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Last Epoch Forgotten Knights Carry works differently from a typical reputation grind, since there’s no repeatable farming loop that gets you from Rank 1 to Rank 10 faster with more hours logged. Each Rank is locked to one specific Harbinger in one specific Timeline, so the only way up is defeating all ten bosses individually, each one carrying real power inherited from the Timeline it guards.
|
Rank |
Bonus |
|---|---|
|
1 |
+40% chance for Nemesis items to include an Egg of the Forgotten |
|
2 |
10% chance for doubled Stability gain |
|
3 |
Double Harbinger’s Needle drop chance |
|
4 |
+6 Maximum Forging Potential gained by Empowering a Nemesis |
|
5 |
+20% additional Glyph of Envy drop chance from Harbingers |
|
6 |
Sealed affixes from Empowering a Nemesis are 15% higher on average |
|
7 |
Gaze of Orobyss grants +1 additional Corruption |
|
8 |
Blessings roll their value twice and keep the higher result |
|
9 |
Timeline Harbingers are twice as likely to drop their specific Uniques |
|
10 |
Slaying a Harbinger grants 1 additional Gaze of Orobyss |
Buy Last Epoch Forgotten Knights Boosting and get the Rank that changes how your Nemesis and Harbinger encounters pay off. Rank 8’s doubled Blessing rolls alone save a serious amount of re-farming, and by Rank 10 every Harbinger kill is quietly feeding your Corruption budget for the push toward Aberroth.
A Nemesis is a roaming enemy found across Eterra’s zones, marked by a golden circle icon, that you can Challenge, Empower, or Banish for different loot outcomes. A Harbinger is a far more powerful boss tied specifically to the Forgotten Knights system, appearing once you’ve built enough Corruption in a Level 90 Timeline and replacing that Timeline’s usual final boss. Several Rank bonuses affect Nemesis encounters directly, like the improved Forging Potential at Rank 4, so both systems end up feeding into each other as your Rank climbs.
No, the Forgotten Knights is an Endgame Faction rather than an Item Faction, so it runs independently of the choice between Circle of Fortune and Merchant’s Guild. You can hold a Rank with the Forgotten Knights and be fully aligned with either item faction at the same time, with no conflict between the two systems. This service works the same regardless of which item faction your character has already joined.
No, Rank only increases the first time you defeat a Harbinger in a given Timeline, since progress tracks unique Harbinger kills and not total kills. Once a Timeline’s Harbinger has been defeated, it can still spawn again on repeat clears for additional loot, but that repeat kill won’t push your Rank any further. This is exactly why reaching Rank 10 means covering all ten Timelines individually and not farming one efficient loop repeatedly.