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Quick guide to the Flain Suit armor sources by encounter (normal & Master).
|
Source |
Drops |
Notes |
|
Solve the Riddle (E1) |
Head, Arms, Legs |
Fast checkpoint farm for base slots. |
|
Zoetic Lockset (E2) |
Head, Arms, Legs |
Adds another farmable node for the same slots. |
|
Kerrev, the Erased (Final) |
Head, Arms, Chest, Legs |
Only encounter that drops Chest; also rolls all weapons and Finality’s Auger. |
|
Class Item |
Drowning Labyrinth quest / Master Final (chance) |
Unlocks Focusing at the in-dungeon terminal for 1 targeted piece/week/character. |
|
Artifice versions |
Master clears |
Artifice adds an extra mod slot to each armor piece. |
Get a quick snapshot of everything included with the Sundered Doctrine Armor Set Boost. The table outlines guaranteed outcomes, likely drops, and optional add-ons so you know exactly what you’re paying for.
|
Reward |
What You Get |
How It’s Obtained During the Boost |
|
Flain Armor (Head/Arms/Legs) |
Selected slots added to your collection |
Targeted farming of Encounter 1 & Encounter 2 |
|
Flain Chest Piece |
Chest for your class |
Final boss (Kerrev) farming |
|
Class Item (Bond/Cloak/Mark) |
Class item unlocked and obtained |
Drowning Labyrinth quest or Master final boss |
|
Artifice Armor (optional) |
Artifice pieces with an extra mod slot |
Master difficulty clears |
|
Dungeon Weapons |
Unworthy (Scout), Unloved (Hand Cannon), Unsworn (Trace), Unvoiced (Shotgun) |
Natural drops during encounter/boss farming |
|
Exotic Chance: Finality’s Auger |
Chance at the Exotic Linear Fusion Rifle |
Each full clear / final-boss kill |
|
Triumph & Title Progress |
Progress toward the dungeon seal/title |
Earned passively through clears/objectives |
|
XP & Materials |
Season Pass & Artifact XP; Glimmer and dismantle returns |
Accrued throughout the boost |
Run the Sundered Doctrine dungeon and farm encounters tied to the slots you need (first/second for head/arms/legs; final for head/arms/chest/legs). Complete Drowning Labyrinth to unlock the class item and focusing (one pick per week per character).
Drops are random per encounter, and the class item is tied to Drowning Labyrinth or a Master final-boss drop—making it the rarest piece. Artifice variants require Master clears.
It’s the dungeon’s unique Flain Suit (distinct look per class), with Artifice versions on Master difficulty for an extra mod slot—great for min-max builds and transmog.
Farm the first two encounters for head/arms/legs, the final for chest; complete Drowning Labyrinth early for the class item + focusing, and schedule a Master session if you want Artifice. The dungeon is farmable when featured or set as the weekly Pinnacle; we chain checkpoints for efficiency.
Yes—The Final Shape Dungeon Key (or applicable bundle) is required. Pick up Drowning Labyrinth from Ikora to unlock focusing and the class item.