{"id":33385,"date":"2025-09-19T10:22:38","date_gmt":"2025-09-19T10:22:38","guid":{"rendered":"https:\/\/epiccarry.com\/blogs\/?p=33385"},"modified":"2026-10-15T10:10:31","modified_gmt":"2026-10-15T10:10:31","slug":"dune-awakening-moving-base-guide","status":"publish","type":"post","link":"https:\/\/epiccarry.com\/blogs\/dune-awakening-moving-base-guide\/","title":{"rendered":"Dune Awakening: Moving Base Guide &#038; Comprehensive Building Manual"},"content":{"rendered":"<p>Moving a base in Dune Awakening is not a pick-up-and-drop job: you save or store the structure, then carry the materials to new ground and rebuild. This Dune Awakening moving base guide covers both routes \u2014 the Solido Replicator blueprint and the Base Reconstruction Tool \u2014 plus placement, land claims, power, water and Deep Desert outposts. Base Taxes were removed in the Chapter 3 free update, so base upkeep now comes down to power requirements.<\/p>\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p><strong>Note:<\/strong> \u201cMoving a base\u201d in Dune Awakening means deconstructing, transporting, and rebuilding at a new location, not piloting a mobile fortress.<\/p>\n\n\n\n<div class=\"text-block-prize\">\n    Dive deeper into the article to find a special <span>promo code<\/span> for a discount to save on all your boosts.\n<\/div>\n<\/blockquote>\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"1071\" height=\"600\" src=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-34.webp\" alt=\"Dune Awakening Base Building &amp; Relocation Guide \u2013 How to Build, Move, and Defend Bases\" class=\"wp-image-33386\" title=\"Epiccarry\" srcset=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-34.webp 1071w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-34-780x437.webp 780w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-34-768x430.webp 768w\" sizes=\"(max-width: 1071px) 100vw, 1071px\" \/><figcaption><\/figcaption><\/figure>\n\n\n\n<div class=\"omniseo-updates\" style=\"border-left:3px solid #c9c9c9;padding:4px 0 4px 14px;margin:16px 0\"><p class=\"omniseo-updates-title\"><strong>Page updates<\/strong><\/p><p class=\"omniseo-update\"><strong>October 15, 2026<\/strong><\/p><ul class=\"omniseo-update-items\"><li>February 3, 2026.<\/li><\/ul><\/div>\n\n\n<h2 id=\"base-building-basics-placement-and-claims\">Base building basics: placement and claims<\/h2>\n<p>Every base begins with a sub-fief console, where you manage the base name and permissions and check shield status, power consumption and capacity, water, storage and storm alerts. Placing it claims the land around it and shows the outline you can build inside. A claim can&#39;t overlap another player&#39;s or NPC&#39;s base, and it can&#39;t sit too close to Imperial Testing Stations or trade posts.<\/p>\n<ul>\n<li><strong>The golden rule of placement:<\/strong> never block a public tunnel, and never build over a dew field in a way that blocks access for other players.<\/li>\n<li><strong>Proactive expansion:<\/strong> claim more land than you need right now, especially with an Advanced Sub-Fief \u2014 space on Arrakis is competitive.<\/li>\n<\/ul>\n\n<div class=\"blog-info\">\n    <div class=\"blog-info-media\">\n        <img decoding=\"async\" width=\"130\" src=\"https:\/\/epiccarry.com\/wp-content\/uploads\/2025\/05\/dune-power-leveling.webp\" alt=\"Dune Awakening Power Leveling Service\" title=\"Epiccarry\">\n    <\/div>\n    <div class=\"blog-info-text\">\n        <p class=\"main-text\" style=\"font-size:24px\"><strong>Buy Dune Awakening Power Leveling Service<\/strong><\/p>\n        <p class=\"subtext\" style=\"font-size:18px\">Leave the grind to us!<\/p>\n        <a href=\"https:\/\/epiccarry.com\/dune-awakening\/boost\/power-leveling\/\" class=\"white-button\">Buy now!<\/a>\n    <\/div>\n<\/div>\n\n<p>For a first build, place a Standard Sub-Fief console for a small claim, lay down a solid 4\u00d74 or 5\u00d75 foundation, then use triangular pieces to squeeze more usable space out of it. Get storage, crafting stations and a generator running before you expand.