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WoW Classic Dungeons Guide

WoW Classic Dungeons Guide

For most of us, dungeons are one of the primal features of World of Warcraft, since its onset. 

Wow Classic dungeons are made for a party of 5 players (on rare occasions for 10 players), intended for level 10 all up to level 60. Furthermore, since drop rates may be low, you’ll possibly need to go through the same dungeons again and again. Of course, this depends on what you want to get from the dungeons. 

So, dungeons are a great routine breaker and will refresh your wow experience, and even more, they are a means of getting useful gear for advancing in the game. Also, you cannot travel through dungeons by yourself, so you’ll need to find other players to fight alongside this journey. 

Finally, every dungeon has its own level-requirement and requires a specific class to be completed – Tank, Healer, and DPS.

What’s more, this guide will provide descriptions and advice on how to conquer the dungeons in the most efficient way.  In that light, let’s dig deep into the world of dungeons in World of Warcraft.

Choose Your Companions Wisely

Before mentioned, for every dungeon there is a necessity of minimum 5 players, and the most common roles will be:

  1. One TANK 

Tanks have high health, armor, and avoidance, so their role is to absorb the damage and protect the rest of the group. This means that the tank should focus to attract the attention of monsters (mobs) and bosses, towards himself and thus help others avoid damage. Usually, tanks are the strongest characters of the group – the first in the fight, the last out.

  1. One HEALER 

Healer’s job is to heal the rest of the team and resurrect them if the need arises. This role is dynamic and requires agility and fast reactions, coupled with enough calmness to think straight. Next, the players mostly choose the PRIEST when it comes to HEALER role, but we also advise considering:

All of these classes have an ability to heal and deal damage at the same time. 

  1. Three DPS

DPS or damage dealers are the ones who actually do the damage. Their role sounds simple – DEAL AS MUCH DAMAGE AS POSSIBLE and try to kill all monsters and bosses. However, skilled DPS will know how to distribute damage without overwhelming the tank while simultaneously attacking the mobs.

Overall, maybe the best thing for beginners is not to choose a TANK or HEALER role, leaving the responsibility to more experienced teammates.

WoW Classic Dungeons – Complete Guide

Now, let’s see what awaits you in the World of Warcraft Classic when it comes to dungeons. Let’s take a look.

Ragefire Chasm

Made for Horde players, this dungeon should definitely be the first one to explore. The recommended level is between 13 and 18, and the lowest level required for entering is 10. 

This dungeon is located below Orgrimmar and it consists of fiery cracks in caverns below it. This is considered a Horde-only Dungeon, but there are some extremely difficult ways to get there as an Alliance.

RFC is considered the easiest dungeon and it mostly comes to spank-and-tank with every enemy you encounter. In terms of loot, you can get:

Wailing Caverns

The story goes – Night Elf druid Naralex discovered a vast system of underground caverns in the center of Northern Barrens. Nonetheless, Naralex wanted to use the caverns to spring life in the Barrens but that required connecting himself to the Emerald Dream which he failed. Now, Wailing Caverns are a wild and dangerous place, a place from a nightmare. 

This dungeon isn’t linear and it requires thinking ahead. After all, you should be enjoying the mystical world of caverns. The lowest level required is 10 and we strongly recommend doing this dungeon once you reach at least level 15.

In this dungeon you can loot:

The Deadmines

The Deadmines belong to an Alliance zone, located in Westfall and it is considered Alliance-only dungeon. Currently, the Defias Brotherhood, former masons who were tricked by the ruling elite, turned the mines into their stronghold.

So, you will need to be at least level 10 to enter this dungeon, however, we strongly advise you to go only if you’re level 18 or higher. 

The loot you can get:

Shadowfang Keep 

Spooky, dark, and medieval are the words that best describe this dungeon. Moreover, mobs that you’ll face will be ghosts, werewolves and you’ll deal with dark magic, curses, and many other types of sorcery. 

That’s why the lowest level required for this dungeon is 14. However, it’s a good idea to clean it only once you reach level 22.

The ruler of this dungeon is a mad mage with his scary “pets” that you’ll encounter as you delve deeper into the dungeon. 

The important loot includes:

Blackfathom Deeps 

Once upon a time, Blackfathom Deeps was a majestic temple of moon-goddess Elune. Unfortunately, the great Sundering ravaged the temple and took it under the Veiled Sea. Now, this is a dark place where murlocs, satyr, naga lurk around. 

The Blackfathom Deeps lies in the sequestered Zoram Strand of Ashenvale and rumors say that Aku’mai, an ancient beast from Old Gods, sleeps somewhere within the halls.

