{"id":35785,"date":"2026-01-30T04:46:43","date_gmt":"2026-01-30T04:46:43","guid":{"rendered":"https:\/\/epiccarry.com\/blogs\/?p=35785"},"modified":"2026-03-05T16:03:52","modified_gmt":"2026-03-05T16:03:52","slug":"marathon-factions-explained","status":"publish","type":"post","link":"https:\/\/epiccarry.com\/blogs\/marathon-factions-explained\/","title":{"rendered":"Marathon Factions Explained: How Corporate Contracts Shape Gameplay and Progression"},"content":{"rendered":"\n<p><a target=\"_blank\" rel=\"noreferrer noopener nofollow\" href=\"https:\/\/www.marathonthegame.com\/\">Marathon<\/a>\u2019s faction system is one of the core mechanics shaping how progression, survivability, and moment-to-moment decision-making work across an entire season. Rather than acting as passive lore or cosmetic alignment, factions directly influence how your Runner performs in combat, how much risk you can absorb, and how efficiently you move through Tau Ceti IV.<\/p>\n\n\n\n<p>Every contract you accept reinforces a specific playstyle. Factions don\u2019t function like traditional classes or locked roles\u2014instead, they reward repeatable behaviors, smart risk management, and long-term planning. Players who understand this system early gain meaningful advantages in consistency, gear access, and seasonal progression.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">In this guide, we\u2019ll cover:<\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>How Marathon\u2019s faction system works and why it\u2019s central to the gameplay loop<\/li>\n\n\n\n<li>What contracts do, how they\u2019re completed in the field, and how failure is handled<\/li>\n\n\n\n<li>A breakdown of all six factions and the playstyles they support<\/li>\n\n\n\n<li>How faction upgrades affect survivability, efficiency, and extraction success<\/li>\n\n\n\n<li>When and why progressing multiple factions is optimal<\/li>\n\n\n\n<li>How seasonal resets shape balance, experimentation, and long-term meta shifts<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"900\" height=\"600\" src=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-game-explained.webp\" alt=\"Marathon Game Explained: Core Gameplay Loop, Runners, Cross Play, and What Bungie Has Officially Confirmed\" class=\"wp-image-35786\" title=\"Epiccarry\" srcset=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-game-explained.webp 900w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-game-explained-660x440.webp 660w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-game-explained-768x512.webp 768w\" sizes=\"(max-width: 900px) 100vw, 900px\" \/><figcaption><\/figcaption><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">TL;DR \u2014 Marathon Factions in Gameplay Terms<\/h2>\n\n\n\n<p>Marathon features six factions, each acting as a different gameplay modifier rather than a story choice.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Contracts grant XP, seasonal upgrades, and gear access<\/li>\n\n\n\n<li>Upgrades apply permanently for the season<\/li>\n\n\n\n<li>You can progress multiple factions simultaneously<\/li>\n\n\n\n<li>No faction locking or allegiance penalties<\/li>\n\n\n\n<li>All progression resets each season, encouraging experimentation<\/li>\n\n\n\n<li><strong>Factions don\u2019t decide who you are. They decide how efficiently you survive.<\/strong><\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">Marathon Factions Gameplay Overview (Quick Comparison)<\/h2>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"900\" height=\"600\" src=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-game-explained-3.webp\" alt=\"Marathon Release Date, Cross Play, and Runners Explained \u2014 Everything We Know So Far\" class=\"wp-image-35787\" title=\"Epiccarry\" srcset=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-game-explained-3.webp 900w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-game-explained-3-660x440.webp 660w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-game-explained-3-768x512.webp 768w\" sizes=\"(max-width: 900px) 100vw, 900px\" \/><figcaption><\/figcaption><\/figure>\n\n\n\n<p>This table gives readers an immediate sense of what each faction is actually good for in real matches, before diving into details.