<\/p>\n<h2 id=\"standard-vs-advanced-sub-fiefs\">Standard vs Advanced Sub-Fiefs<\/h2>\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"1071\" height=\"600\" src=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-51.webp\" alt=\"Dune Awakening Moving Base Guide \u2013 Standard vs. Advanced Sub-Fiefs, Relocation, and Deep Desert Bases\" class=\"wp-image-33387\" title=\"Epiccarry\" srcset=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-51.webp 1071w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-51-780x437.webp 780w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-51-768x430.webp 768w\" sizes=\"(max-width: 1071px) 100vw, 1071px\" \/><figcaption><\/figcaption><\/figure>\n\n<p>Players can control up to three personal base claims, with a fourth available through guild affiliation. The two console types differ like this:<\/p>\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Feature<\/strong><\/td><td><strong>Standard Sub-Fief<\/strong><\/td><td><strong>Advanced Sub-Fief<\/strong><\/td><\/tr><tr><td><strong>Primary use<\/strong><\/td><td>Permanent main base<\/td><td>Temporary or specialized bases, guild hubs<\/td><\/tr><tr><td><strong>Land claim size<\/strong><\/td><td>Small (approx. 5.7&#215;5.7 max)<\/td><td>Large (10&#215;10)<\/td><\/tr><tr><td><strong>Expandable?<\/strong><\/td><td>No<\/td><td>Yes, with Staking Units<\/td><\/tr><tr><td><strong>Player limit<\/strong><\/td><td>Max of 2 per player<\/td><td>Min. of 1 per player<\/td><\/tr><\/tbody><\/table><\/figure>\n\n<p>Only the Advanced console can be expanded, using staking units to grow the claim horizontally and vertically. The claim around a starter console can&#39;t be expanded at all, though an advanced console placed in new regions of Hagga Basin can.<\/p>\n<p>Base Taxes have been fully removed, so neither console type carries a tax; power requirements are still active, which stops inactive players from blocking a building location indefinitely.<\/p>\n<h2 id=\"maximizing-your-land-claim\">Maximizing your land claim<\/h2>\n<p>A large part of any claim extends below the height where the sub-fief console is placed, and with a Standard console that hidden volume is the key to a tall base on a small footprint.<\/p>\n<ol>\n<li>Place a temporary sub-fief console near your target spot.<\/li>\n<li>Use the temporary claim to build a short pedestal \u2014 a stack of three foundations topped with a railing is a good height.<\/li>\n<li>Destroy the temporary console.<\/li>\n<li>Place your permanent Standard Sub-Fief console on top of the pedestal.<\/li>\n<li>Demolish the pedestal, leaving the full vertical volume of the claim buildable above ground.<\/li>\n<\/ol>\n<p>On an Advanced claim, horizontal staking units enlarge the area and vertical staking units raise the build height.<\/p>\n<h2 id=\"architectural-principles-and-structural-integrity\">Architectural principles and structural integrity<\/h2>\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"1071\" height=\"600\" src=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-22.webp\" alt=\"How to Build and Move Bases in Dune Awakening \u2013 Sub-Fiefs, Power, Water, and Defense\" class=\"wp-image-33388\" title=\"Epiccarry\" srcset=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-22.webp 1071w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-22-780x437.webp 780w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-22-768x430.webp 768w\" sizes=\"(max-width: 1071px) 100vw, 1071px\" \/><figcaption><\/figcaption><\/figure>\n\n<ul>\n<li><strong>Start big, then carve:<\/strong> build the full exterior shell first, then carve into the enclosed volume for more interesting geometry.<\/li>\n<li><strong>Work with the terrain:<\/strong> build your base around the terrain, not through it.<\/li>\n<li><strong>Break up monotony:<\/strong> avoid perfectly flat roofs and long, featureless walls \u2014 add towers, indentations and varying window heights.<\/li>\n<li><strong>Foundation and support:<\/strong> foundations and pillars don&#39;t need a flat surface, only contact with the ground, so you can build foundations straight into a cliff side to support overhangs.<\/li>\n<li><strong>Support limits:<\/strong> a structure can extend nine pieces horizontally from a support; vertically there is effectively no limit within your claim&#39;s ceiling.<\/li>\n<\/ul>\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p><strong>Pro-Tip: Building Controls: <\/strong>When using the construction tool, you can often aim at a piece and press left click to place it, while right click may open a sub-menu or cancel the action.