidelity is positive, especially for areas needing polish. However, the art style itself is debated, some finding it less evocative of the original trilogy vs. specific testing sections. Early player/media feedback on the alpha build was mixed, noting it felt “underwhelming” graphically and didn’t nail the gritty, tense tone. PCGamesN and Kotaku observed criticism of looter-shooter systems and presentation, feeling like an “early-stage project” lacking tension. In response, Bungie explicitly promised a darker atmosphere and higher visual fidelity as part of delay updates. An “art pass” for “grungier” environments better aligning with the promised darker tone could address “Marathon in name only” visual criticism. Ultimately, challenges stem from public display perception and stigmas – including past art issues and the feeling its Marathon gameplay strays too far. This negative perception is very hard, perhaps impossible for some, to fully move past without significant positive change.

Bungie & The Players: Rebuilding the Connection

The Journey: Exploring the Derelict Marathon Ship

Beyond features, the developer-player connection is discussed. Comparisons are made to studios with more direct, authentic relationships with present, engaged dev team members. Bungie’s relationship is occasionally perceived as more filtered through corporate considerations, lacking personal touch. It’s known Bungie faced trust issues with Destiny players; after 2023 layoffs, they admitted, “we know we have lost a lot of your trust,” amidst criticism of content droughts and monetization. Today, many hope Marathon restores reputation by learning lessons. Community sentiment is cautiously optimistic, guarded by Destiny’s ups and downs. Suggestions for additions that “wouldn’t hurt” and could resonate, encouraging players to join, include:

  • Adding a PVE mode.
  • Incorporating story or narrative elements, potentially through separate missions.
  • Including a social hub.
    The idea: developers include things without obvious immediate ROI that feel like “love letters,” building goodwill. Perception among some is Bungie decisions are heavily ROI-driven, even affecting PVP map development.

Looking Ahead: Glimmers of Potential & Goodwill Building

Community Discord: Listening to Important Voices

Despite challenges, a belief persists that Marathon could be a genuinely good game with significant potential. This is conditional: it requires ample “cooking” time from this delay, and crucial, impactful adjustments based on feedback. A target release around next March is speculated as potentially better, aligning with Sony’s fiscal year end and hopefully distancing from major releases. A key task: actively rebuilding goodwill, particularly with the Destiny community, finding ways for that positive feeling to carry over.

While some might declare it “dead on arrival,” it’s suggested this might not be the case if sufficient adjustments are genuinely made. This period is a crucial new beginning, a chance to turn the tide before the next match. Achieving widespread success like past giants is very difficult, but perhaps not impossible if they truly deliver.

Public Display: The Make-or-Break Moment

The Next Public Display: Showing Off Marathon Gameplay

This brings us to the incredibly critical next public display of Marathon. Meaning that just another trailer won’t do; the game needs to look and feel visibly and noticeably different and dramatically improved compared to previous showings or the closed alpha test. It needs to demonstrate a significant leap across all systems and Marathon gameplay. The dev team has promised an update “later this Fall”.

How Can They Wow the World?

The reveal must be impactful, generating genuine, widespread excitement. The goal: overwhelm players with the sheer volume of positive changes and improvements, ditching a subdued stream. Suggestion: structure the reveal densely with concrete info, showcase clearly improved Marathon gameplay in a match, drawing inspiration from studios known for detailed, rapid-fire reveals. Ideally, led by someone knowledgeable delivering a breakdown of improvements. Belief: achieving significant visual/systemic improvements is possible if time allows, like Arc Raiders’ progress.

So, Marathon is delayed. A widely anticipated move. The path forward is tough, requiring serious development and goodwill building. But commitment to a darker tone, universe, and feedback offers glimmers of potential for its future. The next time it steps into the spotlight for public display, how it looks, what’s shown, and how delivered will be absolutely critical for its fate.

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Dina
Dina
Has a passion for turning tangled topics into clean explanations that actually make sense. She believes any subject can be interesting — if you cut the fluff and add a little spark. With a knack for clarity (and the occasional well-placed metaphor), she helps readers feel smart without making them yawn. Basically, if it’s confusing, she’ll fix it.
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Frequently Asked Questions

Why was the upcoming Marathon game delayed?

Well now, straight from the source, it seems the big reason is that Bungie genuinely put their ear to the ground and listened! The dev team reportedly absorbed a torrent of player feedback flooding in from social media, the official community discord, and basically every corner of the internet where players are chatting. They stated that the message from players, whom they acknowledged as important voices, was loud and clear: they needed more time to bake Marathon properly. The goal is to create the intense high stakes experience that they envision for the game, ensuring it truly reflects the passion of the players and isn’t rushed out before it’s ready.

Is there a new release date for Marathon?

And here’s where the mystery lingers! As of the official delay announced, a new release date is conspicuously absent. Bungie did not provide any specific date or even a rough release window in their communication. While they’ve promised to share updates and progress later this fall, the lack of any new target date whatsoever suggests to some observers that the delay might extend significantly beyond just a few months, potentially pushing the release further into the future.