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Faction<\/strong><\/td><td><strong>Best for<\/strong><\/td><td><strong>Gameplay advantages<\/strong><\/td><td><strong>When to prioritize<\/strong><\/td><\/tr><tr><td><strong>CyberAcme<\/strong><\/td><td>All-round efficiency<\/td><td>Faster cooldowns, larger inventory, smoother runs<\/td><td>Early season, learning phase<\/td><\/tr><tr><td><strong>Arachne<\/strong><\/td><td>PvP-heavy play<\/td><td>Combat stats, weapon access, faster TTK<\/td><td>High-confidence PvP routes<\/td><\/tr><tr><td><strong>Sekiguchi<\/strong><\/td><td>Recovery &amp; resilience<\/td><td>Baseline performance, survivability, and forgiveness<\/td><td>Solo play, risky experimentation<\/td><\/tr><tr><td><strong>MIDA<\/strong><\/td><td>Disruption &amp; control<\/td><td>Explosives, area denial, sabotage tools<\/td><td>Objective-heavy or dense zones<\/td><\/tr><tr><td><strong>Traxus<\/strong><\/td><td>Late-game power<\/td><td>High-tier weapons, mods, shields<\/td><td>Planned extractions, disciplined play<\/td><\/tr><tr><td><strong>NuCaloric<\/strong><\/td><td>Mobility &amp; traversal<\/td><td>Faster movement, verticality, escape options<\/td><td>Map control, stealth routes<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p><strong>Note:<\/strong> While specific values may shift during seasonal balance updates, these core identities remain the stable pillars of your build strategy.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">How Factions Work in Marathon<\/h2>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"900\" height=\"600\" src=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-3.webp\" alt=\"Marathon Runners, Traits, and Tactical Abilities: A Deep Dive Into the Game\u2019s Core Gameplay Loop\" class=\"wp-image-35790\" title=\"Epiccarry\" srcset=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-3.webp 900w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-3-660x440.webp 660w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-3-768x512.webp 768w\" sizes=\"(max-width: 900px) 100vw, 900px\" \/><figcaption><\/figcaption><\/figure>\n\n\n\n<p>Factions operate as corporate employers offering contracts during your runs. These contracts appear dynamically and are completed in the field, not from menus or hubs.<\/p>\n\n\n\n<figure class=\"wp-block-table\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Contract type<\/strong><\/td><td><strong>Primary goal<\/strong><\/td><td><strong>Risk level<\/strong><\/td><td><strong>Best for<\/strong><\/td><td><strong>Failure consequence (high-level)<\/strong><\/td><\/tr><tr><td><strong>Standard<\/strong><\/td><td>Consistent objectives (loot, scans, extracts)<\/td><td><strong>Low<\/strong><\/td><td>Steady progression, learning routes<\/td><td>Time loss only; no lasting penalty<\/td><\/tr><tr><td><strong>Boost<\/strong><\/td><td>Accelerated faction progression<\/td><td><strong>Medium<\/strong><\/td><td>Targeted leveling, short focused runs<\/td><td>Missed bonus progress if not completed<\/td><\/tr><tr><td><strong>Priority<\/strong><\/td><td>High-value, contested objectives<\/td><td><strong>High<\/strong><\/td><td>Confident squads, coordinated play<\/td><td>Lost objective item or progress for that run<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p>Completing contracts advances that faction\u2019s Upgrade Tree, unlocking stat bonuses and access to better gear vendors. These upgrades apply across all runs for the remainder of the season, meaning early faction progress compounds quickly.<\/p>\n\n\n\n<p>Crucially, you are never locked out of other factions. Marathon treats you like a mercenary \u2014 you work for whoever benefits you most at the moment.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Why Faction Upgrades Matter Moment to Moment<\/h2>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"900\" height=\"600\" src=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-game-explained-4.webp\" alt=\"Is Marathon Free to Play? Cross Play, Ranked Play, and Seasonal Storytelling Explained\" class=\"wp-image-35788\" title=\"Epiccarry\" srcset=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-game-explained-4.webp 900w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-game-explained-4-660x440.webp 660w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-game-explained-4-768x512.webp 768w\" sizes=\"(max-width: 900px) 100vw, 900px\" \/><figcaption><\/figcaption><\/figure>\n\n\n\n<p>Faction upgrades don\u2019t feel abstract. In a genre where gear loss is a constant threat, these upgrades act as a form of risk management. They affect:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>How long can you stay in combat before disengaging<\/li>\n\n\n\n<li>How many mistakes can you survive<\/li>\n\n\n\n<li>How aggressively can you move through contested zones<\/li>\n\n\n\n<li>How much loot can you safely extract<\/li>\n<\/ul>\n\n\n\n<p>In extraction shooters, small advantages snowball. A slightly faster cooldown or extra inventory slot often means winning a fight instead of trading, escaping instead of dying, or extracting instead of getting greedy. Faction progression is how Marathon rewards smart, repeatable play, not raw mechanical skill alone.