<\/p>\n<\/blockquote>\n\n\n<div class=\"blog-info\">\n    <div class=\"blog-info-media\">\n        <img decoding=\"async\" width=\"130\" src=\"https:\/\/cdn.epiccarry.com\/wp-content\/uploads\/2025\/04\/placeholder-image.webp\" alt=\"https:\/\/epiccarry.com\/dune-awakening\/boost\/the-lost-harvest-journey\/\" title=\"Epiccarry\">\n    <\/div>\n    <div class=\"blog-info-text\">\n        <p class=\"main-text\" style=\"font-size:24px\"><strong>Buy https:\/\/epiccarry.com\/dune-awakening\/boost\/the-lost-harvest-journey\/<\/strong><\/p>\n        <p class=\"subtext\" style=\"font-size:18px\">Leave the grind to us!<\/p>\n        <a href=\"https:\/\/epiccarry.com\/dune-awakening\/boost\/the-lost-harvest-journey\/\" class=\"white-button\">Buy now!<\/a>\n    <\/div>\n<\/div>\n\n<h2 id=\"power-water-and-upkeep\">Power, water and upkeep<\/h2>\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"1071\" height=\"600\" src=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-8.webp\" alt=\"Dune Awakening Base Guide \u2013 Construction Tips, Moving Bases, and Endgame Deep Desert Outposts\" class=\"wp-image-33389\" title=\"Epiccarry\" srcset=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-8.webp 1071w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-8-780x437.webp 780w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-8-768x430.webp 768w\" sizes=\"(max-width: 1071px) 100vw, 1071px\" \/><figcaption><\/figcaption><\/figure>\n\n<ul>\n<li><strong>Fuel Generators:<\/strong> the workhorse of most bases, with high power output and simple upkeep \u2014 ideal for power-hungry industrial bases.<\/li>\n<li><strong>Wind Turbines:<\/strong> a passive power source that needs no fuel but produces less energy and consumes industrial lubricant, crafted from items such as Fuel Cells and Silicone, over time.<\/li>\n<li><strong>Fremen Deathstills:<\/strong> an active, high-yield water source that needs a steady supply of corpses; upgrading to Advanced Fremen Deathstills increases efficiency significantly.<\/li>\n<li><strong>Windtraps:<\/strong> the most common passive source, generating steady water as long as you keep them supplied with filters.<\/li>\n<li><strong>Cisterns and Dew Collectors:<\/strong> a highly passive but low-yield water method that depends on environmental factors.<\/li>\n<li><strong>Dew Reaper:<\/strong> a handheld tool for harvesting dew from plants, mainly at night \u2014 an essential early-game water source before automated systems are set up.<\/li>\n<\/ul>\n<h3 id=\"upkeep-after-chapter-3\">Upkeep after Chapter 3<\/h3>\n<p>The Chapter 3 free update, released on February 3, 2026, removed Base Taxes entirely, making base upkeep simpler and far less disruptive to play. Power requirements are still active, along with the Base Reconstruction Tool, to keep inactive players from blocking build locations indefinitely.<\/p>\n\n<div class=\"blog-info\">\n    <div class=\"blog-info-media\">\n        <img decoding=\"async\" width=\"130\" src=\"https:\/\/epiccarry.com\/wp-content\/uploads\/2025\/05\/dune-vehicles-craft.webp\" alt=\"Dune Awakening Vehicles Boosting Service\" title=\"Epiccarry\">\n    <\/div>\n    <div class=\"blog-info-text\">\n        <p class=\"main-text\" style=\"font-size:24px\"><strong>Buy Dune Awakening Vehicles Boosting Service<\/strong><\/p>\n        <p class=\"subtext\" style=\"font-size:18px\">Leave the grind to us!<\/p>\n        <a href=\"https:\/\/epiccarry.com\/dune-awakening\/boost\/vehicles\/\" class=\"white-button\">Buy now!<\/a>\n    <\/div>\n<\/div>\n\n<h2 id=\"moving-bases-in-dune-awakening\">Moving bases in Dune Awakening<\/h2>\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"1071\" height=\"600\" src=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-15.webp\" alt=\"Dune Awakening Bases Explained \u2013 Building, Relocating, and Surviving Coriolis Storms\" class=\"wp-image-33390\" title=\"Epiccarry\" srcset=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-15.webp 1071w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-15-780x437.webp 780w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-15-768x430.webp 768w\" sizes=\"(max-width: 1071px) 100vw, 1071px\" \/><figcaption><\/figcaption><\/figure>\n\n<p>The Dune Awakening moving base guide order to follow: claim the new site, refine before you pack, travel, rebuild, then deal with the old base.