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Destiny 2 Drowning Labyrinth Quest Guide

Deep Dive into Darkness: Your Guide to the Drowning Labyrinth

Drowning Labyrinth Quest — Glowing Lies & Hidden Truths

Welcome to Sundered Doctrine dungeon – the final one of the Final Shape pass. Access the quest with the Final Shape Dungeon Key, purchase it from the Eververse Store for 2000 Silver. Sundered Doctrine dungeon introduces Drowning Labyrinth quest. We’re back in Rhulk’s world from Vow of the Disciple, where hard truths mix with a few tall tales. Let’s break it down in this no frills step by step guide.

Sundered Doctrine Secrets: Mastering the Drowning Labyrinth
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Navigation & Layout

Keep your eyes peeled for waterfalls, red lights, and hidden pathways tucked into corners and along room edges. The layout is simple: a central room splits into four paths (Left 1, Left 2, Right 1, and Right 2). The left paths (and likewise the right ones) connect via secret corridors so you can switch lanes without retracing your steps. When you drop in, you’ll spot a wall with three symbol slots—two filled and one blank—forming a basic noun–verb–noun sentence. Your job is to build a beam of light to fill the missing symbol.

Drowning Labyrinth Quest Progression & Hidden Steps

Sundered Doctrine Secrets: Mastering the Drowning Labyrinth

This quest isn’t just about the fights—it’s a multi-run dungeon with secret objectives:

Additional progression steps—such as further worm collection and entering new codes—appear in later quest updates, so be ready to adapt as you clear more runs. Having completed the initial objectives, continue to the next phase: Steal Dread Knowledge.

Steal Dread Knowledge

Time to pinch some Dread Knowledge! Once you’ve nabbed the first batch of Hive Worms and punched in the initial code, here’s your cheeky shortcut to the next objective:

  1. Back In the Dungeon: Restart the Sundered Doctrine run.
  2. Crack the Second Code: At the Hidden Base Camp, hit up the giant Pyramid wheel. Enter the code derived from your Laboratory Worm symbols (think “Witness, Give, Darkness”).
  3. Chase the Waterfall: Push on through until you hit a room with a waterfall—right before the big encounter.
  4. Smash the Shrieker: Take out the Shrieker and its minions to collect those precious Knowledge drops.
  5. Light Up the Darkness Plate: With your Dread Knowledge stolen, step on the Darkness plate at the room’s rear. This drains the Darkness and flings open a secret door.
  6. Score the Pyramid Data: Slide into the new room, tap the podium, and snatch the Pyramid Data to complete your Dread Knowledge heist.

First Encounter – The Lens Mechanic

In this section, you use lenses to light up wall symbols. There are two ways to pick the right symbol:

Subjugators spawn along the branching paths and drop lenses (you can only carry one at a time). Place each lens in a holster that lets you rotate it to preset angles, then direct your light beam onto the missing symbol. Not every light connects—check out fellow guardian CyanicKenshi’s map for valid directions. Expect trial and error; most paths use three lenses, though sometimes you’ll need two or four.

Once your chain is set, shoot the Darkness switch above it to activate the beam. (Remember: if you rotate a center light mid-chain, the lenses vanish and you have to start over.) When your chain is complete, you’ll hear “The Pyramid accepts a truth,” and you move on. Later rounds may require filling two blanks in order (for example, Pyramid then Stop).

Second Encounter – Boss Mechanics

This fight is more layered but can be simplified. Your team should be built for boss damage. Options like Anarchy work well (even with a bug boosting Shrieker damage), while setups with Sleeper Simulant, D.A.R.C.I. with snipers, or Thunderlord with Storm Keep Titans (though ammo-hungry) also do the trick. Queenbreaker remains a top weapon, and Whisper holds its own.

Your goal here is to force the boss to “read” the Kill symbol on one of four symbol wheels in the arena. Let’s break down each boss encounter.

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Boss 1 – Leftmost Boss (0% Lock)

Boss 2 – Second Boss (25% Lock)

Boss 3 – Third Boss (50% Lock)

Boss 4 – Final Boss (75% Lock)

Once the Kill symbol is locked in for each boss, the front panels update with the active symbols from the wheels. If you ignore a wheel, it auto-rotates. (Our cycle once shifted from Kill–Stop–Stop–Brain to Kill–Stop–Commune–Commune because we delayed interacting with one wheel.) You can also speedrun into a damage phase by grabbing all available Knowledge and forcing Kill in one cycle, but that leaves you at the mercy of random outcomes.

Damage Phase Strategy

During damage phases, rely on long-range DPS. Teams using Anarchy and snipers (with a dash of D.A.R.C.I. for burst) have had success. With solid coordination and timely ammo resupply, you can cycle through multiple damage phases until the boss falls.

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Secrets & Extras

There are time-gated secrets hidden in the Drowning Labyrinth quest. Keep your eyes open for extra chests and hidden pathways. Often, a secret chest unlocks by shooting three hidden Darkness switches scattered throughout the labyrinth. These bonus items and hidden paths can give you extra loot and may be required for quest progression on later runs.

Good luck, Guardian!

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