Moreover, you can expect a lot of quests, interesting stories and lots of different mobs here. You need to be at least level 15 in order to enter this dungeon. And, in case you want to be sure you can easily clean it, we recommend doing it once you reach level 22.

Important loot in this dungeon:

The Stockade

Grim, grey, and turmoil awaits in the Stockade. Furthermore, it is a top-notch prison area, located under the Canal District in Stormwind and Alliance-oriented mainly. Particularly, it was under Warden Thelwater control and now it is run by criminals who took over the control under the prison. 

Therefore, thieves, muggers, and a myriad of crooks will be your enemies, with the Bazil Thredd as their leader. Here, you need to be at least level 15 in order to come inside. And, same as for Blackfathom Deeps, we recommend doing it once you get that level 22.

But, don’t expect too much from this place, as it will offer a tedious journey within the prison walls.

Important loot in this dungeon:

Gnomeregan 

With its roots in Dun Morogh there stands the Gnomeregan, a city with the advanced technology of gnomes. Nonetheless, earth troggs invaded the city and absorbed radiation and toxins and became toxic mobs, thirsty, and savage. 

This dungeon has some of the most notable loot you can find and is worth revisiting many times. Because of that, this dungeon is not easy at all – therefore, it’s a good idea to enter it only after you reach level 25, even though the minimum level required is 19.

Important loot you can find:

Razorfen Kraul 

Well, be prepared for some hard quests and a lot of skeleton mobs on your path through the Razorfen Kraul. The city arose on the land where demigod-boar Agamaggan had fallen. What’s more, in the zones where enemies had spilled his blood, giant vines grew, and it later became a thorny kingdom.

You’ll fight against quilboar sorceress, Charlga Razorflank, and her minions. Make sure to be prepared for this dungeon as you can only enter it once you reach level 25.

But, in most cases, level 25 is not enough to easily ride through this dungeon, no! You will need to be at least level 30 to put up a good fight.

Important Loot you can get:

Razorfen Downs 

Strangely, Razorfen Downs has the same origins as its counterpart we mentioned – Razorfen Kraul and it represents a vast camp of the quilboars. It was under the Death’s Head tribe, but Amnennar the Coldbringer attacked this place, and now the war is ravaging. 

Suffice to say, this dungeon is an awesome place for adventures with very dynamic encounters. Down the road, you’ll enjoy an interesting storyline that will uncover what had actually happened here. 

The minimum level required for this dungeon is 35, but we strongly recommend getting at least level 40. 

Important loot you can acquire:

Scarlet Monastery 

Even though the minimum level required is 21, there’s no way you can easily clean this dungeon at that level. So, here’s the recommended level for subzones:

The Monastery is a mysterious and very significant dungeon since you’ll come across rich storyline, loot, and encounters. What’s more, many secrets and sorrows scattered all around await you, interwoven with paladins and priests, now lead by High Inquisitor Whitemane, who can resurrect dead comrades. 

Important Loot you can find: 

Uldaman 

Uldaman is an ancient titan’s laboratory, veiled deep within the earth layers. However, dwarven explorers unleashed failed experiments from Uldaman – the troggs, while digging. Nevertheless, the story revolves around acquiring the “Discs of Norgannon” – warehouse of information which is hidden deep within Uldaman’s caves. 

Furthermore, you’ll fight against stone golems, troggs and dwarves of Ragnaros, the God of Fire, avoid traps and discover many artifacts, hidden paths, and whatnot.  The minimum level required for this dungeon is 30, but, it’s probably a good idea to visit this dungeon once you’re at least level 35.

Important loot to acquire:

Zul’Farrak 

Within the walls of Zul’Farrak, legends say, is hidden a powerful sword Sul’thraze the Lasher, broken into pieces. Desert-themed ambient, a lot of shadow magic, trolls, and possibly a terrifying demigod at the center of the city are the reason to visit this dungeon.

On top of that, minimum level requirement for this dungeon is 39, and in case you want to make sure to do it properly, we suggest getting at least to level 44 before you enter. 

Located in Tanaris it will offer valuable loot, most notably:

Temple of Atal’Hakkar 

Atal’Hakkar will take you to the underwater world and tell its tale about the priesthood, blood god Hakkar the Soulflayer, and the dragons guarding it. 

This dungeon is one of the best for farming, but it requires a good party of players. This means that you need to have good synergy and communication in order to deal with creatures in this dungeon. Also, there’s a minimum level required here, and it’s 45.