<\/p>\n<h3 id=\"when-to-move\">When to move<\/h3>\n<p>The ideal time to relocate is on entering the Duraluminum era, when you have an Ornithopter and can reach the Deep Desert.<\/p>\n<h3 id=\"why-move\">Why move<\/h3>\n<ul>\n<li><strong>The fast travel trick:<\/strong> flying an Ornithopter beyond the map boundary and re-entering from a different direction effectively teleports you across the Hagga Basin.<\/li>\n<li><strong>Resource proximity:<\/strong> a northern base near the Eastern Shield Wall puts endgame resources such as aluminum within easy reach.<\/li>\n<\/ul>\n<h3 id=\"saving-your-base-with-the-solido-replicator\">Saving your base with the Solido Replicator<\/h3>\n<ol>\n<li>Research and craft the Solido Replicator using the Fabricator.<\/li>\n<li>Hold it in your hand and point it at your base.<\/li>\n<li>Left-click to save the base layout.<\/li>\n<\/ol>\n<p>At your new location, equip the replicator again and left-click to place the blueprint. Only the base Owner or Co-Owner can copy a base, so you need at least Co-Owner permissions. The blueprint saves the structure only \u2014 not chests or materials \u2014 so you move those yourself.<\/p>\n<h3 id=\"storing-your-base-with-the-base-reconstruction-tool\">Storing your base with the Base Reconstruction Tool<\/h3>\n<p>Once crafted, aim the Base Reconstruction Tool at your base and click to store it, which removes the entire base from the world and starts a cooldown. Everything placed in or on the base is stored, including the sub-fief console, decorations, storage containers and their contents, and crafting benches; anything resting on natural rock is left behind, and vehicles are handled by the separate Vehicle Backup Tool. Placing the base back spawns the whole physical structure, and a very complex base with many attachment points may only fit its original spot, so the tool includes a &quot;snap to origin&quot; function.<\/p>\n<h3 id=\"moving-your-materials\">Moving your materials<\/h3>\n<p>Sort your storage and decide what you can leave behind and re-gather near the new site.<\/p>\n<ul>\n<li><strong>Sandbike:<\/strong> early-game option with a small inventory, so you may not be able to bring everything.<\/li>\n<li><strong>Buggy:<\/strong> a bigger inventory, but slow, and you lose it along with everything inside if a worm eats you \u2014 including your blueprint.<\/li>\n<li><strong>Ornithopter:<\/strong> the fastest and safest vehicle, but you need the Carrier variant to haul large amounts of resources.<\/li>\n<li><strong>Sandcrawler:<\/strong> built to carry a lot, but expensive to craft and quite slow.<\/li>\n<\/ul>\n<p>Fill both your personal inventory and your vehicle storage, and pack fuel cells for power and water in crafted literjons, since you lose any water left in cisterns you dismantle. Don&#39;t worry about crafting machines \u2014 they refund all materials.<\/p>\n<ul>\n<li><strong>Establish a foothold:<\/strong> claim the new spot with a new Sub-Fief Console before dismantling your entire old base.<\/li>\n<li><strong>Ingots over ore:<\/strong> process all raw ore into ingots before you move \u2014 ore is heavier and bulkier than its refined form, so refining on-site is the core principle of weight efficiency.<\/li>\n<li><strong>The journey:<\/strong> make sure your vehicles are repaired and fueled, move slowly over rough terrain, and remember that vehicles take zero fall damage, so a quick trip off a cliff is a viable shortcut.<\/li>\n<\/ul>\n<h3 id=\"demolishing-or-abandoning-the-old-base\">Demolishing or abandoning the old base<\/h3>\n<ol>\n<li>Equip your Construction Tool and right-click to switch to Demolish Mode.<\/li>\n<li>Point at building pieces and left-click to take them down.<\/li>\n<li>Materials are refunded to your inventory.<\/li>\n<\/ol>\n<p>To simply abandon the base instead, open your Map, hover over the old base, and hold X.<\/p>\n<h3 id=\"rebuilding-at-the-new-site\">Rebuilding at the new site<\/h3>\n<ol>\n<li>Place your Sub-Fief console to claim the new terrain.<\/li>\n<li>Place the blueprint.<\/li>\n<li>Move materials from your vehicle into your inventory.<\/li>\n<li>Equip your Construction Tool and interact with each blueprint segment to reconstruct the building.<\/li>\n<\/ol>\n<h3 id=\"buying-blueprints-from-other-players\">Buying blueprints from other players<\/h3>\n<p>You can buy blueprints other players have created through the exchange system in Harko Village or Arrakeen if you would rather skip designing your own.