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">CyberAcme Contracts: Consistent Performance Across All Playstyles<\/h2>\n\n\n\n<p>CyberAcme is the closest thing Marathon has to a baseline optimization faction. Its contracts tend to be broad and flexible, encouraging normal play rather than risky specialization. This makes CyberAcme particularly valuable early in a season, when gear is limited, and mistakes are costly.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Gameplay Impact<\/h3>\n\n\n\n<p>CyberAcme upgrades typically improve:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Ability cooldown speed<\/li>\n\n\n\n<li>Inventory size and efficiency<\/li>\n\n\n\n<li>General-purpose stat reliability<\/li>\n<\/ul>\n\n\n\n<p>These bonuses don\u2019t win fights on their own \u2014 but they make every fight slightly easier. CyberAcme is about smoothing friction and reducing downtime, which compounds across dozens of runs. If you don\u2019t know where to start, CyberAcme is usually the safest answer.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Arachne Contracts: Rewarding Aggressive PvP Engagement<\/h2>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"900\" height=\"600\" src=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-1.webp\" alt=\"Marathon Gameplay Breakdown: Runners, Unique Abilities, Cross Save, and Future Runs\" class=\"wp-image-35791\" title=\"Epiccarry\" srcset=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-1.webp 900w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-1-660x440.webp 660w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-1-768x512.webp 768w\" sizes=\"(max-width: 900px) 100vw, 900px\" \/><figcaption><\/figcaption><\/figure>\n\n\n\n<p>Arachne is the faction for players who actively seek player conflict rather than avoiding it. Their contracts often require eliminations, streaks, or presence in high-traffic zones, pushing you into direct confrontation with other Runners.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Gameplay Impact<\/h3>\n\n\n\n<p>Arachne rewards include:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Combat-oriented stat boosts<\/li>\n\n\n\n<li>Weapon access tuned for PvP pressure<\/li>\n\n\n\n<li>Improvements that shorten time-to-kill<\/li>\n<\/ul>\n\n\n\n<p>Arachne doesn\u2019t make you safer \u2014 it makes you deadlier. These upgrades shine when you already have solid positioning and confidence in gunfights. If you plan to fight your way through Tau Ceti IV instead of sneaking around it, Arachne accelerates that playstyle hard.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Sekiguchi Contracts: Resilience and Recovery-Focused Play<\/h2>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"900\" height=\"600\" src=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-5.webp\" alt=\"Marathon Closed Alpha Insights: Core Gameplay, Runner Classes, and What to Expect at Launch\" class=\"wp-image-35792\" title=\"Epiccarry\" srcset=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-5.webp 900w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-5-660x440.webp 660w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-5-768x512.webp 768w\" sizes=\"(max-width: 900px) 100vw, 900px\" \/><figcaption><\/figcaption><\/figure>\n\n\n\n<p>Sekiguchi Genetics focuses on what happens after things go wrong. Their contracts often involve retrieving data, research, or lost technology, encouraging exploration rather than combat dominance.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Gameplay Impact<\/h3>\n\n\n\n<p>Sekiguchi upgrades typically affect:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Baseline performance and survivability<\/li>\n\n\n\n<li>Recovery speed between engagements<\/li>\n\n\n\n<li>Reduced punishment for early deaths<\/li>\n<\/ul>\n\n\n\n<p>This faction is especially valuable for solo players and those learning the maps. Sekiguchi doesn\u2019t prevent failure \u2014 it makes failure less terminal by ensuring your Runner remains effective even after a setback. This is incredibly powerful in a seasonal progression system.