When was Marathon originally planned to release?

Marathon had a previously announced target window of sometime in 2025. While there was some external speculation that a specific date like September 23rd might have been eyed internally or by some observers, this was not an officially confirmed date from Bungie. The key here is that the original broad 2025 target window has now been officially abandoned with the delay, leaving the timeline completely open for the moment.

What platforms is Marathon expected to be available on?

As per Bungie’s official announced platforms, Marathon is currently planned to launch for PC and PlayStation 5 (PS5). While the community has expressed strong desire for full cross progression and cross play functionality that would unite players across all major systems, including Xbox Series, making the game more accessible regardless of platform, Bungie has not yet confirmed the Xbox Series platforms as heading for the game in their official communications.

What specific gameplay changes is Bungie focusing on with the delay?

The delay isn’t just about sitting around; the dev team has outlined several key areas they’re intensely focusing on to evolve the Marathon gameplay. Their plans include actively upping the “survival game” aspects, which specifically involves making ai controlled enemies and the encounters they present more challenging and engaging for players. They aim to make future runs into the zone significantly more rewarding by adding new types of loot and dynamic events to discover. Combat using the game’s various weapons is slated to become more tense and strategic, offering deeper tactical choices for players whether they’re running solo or in small crews. They are also “doubling down on the Marathon universe” and enhancing social experiences with features like proximity chat for multiplayer matches.

How is Bungie planning to improve AI in Marathon?

Improving the artificial intelligence within the game is a direct point of focus tied to the delay. Bungie is working to make the ai controlled enemies and other automated threats encountered in the game more challenging and ultimately more engaging for players. This is a response, in part, to observations from earlier testing where the AI, while functional, was seen by some as merely “adequate” and not particularly revolutionary compared to standout AI examples in classic FPS games like the original Halo.

What does it mean that Bungie is “doubling down on the Marathon universe”?

This phrase signals a strong commitment from the dev team to embrace and build upon the rich history and identity of the original Marathon trilogy. It means deepening the connection to that universe’s lore and themes for every runner stepping into the game. This involves increasing visual fidelity to better realize the world, adding more narrative elements and environmental storytelling spread throughout the maps for players to uncover, and significantly, infusing the game’s overall atmosphere and tone with darker feel that is specifically designed to capture the thematic weight and mood of the original trilogy.

Will Marathon have a darker tone like the original trilogy?

Yes, emphatically! Bungie has explicitly stated that infusing the game with a darker tone is a key area of focus during this delay. This is part of their strategy to “double down on the Marathon universe,” aiming to specifically capture and deliver on the thematic depth and atmospheric feeling of the original trilogy games from the mid-1990s. This is seen as crucial by many fans for the game to feel like a true successor in spirit.

Will the iconic Pfhor aliens be in the game?

The iconic alien race known as the Pfhor was notably less visible in earlier public display showcases of the new Marathon, sparking questions from the community. While some associated entities like the Compilers were reportedly present in the closed alpha test, the status of the main Pfhor species themselves seemed uncertain when the topic came up with developers. There is a strong hope within the community that Bunge’s commitment to a darker tone and doubling down on the universe will directly lead to the prominent introduction of the Pfhor, appearing as hostile security forces and including the various distinct types players remember from Marathon 1, such as the formidable Hulks and agile Fighters, in the finished game.

How will the game portray the Pfhor attack on the Tau Ceti IV colony?

The devastating Pfhor attack on the Tau Ceti IV colony is a pivotal and grim event in the Marathon universe’s history, leaving the colony a tragic lost colony. There is a strong hope that the new game will vividly portray the grim reality of this massacre. Transcript details indicate an entire colony was tragically wiped out, yet early alpha maps reportedly showed very few visual signs of this devastation, potentially not conveying the full weight of the event. Some observers felt the visual style, sometimes described as quite bright, clashed with this dark narrative. This has led to suggestions that an “art pass” might be needed to make environments feel more “grungy” and better reflect the colony as a tragic graveyard, perhaps including darker, tighter, and higher-contrast environments like some underground sections seen in initial testing, possibly even tied to a derelict marathon ship.

What social features are being added or improved in Marathon?

Enhancing the social experiences for players is a key area of focus for the dev team during this delay. They are specifically aiming to create a better overall experience for players running solo or in duos engaging in multiplayer matches. A notable addition is proximity chat, a feature many players felt was absolutely essential for an extraction shooter like Marathon to foster dynamic interactions and unscripted moments between crews and other players within a match.

Is a dedicated single-player mode or campaign being added with this delay?

While a significant number of players, particularly those who hold the original trilogy’s legacy as a pioneering FPS with deep storytelling over a decade ago in high regard, strongly desire a dedicated single-player PVE experience or campaign mode, adding a full, agency-driven single-player campaign similar to the originals is not currently expected as part of this delay. The Marathon universe certainly offers narrative possibilities with its established lore and characters like the Pfhor, but implementing such a substantial mode would likely require an unexpectedly long delay, potentially two years or more, which seems less likely given the current circumstances. It remains a theoretical possibility and a prominent item on many players’ wishlists, but not an announced change linked to this delay.