<\/p>\n\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p><strong>Pro-Tip: Vehicle Inventory Trick:<\/strong> You can access your vehicle storage from any chest in your base. Open a chest, switch to your vehicle tab, and transfer items directly. This allows you to bypass your personal inventory limits.<\/p>\n<\/blockquote>\n\n\n<div class=\"blog-info\">\n    <div class=\"blog-info-media\">\n        <img decoding=\"async\" width=\"130\" src=\"https:\/\/epiccarry.com\/wp-content\/uploads\/2025\/05\/hourly-driving.webp\" alt=\"Dune Awakening Hourly Driving\" title=\"Epiccarry\">\n    <\/div>\n    <div class=\"blog-info-text\">\n        <p class=\"main-text\" style=\"font-size:24px\"><strong>Buy Dune Awakening Hourly Driving<\/strong><\/p>\n        <p class=\"subtext\" style=\"font-size:18px\">Leave the grind to us!<\/p>\n        <a href=\"https:\/\/epiccarry.com\/dune-awakening\/boost\/hourly-driving\/\" class=\"white-button\">Buy now!<\/a>\n    <\/div>\n<\/div>\n\n<h2 id=\"base-defense-raiding-and-guild-operations\">Base defense, raiding and guild operations<\/h2>\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"1071\" height=\"600\" src=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-16.webp\" alt=\"Dune Awakening Base Building Manual \u2013 Sub-Fief Claims, Guild Bases, and PvP Defense Tips\" class=\"wp-image-33391\" title=\"Epiccarry\" srcset=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-16.webp 1071w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-16-780x437.webp 780w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-16-768x430.webp 768w\" sizes=\"(max-width: 1071px) 100vw, 1071px\" \/><figcaption><\/figcaption><\/figure>\n\n<ul>\n<li><strong>Shields and power:<\/strong> a powered base is protected from environmental damage, and in PvP zones that power also keeps doors secure.<\/li>\n<li><strong>Strategic placement:<\/strong> a base in a PvE zone cannot be raided by players.<\/li>\n<li><strong>Structural integrity:<\/strong> raiders may target doors, but a determined group can destroy walls, so stronger materials and a complex layout make a brute-force assault costlier.<\/li>\n<li><strong>Door and container security:<\/strong> doors and chests can be locked for personal or guild-only access, and if a base&#39;s shields drop from lost power, raiders can bypass locked doors by destroying walls or foundations.<\/li>\n<\/ul>\n<h3 id=\"guild-base-strategies\">Guild base strategies<\/h3>\n<p>The fourth guild-based claim, on top of a player&#39;s three personal claims, is a powerful tool for coordinated groups.<\/p>\n<ul>\n<li><strong>The central hub:<\/strong> a shared industrial center housing high-tier crafting stations unlocked through group research.<\/li>\n<li><strong>Forward operating base:<\/strong> a staging ground for group activities in a strategic location.<\/li>\n<li><strong>Role specialization:<\/strong> members can specialize in different tasks within the guild base.<\/li>\n<\/ul>\n\n<div class=\"blog-info\">\n    <div class=\"blog-info-media\">\n        <img decoding=\"async\" width=\"130\" src=\"https:\/\/cdn.epiccarry.com\/wp-content\/uploads\/2025\/09\/chapter-2-armor.webp\" alt=\"Dune Awakening Chapter 2 Armor Crafting Boost\" title=\"Epiccarry\">\n    <\/div>\n    <div class=\"blog-info-text\">\n        <p class=\"main-text\" style=\"font-size:24px\"><strong>Buy Dune Awakening Chapter 2 Armor Crafting Boost<\/strong><\/p>\n        <p class=\"subtext\" style=\"font-size:18px\">Leave the grind to us!<\/p>\n        <a href=\"https:\/\/epiccarry.com\/dune-awakening\/boost\/chapter-2-armor\/\" class=\"white-button\">Buy now!<\/a>\n    <\/div>\n<\/div>\n\n<h2 id=\"deep-desert-bases\">Deep Desert bases<\/h2>\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"1071\" height=\"600\" src=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-24.webp\" alt=\"Dune Awakening Relocation Guide \u2013 How to Move Bases, Use Solido Replicators, and Rebuild\" class=\"wp-image-33392\" title=\"Epiccarry\" srcset=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-24.webp 1071w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-24-780x437.webp 780w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-24-768x430.webp 768w\" sizes=\"(max-width: 1071px) 100vw, 1071px\" \/><figcaption><\/figcaption><\/figure>\n\n<p>A specialized, semi-permanent outpost in the Deep Desert gives you several advantages:<\/p>\n<ul>\n<li>All structures built in the Deep Desert cost 50% fewer resources.