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Introduction
Welcome to the world of Diablo 4, a realm filled with thrilling adventures, formidable foes, and powerful tools to aid you in your journey. One such tool is the Legendary Aspects, a unique feature in Diablo 4 that allows players to customize their character’s abilities and skills. This guide will provide an in-depth look at Diablo 4 Legendary Aspects, helping you understand their importance and how to utilize them effectively in your gameplay.
This article, is a part of our innovative compendium for the Diablo IV. If you’re interested in the next facts of the Season of Blood, you’ll can find more information about:
- DIABLO 4 SEASON 2 BOSSES AND UBER UNIQUE ITEMS GUIDE
- DIABLO 4 VAMPIRIC POWERS
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- DIABLO 4 SEASON OF BLOOD overview
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Understanding Diablo 4 Legendary Aspects
Legendary Aspects in Diablo 4 are powerful enhancements that can be applied to your character’s abilities. They are extracted from the Codex of Power, a unique item in the game that allows players to customize their character’s abilities and skills. Each Legendary Aspect provides a unique bonus, such as increased critical strike chance, enhanced core skill cast, or additional critical strike damage.
The Role of the Codex of Power
The Codex of Power plays a crucial role in using Legendary Aspects. This item extracts Legendary Aspects, allowing players to apply them to their character’s abilities. The Codex of Power can be obtained through various means in the game, including completing challenging quests and conquering formidable dungeons.
The Impact of Legendary Aspect on Gameplay
The use of Legendary Aspects can significantly enhance your gameplay in Diablo 4. They can increase your core skill cast, boost your critical strike chance and critical strike damage, and provide various other benefits. For instance, the Free Dark Shroud Shadow Legendary Aspect allows you to ignore incoming direct damage, providing a significant defensive advantage.
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The Variety of Legendary Aspects
A wide variety of Legendary Aspects is available in Diablo 4, each offering unique benefits. Some Legendary Aspects enhance your core skills, while others increase your basic skill’s effectiveness. For example, the Trap Skills Legendary Aspect enhances your trap skills, while the Core Skills Deal Legendary Aspect increases the damage your core skills deal.
Legendary Aspects Categories in Diablo 4
In Diablo 4, each Legendary Aspect, whether extracted or stored in your Codex, belongs to one of five specific types. These categories divide the aspects by purpose and also determine which pieces of gear they can be imprinted on. The categories are as follows:
- Offensive Aspects: These Legendary Aspects are designed to enhance your offensive capabilities in Diablo 4. They can be imprinted on Amulets, Weapons, Gloves, and Rings. Offensive Aspects can increase your damage output and critical strike chance or even add unique offensive abilities to your character.
- Defensive Aspects: Defensive Aspects are focused on increasing your survivability. They can be imprinted on Shields, Helms, Chests, Pants, and Amulets. These Aspects can provide bonuses like physical damage reduction, ignoring incoming direct damage, and other defensive bonuses.
- Utility Aspects: Utility Aspects provide various benefits that can uniquely enhance your gameplay. They can be imprinted on Shields, Helms, Chests, Amulets, Gloves, and Boots. These Aspects can provide bonuses like increased crowd control duration, impaired duration reduction, and other utility bonuses.
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- Resource Aspects: Resource Aspects are designed to improve your resource management. They can be imprinted on Rings. These Aspects can provide bonuses like increased primary resource, full primary resource, and other resource-related bonuses.
- Mobility Aspects: Mobility Aspects enhance your movement and positioning capabilities. They can be imprinted on Amulets and Boots. These Aspects can provide bonuses like increased movement speed, dodge chance, and other mobility-related bonuses.
It’s worth noting that the item slot you select for a Legendary Aspect can also boost the item’s imprinted Legendary Power (for example, 2H Weapons or Amulets). Most Legendary Aspects are specifically designed for a particular Class in Diablo IV and can only be used by that Class. However, there are also several Generic Legendary Aspects that any Class can use.
Acquiring Legendary Aspects in Diablo 4
Acquiring Legendary Aspects in Diablo 4 is a process that involves strategic gameplay and a keen understanding of the game’s mechanics. Here’s how you can get these powerful game-changers:
- Level Up and Complete Dungeons: Once your character reaches level 25 or acquires the Codex of Power, which can be gained by completing a dungeon, you unlock the ability to use aspects. These passives may be applied to your equipment to enhance your character’s abilities or usefulness. There are more than a hundred aspects in Diablo 4, some of which are class-specific, while any class can use others. For further reading, see our Diablo 4 Leveling and Diablo 4 Dungeons guides.