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">MIDA Contracts: Disruption, Explosives, and Area Control<\/h2>\n\n\n\n<p>MIDA is about breaking enemy control, not trading bullets. Their contracts revolve around sabotage, destruction, and interference \u2014 often encouraging you to destabilize zones rather than clear them.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Gameplay Impact<\/h3>\n\n\n\n<p>MIDA rewards include:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Access to grenades, claymores, and explosives<\/li>\n\n\n\n<li>Improved effectiveness against assets and objectives<\/li>\n\n\n\n<li>Strong denial tools for chokepoints<\/li>\n<\/ul>\n\n\n\n<p>MIDA shines in dense areas and against entrenched squads. Instead of winning clean fights, it lets you force movement, chaos, and mistakes. If you enjoy indirect pressure and control, MIDA is one of the most tactically interesting factions.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Traxus Contracts: High-Risk, High-Reward Gear Progression<\/h2>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"900\" height=\"600\" src=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-4.webp\" alt=\"Marathon\u2019s Core Gameplay Loop Explained \u2014 From Tactical Abilities to Valuable Equipment\" class=\"wp-image-35793\" title=\"Epiccarry\" srcset=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-4.webp 900w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-4-660x440.webp 660w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-4-768x512.webp 768w\" sizes=\"(max-width: 900px) 100vw, 900px\" \/><figcaption><\/figcaption><\/figure>\n\n\n\n<p>Traxus is the faction that asks the most \u2014 and pays the most. Their contracts often involve extracting rare or valuable items, pulling you into dangerous routes and contested zones.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Gameplay Impact<\/h3>\n\n\n\n<p>Traxus progression unlocks:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>High-tier weapons and mods<\/li>\n\n\n\n<li>Sniper rifles and defensive gear (such as advanced shields)<\/li>\n\n\n\n<li>Late-season power scaling<\/li>\n<\/ul>\n\n\n\n<p>Traxus rewards discipline. Greedy play gets punished. Clean extractions get rewarded heavily. Players who master Traxus contracts often snowball hardest late in the season \u2014 assuming they survive long enough to do so.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">NuCaloric Contracts: Movement and Traversal Advantages<\/h2>\n\n\n\n<p>NuCaloric focuses on how you move, not how you fight. Their contracts emphasize exploration, resource gathering, and map traversal, rewarding players who understand routes and positioning.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Gameplay Impact<\/h3>\n\n\n\n<p>NuCaloric upgrades improve:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Sprint duration and speed<\/li>\n\n\n\n<li>Climbing and vertical movement<\/li>\n\n\n\n<li>Fall damage reduction and underwater traversal<\/li>\n<\/ul>\n\n\n\n<p>These upgrades don\u2019t look flashy, but movement advantages win fights before they start. Being able to reposition faster or escape vertically often matters more than raw damage. NuCaloric pairs exceptionally well with stealth or reconnaissance-focused play.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Why Progressing Multiple Factions is Optimal<\/h2>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"900\" height=\"600\" src=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-2.webp\" alt=\"Marathon Cross Play and Cross Save Confirmed: How Bungie\u2019s New Sci-Fi Shooter Really Works\" class=\"wp-image-35794\" title=\"Epiccarry\" srcset=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-2.webp 900w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-2-660x440.webp 660w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-2-768x512.webp 768w\" sizes=\"(max-width: 900px) 100vw, 900px\" \/><figcaption><\/figcaption><\/figure>\n\n\n\n<p>Marathon\u2019s faction system is built around stacking complementary advantages. For example:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>CyberAcme cooldowns + NuCaloric mobility<\/strong> for maximum looting efficiency.