<\/li>\n<li>You can convert heavy endgame ores into lightweight ingots on-site.<\/li>\n<li>A base there allows for extended farming sessions.<\/li>\n<\/ul>\n<p>Bases in the PvE section of the Deep Desert cannot be raided by players. Build with Plastone rather than granite, because Plastone resists storm degradation while granite bases need constant repairs under desert storms. Chapter 3 expanded the Deep Desert shield wall across the whole southern section of the map and added more ramps so ground vehicles can reach the dunes.<\/p>\n<h3 id=\"the-coriolis-storm-cycle\">The Coriolis Storm cycle<\/h3>\n<p>The Deep Desert is reset weekly, so operations follow a cycle.<\/p>\n<ul>\n<li><strong>Deployment:<\/strong> after the storm, fly in with a pre-assembled kit of materials and construct the base.<\/li>\n<li><strong>Operation:<\/strong> use the base all week as a hub for farming and crafting, and keep track of the weekly storm timer.<\/li>\n<li><strong>Evacuation:<\/strong> before the storm, completely dismantle the base, load the materials into a high-capacity vehicle, and fly back to the main map.<\/li>\n<\/ul>\n\n<div class=\"blog-info\">\n    <div class=\"blog-info-media\">\n        <img decoding=\"async\" width=\"130\" src=\"https:\/\/cdn.epiccarry.com\/wp-content\/uploads\/2025\/04\/placeholder-image.webp\" alt=\"Dune Awakening Resources Farming\" title=\"Epiccarry\">\n    <\/div>\n    <div class=\"blog-info-text\">\n        <p class=\"main-text\" style=\"font-size:24px\"><strong>Buy Dune Awakening Resources Farming<\/strong><\/p>\n        <p class=\"subtext\" style=\"font-size:18px\">Leave the grind to us!<\/p>\n        <a href=\"https:\/\/epiccarry.com\/dune-awakening\/boost\/resources-farm\/\" class=\"white-button\">Buy now!<\/a>\n    <\/div>\n<\/div>\n\n<h3 id=\"deep-desert-starter-blueprint\">Deep Desert starter blueprint<\/h3>\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"1071\" height=\"600\" src=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-35.webp\" alt=\"Dune Awakening Base Survival Guide \u2013 Power, Water, Upkeep, and Raid Protection\" class=\"wp-image-33394\" title=\"Epiccarry\" srcset=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-35.webp 1071w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-35-780x437.webp 780w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-35-768x430.webp 768w\" sizes=\"(max-width: 1071px) 100vw, 1071px\" \/><figcaption><\/figcaption><\/figure>\n\n<p>A minimal base fits inside a 10&#215;10 claim.<\/p>\n<ul>\n<li><strong>Foundation:<\/strong> four foundations in the center with ramps outwards on three sides; the fourth side takes a ground-level buggy or bike door, and the space underneath is enclosed for power generators.<\/li>\n<li><strong>Main floor:<\/strong> a large open platform that serves as the hangar, with a hanging room opposite the entrance for your refineries.<\/li>\n<li><strong>Roof:<\/strong> an open top platform holding 3-4 Large Windtraps and other utilities.<\/li>\n<\/ul>\n<h2 id=\"glossary-of-base-building-terms\">Glossary of base building terms<\/h2>\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"1071\" height=\"600\" src=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-31.webp\" alt=\"From Starter Base to Deep Desert Fortress \u2013 Complete Dune Awakening Base Guide\" class=\"wp-image-33393\" title=\"Epiccarry\" srcset=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-31.webp 1071w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-31-780x437.webp 780w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/09\/dune-awakening-chapter-2-31-768x430.webp 768w\" sizes=\"(max-width: 1071px) 100vw, 1071px\" \/><figcaption><\/figcaption><\/figure>\n\n\n<div class=\"promocode\">\n    Promo code: <span>Dina_Blog<\/span>\n    <div class=\"text\">Use this discount as my thank you for your attention!<\/div>\n<\/div>\n\n<ul>\n<li><strong>Sub-Fief Console:<\/strong> the item used to claim a piece of land for base building, in Standard and Advanced versions.<\/li>\n<li><strong>Penta-Shield:<\/strong> a large, energy-shielded door or gate commonly used for vehicle bays.