Why is appealing to a broad audience considered a challenge for Marathon?

Marathon faces a complex, multi-faceted challenge in attracting a broad enough audience to achieve significant financial success. Part of this challenge stems from its core identity as an extraction shooter, a genre that some players feel deviates from the gameplay style of the original Marathon trilogy. External factors like navigating a potentially highly competitive future release window, particularly if it lands around anticipated blockbusters like Grand Theft Auto 6, also present hurdles. Furthermore, concerns about cheating are a significant and widely held worry, especially since Marathon is planned to be Free-to-Play, with valid anxieties raised based on issues reported in other extraction shooters, even paid ones.

What are the main concerns about cheating in Marathon?

Cheating is a major and frequently discussed topic of concern surrounding Marathon, largely amplified by its planned Free-to-Play model. These worries stem from the experiences in other extraction shooters, where cheating can reportedly be a substantial problem, even in games that require a purchase. The potential for cheaters to negatively impact the multiplayer experience within a free-to-enter environment is a widely held anxiety within the community, perceived as a significant threat regardless of the anti-cheat system Bungie implements. This situation presents a tricky dilemma, as while a cost of entry might deter some cheaters, it would simultaneously make the game much harder to sell to a wider audience.

How does the art style of the new Marathon compare to the original trilogy?

The art style of the new Marathon has been a point of significant discussion among fans. While Bungie is working on enhancing the visual fidelity (which is seen as a necessary step, particularly for areas like outdoor environments), some observers have found the art style itself to be less evocative of the original Marathon trilogy’s distinct look and feel when compared to specific sections seen in initial testing (like some darker, grungier underground tunnels). An additional “art pass” is suggested by some community members to potentially make environments feel more “grungy” or align better with the promised darker tone, with the aim of addressing criticisms that the game currently feels visually like “Marathon in name only” to them.

What has been reported about Bungie’s internal communication regarding the delay?

Regarding the internal handling of the delay announcement, a notable report came from Bloomberg’s Jason Schreier, citing sources familiar with the matter. This report claimed that, somewhat surprisingly, a significant number of people working within Bungie itself reportedly found out about the Marathon delay quite late in the process, potentially even around the same time the public announcement was made. This situation contrasts with the typical expectation that such a major development impacting the entire studio would be communicated universally and well in advance internally. It’s worth noting that Bungie has not issued a public statement specifically addressing this particular Bloomberg report.

What are some features players have suggested adding to Marathon?

Beyond the core extraction shooter gameplay for cybernetic mercenaries in crews, players have put forward various suggestions for additional features that they feel “wouldn’t hurt” the game and could strongly resonate with the community, potentially encouraging more players to join the experience. These suggestions often include adding a dedicated PVE mode separate from the extraction loop, incorporating more story or narrative elements possibly through separate missions or activities, and including a social hub where players can gather and interact outside of delving into the zone. The idea behind these suggestions is that they could serve as “love letters” to the community, helping to build goodwill and offer different ways to engage with the universe.

Is Marathon expected to have crossplay and cross progression?

The potential for full cross progression and cross play functionality, allowing players to seamlessly move their progress and play together across PC, PlayStation, and Xbox Series platforms, is explicitly noted in the article as a feature that is often highly desired by the community in modern multiplayer titles. Such features would make the game more accessible and flexible for players regardless of their preferred hardware. However, based only on the information provided in the article, this is presented as a community desire and a potential benefit, rather than a confirmed feature that has been announced by Bungie.

How is Bungie planning to reveal the game’s progress next?

A major point emphasized is the critical importance of Bungie’s next public display of Marathon. The sentiment is that this next showing needs to make the game look and feel visibly and noticeably different and significantly improved compared to previous reveals or the closed alpha test, demonstrating a major leap across all systems and Marathon gameplay. The reveal itself needs to be impactful and generate genuine excitement, ideally creating a sense of being overwhelmed by the sheer volume of positive changes and improvements being presented. Suggestions include structuring the reveal to be incredibly information-dense, showing off clearly improved gameplay within a match, perhaps drawing inspiration from other studios known for highly detailed showcases, and ideally featuring a deeply knowledgeable person delivering a rapid-fire breakdown of all the improvements and additions. This next reveal is seen as make-or-break for public perception.

Can Marathon still be a successful game despite the challenges?

Despite the various acknowledged challenges and points of criticism surrounding the project – from design choices to potential external market factors and stigma – there is still a belief among some that Marathon could indeed be a good game. However, it’s widely agreed that achieving this potential absolutely requires ample “cooking” time through this delay and that sufficient, impactful adjustments must be made. Rebuilding goodwill, particularly within the Destiny community, is seen as a key task for its potential future success and for turning the tide of public perception before the next match or public display. While reaching the level of widespread success seen by past Bungie hits like Destiny or Halo is viewed as a very difficult undertaking, some believe it’s not entirely impossible if the dev team delivers on the planned improvements and the next reveal is handled effectively.

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