<\/li>\n\n\n\n<li><strong>Arachne combat perks + Sekiguchi recovery<\/strong> for aggressive frontline play.<\/li>\n\n\n\n<li><strong>Traxus gear access + MIDA disruption<\/strong> for locking down extraction zones.<\/li>\n<\/ul>\n\n\n\n<p>Because you act as a mercenary, there is no penalty for diversification \u2014 only opportunity cost. Smart players adapt faction focus based on what the season, meta, and their own strengths demand.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Why Faction Resets are a Good Thing<\/h2>\n\n\n\n<p>Faction progression resets every season by design (roughly every 3 months). This prevents permanent power gaps, stale metas, and veteran lockout of new players. It also encourages experimentation; each season is a chance to rebuild your Runner differently based on what worked\u2014and what didn\u2019t\u2014last time. Furthermore, this reset allows Bungie to adjust game balance without invalidating entire playstyles permanently.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Why Factions are Core to Marathon\u2019s Gameplay Loop<\/h2>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" width=\"900\" height=\"600\" src=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained.webp\" alt=\"Marathon Game Guide: Runners, Traits, Seasonal Content, and Bungie\u2019s Vision for the Full Release\" class=\"wp-image-35795\" title=\"Epiccarry\" srcset=\"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained.webp 900w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-660x440.webp 660w, https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2026\/01\/marathon-factions-explained-768x512.webp 768w\" sizes=\"(max-width: 900px) 100vw, 900px\" \/><figcaption><\/figcaption><\/figure>\n\n\n\n<p>Marathon\u2019s factions aren\u2019t narrative garnish. They are the backbone of progression, tying risk, reward, and player behavior into one system. Completing these contracts is also your primary way to unlock entries in the Codex, which reveals the history of the world outside of active runs.<\/p>\n\n\n\n<p>They answer a simple question every run:<br><strong>\u201cWhat kind of advantage do I want next?\u201d<\/strong><\/p>\n\n\n\n<p>And in an extraction shooter, that question is often more important than the loot itself.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Marathon\u2019s faction system is one of the core mechanics shaping how progression, survivability, and moment-to-moment decision-making work across an entire season. Rather than acting as passive lore or cosmetic alignment, factions directly influence how your Runner performs in combat, how much risk you can absorb, and how efficiently you move through Tau Ceti IV. Every [&hellip;]<\/p>\n","protected":false},"author":33680,"featured_media":35789,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[826,3],"tags":[832,828,830,831],"post_kind":[97,121],"ppma_author":[127],"class_list":["post-35785","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-marathon","category-all","tag-bungie-marathon-factions","tag-marathon-2026","tag-marathon-bungie","tag-marathon-factions","author-dina"],"acf":[],"authors":[{"term_id":127,"user_id":33680,"is_guest":0,"slug":"dina","display_name":"Dina","avatar_url":{"url":"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/07\/Dina-avatar.webp","url2x":"https:\/\/epiccarry.com\/blogs\/wp-content\/uploads\/2025\/07\/Dina-avatar.webp"},"0":null,"1":"","2":"","3":"","4":"","5":"","6":"","7":"","8":""}],"_links":{"self":[{"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/posts\/35785","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/users\/33680"}],"replies":[{"embeddable":true,"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/comments?post=35785"}],"version-history":[{"count":0,"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/posts\/35785\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/media\/35789"}],"wp:attachment":[{"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/media?parent=35785"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/categories?post=35785"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/tags?post=35785"},{"taxonomy":"post_kind","embeddable":true,"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/post_kind?post=35785"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/epiccarry.com\/blogs\/wp-json\/wp\/v2\/ppma_author?post=35785"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}