<\/li>\n<li><strong>Solido Replicator:<\/strong> a tool that creates a blueprint of a base&#39;s structure, unlocked via the research menu and equipped to use.<\/li>\n<li><strong>Plastium:<\/strong> an endgame composite refined from Titanium and Stravidium and used for high-tier gear.<\/li>\n<li><strong>Plastone:<\/strong> a durable building material for high-tier Atreides and Harkonnen construction sets, often used for its storm resistance in the Deep Desert.<\/li>\n<li><strong>Coriolis Storm:<\/strong> a weekly, map-wiping weather event in the Deep Desert that destroys all player-built structures.<\/li>\n<li><strong>Staking Units:<\/strong> items used with an Advanced Sub-Fief to expand its land claim horizontally or vertically.<\/li>\n<\/ul>","protected":false},"excerpt":{"rendered":"<p>Moving a base in Dune Awakening is not a pick-up-and-drop job: you save or store the structure, then carry the materials to new ground and rebuild. This Dune Awakening moving base guide covers both routes \u2014 the Solido Replicator blueprint and the Base Reconstruction Tool \u2014 plus placement, land claims, power, water and Deep Desert [&hellip;]<\/p>\n","protected":false},"author":33680,"featured_media":33395,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[321,3],"tags":[291,292,553,528,552],"post_kind":[97,550],"ppma_author":[127],"class_list":["post-33385","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-dune-awakening","category-all","tag-dune-awakening","tag-dune-awakening-2025","tag-dune-awakening-building-bases-guide","tag-dune-awakening-chapter-2-guide","tag-dune-awakening-move-base","author-dina"],"acf":{"faq_header":"","faq_items":[{"question":"<h3>Do base taxes still exist in Dune Awakening?<\/h3>","answer":"<p>No. Base Taxes were fully removed in the Chapter 3 free update, released on February 3, 2026, so base upkeep now comes down to power requirements alone.<\/p>"},{"question":"<h3>Can I move a base without rebuilding it?<\/h3>","answer":"<p>Yes. The Base Reconstruction Tool stores your entire base \u2014 sub-fief console, decorations, storage containers and their contents, and crafting benches \u2014 and spawns it back as a finished structure when you place it.<\/p>"},{"question":"<h3>What happens to my old base if I just leave it?<\/h3>","answer":"<p>Nothing stops you from abandoning it in place, but other players can then claim it. You can also demolish it piece by piece with the Construction Tool&#39;s Demolish Mode to get the materials back.<\/p>"},{"question":"<h3>Can other players raid my base in Dune Awakening?<\/h3>","answer":"<p>In PvE zones, bases cannot be raided by players. In PvP zones, if the shield drops through lost power, raiders can destroy walls and foundations to get past locked doors.<\/p>"}],"wpwp_short_description":"Dune Awakening moving base guide covers storing or blueprinting a base, moving materials, rebuilding, placement, land claims, power, Deep Desert outposts.","wpwp_plus_for_views":""},"authors":[{"term_id":127,"user_id":33680,"is_guest":0,"slug":"dina","display_name":"Dina","avatar_url":{"url":"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/07\/Dina-avatar.webp","url2x":"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/07\/Dina-avatar.webp"},"0":null,"1":"","2":"","3":"","4":"","5":"","6":"","7":"","8":""}],"_links":{"self":[{"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/posts\/33385","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/users\/33680"}],"replies":[{"embeddable":true,"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/comments?post=33385"}],"version-history":[{"count":2,"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/posts\/33385\/revisions"}],"predecessor-version":[{"id":42629,"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/posts\/33385\/revisions\/42629"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/media\/33395"}],"wp:attachment":[{"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/media?parent=33385"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/categories?post=33385"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/tags?post=33385"},{"taxonomy":"post_kind","embeddable":true,"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/post_kind?post=33385"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/ppma_author?post=33385"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}