On top of that, it’s probably best to visit this dungeon once you get at least level 54, since only then you can put a decent kind of pressure.

Important loot to acquire:

Maraudon 

In the mountains of Desolace, the sacred area of Maraudon stands. Maraudon is a system of caves that guide into the place of burial of Zaetar, Cenarius’ son. Also, it is very hard to get there, since the place is guarded by the wild tribes of the centaur, so you should be well prepared, and equipped.

Flesh-eating plants, waterfalls, and a beautiful, mad princess Theradras all await here. Therefore, make sure to be at least level 45 even though the minimum required level is 30 for this dungeon. 

Important Loot to acquire: 

Lower Blackrock Spire 

This is a dark and grim place where the Dark Horde resides under the general Overlord Wyrmthalak’s guidance. You will find Blackrock Orcs in the ruins of Lower Blackrock Spire, while Scarshield Legion, the most dangerous ones, dominates the Upper Blackrock Spire.

Be prepared for a clash with hard bosses and some nasty mobs that will probably annoy you. Importantly, if you want to acquire Blackwing Lair Attunement this dungeon is mandatory. So, make sure to be at least level 55 no matter the minimum level requirement of 48.

Important Loot to acquire: 

Also, there’re some recipes you can get here as well: Plans: Arcanite Reaper, Plans: Annihilator, Pattern: Robe of the Archmage.

Blackrock Depths

This dungeon is enormous, stern, and very complicated and it even has an attunement to skip the lower part (Shadowforge Key). Iacrock Depths offers the best items in the game, recipes, as well as the history of Azeroth, majestically told. 

Finally, this is the must-farm place and a true dungeon fan will use it till the core. In that light, 

Important loot to acquire:

There’re quite a lot of recipes as well: Formula: Smoking Heart of the Mountain, Plans: Dark Iron Pulverizer, Formula: Enchant Weapon – Fiery Weapon, Schematic: Goblin Jumper Cables XL, Plans: Dark Iron Plate.

Upper Blackrock Spire

Located in the mountains, a fortress resides, where the black dragon and its offsprings rule. Anyhow, you’ll need a player with Seal of Ascension in the group to enter the dungeon. And, this dungeon is best done at level 54 to level 60 because it requires strength and sustainability. 

Beside the minimum level requirement of 48, this dungeon really is something special in terms of loot.

Important Loot to acquire:

On top of that, there are some recipes and Craft Items here as well: Chromatic Carapace, Pristine Hide of the Beast, Plans: Arcanite Champion, Pattern: Red Dragonscale Breastplate, Recipe: Flask of the Titans, Recipe: Flask of Chromatic Resistance

Dire Maul 

This one here is presumably one of the most vivid and notable dungeon that many seniors adore. While the story is deep and immersive, the dungeon is vast and full of different creatures – satyrs, ogres, ghosts and…you’ll find out!

Keep in mind that you need a player with a Crescent Key to open West and North wings of this dungeon.

So, there’s a minimum level requirement of 48 for this dungeon, but, we advise you to enter it only after you get level 55.

Some of the important loot that this dungeon ensures is:

Scholomance 

Ever heard of a school for necromancy? – Well, this dungeon represents that, and it abounds with dark cultists, with two leaders –one ruling over “still-living”, the other over the undead. This dungeon is really hard, cruel trash mobs and well-deserved, good loot and recipes.

Most importantly, there’s a minimum level requirement of 48 to enter this dungeon, however, you will probably be set to do it once you reach level 57. That’s because this dungeon is quite hard and time-consuming. 

Important Loot to acquire:

As for recipe, there are: Flask of Supreme Power, Pattern: Robe of the Void, Recipe: Major Mana Potion

Stratholme 

In the past, it was a city at its peak, now a symbol of death and sorrow. The storyline is very rich and you’ll find yourself amid the fight between the Scourge and the Crusaders. 

Meanwhile, Gargoyles, zombies, ghosts, and other undead creatures will be your enemies and you can enter the dungeon from two entrances: the Alive side and the Undead side. For the Undead side you’ll have two paths:

Anyhow, don’t even think about going into this one until you reach at least level 58, even though the minimum requirement is 48. 

Also, loot you can find is this dungeon is quite good and it comes in great numbers. Let’s see:

Conclusion

Going through dungeons will make you an experienced player, with tons of valuable knowledge and history of WoW. Not only that, but you’ll also gather powerful gear and recipes which will be of enormous use later in the game.

So, you are still wondering whether to do dungeons? – In that case, just gauge the experience and the loot you can get, as described in this guide, and you’ll know the answer.

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