- Extract Aspects from Gear: Another way to unlock aspects is by extracting them from gear. This process involves selecting a legendary item from your inventory with the aspect you wish to extract. However, keep in mind that removing an aspect from a piece of equipment will destroy that piece of equipment. So, be sure you have a replacement for your gear, or you’ll be left with nothing to replace it.
- Visit the Occultist: The Occultist may be found in any large city, as represented by a map symbol of three connected circles. The Occultist is found in the upper left portion of Kyovashad, the main city during Diablo 4’s beta. To access the aspect menu and your inventory, interact with the Occultist.
- Imprint Aspects onto Your Gear: Select the gear from your inventory to which you wish to add an aspect. Choose an aspect from your Codex of Power or your inventory to use. Press the “Imprint Aspect” button at the bottom of the menu to receive your new piece of equipment. Imprinting an aspect will require shrouded crystals collected from rare weapons and armor, and cash.
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- Extract Aspects from Your Gear: Choose the legendary item from your inventory with the aspect you wish to extract. Preview the new item to ensure you’re receiving the desired aspect. At the bottom of the menu, click the “Extract Aspect” button. When you extract an aspect from an item, it is destroyed; therefore, make sure you have a substitute item available before you remove it. Unlike imprinting, extracting an aspect will only cost gold. You can discover more about gearing in our Diablo 4 Gearing Guide.
Remember that characteristics added to your Codex of Power are accessible to any character in that world. Therefore, it doesn’t matter which class you complete a dungeon with because the prize is available to every character you own. This makes acquiring Diablo 4 Legendary Aspects a strategic and rewarding game aspect.
General Legendary Aspects
- Accelerating Aspect: Empowers your attack speed, increasing it by [15-25]% for a brief period of 3 seconds every time you successfully land a critical strike with your core skills.
- Aspect of Disobedience: Enhances your defensive capabilities by boosting your armor by [0.25-0.50]% for 4 seconds each time you inflict any damage, with the potential to stack up to [25.00-50.00]%.
- Aspect of Inner Calm: Amplifies your damage output by [5.0-10]% for each second you maintain a stationary position, with a maximum increase of up to 30%.
- Aspect of Might: Provides a protective shield, granting a 20% damage reduction for [2.0-6.0] seconds when you use basic skills.
- Aspect of Retribution: Increases your offensive prowess against distant enemies, giving an 8% chance to stun them for 2 seconds when they attack you and boosting your damage against stunned enemies by [20-40]%.
- Aspect of Shared Misery: Spreads the effects of crowd control, offering up to a [30-50]% chance to extend the crowd control effect to another unaffected enemy when you hit a crowd-controlled enemy.
- Aspect of the Crowded Sage: Enhances your healing ability, restoring [X] life per second for each close enemy, up to a maximum of [X] life per second.
- Aspect of the Deflecting Barrier: Provides a protective barrier when active, offering a [7-13]% chance to negate direct damage from distant enemies.
- Aspect of the Expectant: When you assault foes with a basic skill, it increases the damage of your next core skill thrown by [5-10%] up to 30%.
- Aspect of the Protector: Provides a protective barrier that absorbs up to [X] damage for 10 seconds when you damage an elite enemy. This effect can only be triggered once every 30 seconds.
- Aspect of the Umbral: When crowd control an opponent, you restore [1-4] of your basic resource.
- Conceited Aspect: Amplifies your damage output by [15-25]% while you have an active barrier.
- Edgemaster’s Aspect: When cast, increases the damage of your abilities by up to [10-20%] dependent on your available main resource, with the highest advantage received when you have full primary resource.
- Eluding Aspect: Grants you the unstoppable status for 4 seconds when you get injured while crowd-controlled. This effect has a cooldown of [40-20] seconds.
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- Exploiter’s Aspect: Enhances your crowd control duration by 20%. Additionally, you deal [20-50%] more damage while enemies are unstoppable.
- Ghostwalker Aspect: Increases your movement speed by [10-25]% and allows you to move freely through enemies while you are unstoppable and for 4 seconds afterward.
- Needleflare Aspect: Radiates your Thorns damage to all nearby enemies with a [20-40%] probability.
- Protecting Aspect: Summons a protective bubble granting Immunity for [3.0-5.0] seconds when hit while not Healthy. This effect can only trigger once every 90 seconds.
- Rapid Aspect: Enhances the Attack Speed of your Basic Skills by [15-30%].
- Smiting Aspect: Increases your Critical Strike Chance by [10-20%] against Injured enemies and extends your Crowd Control Duration by [20-40%] while you are Healthy.
- Wind Striker Aspect: Boosts your Movement Speed by [8.0-16.0]% for 1 second, up to 6 seconds, upon landing Critical Strikes.
Sorcerer Legendary Aspects
- Aspect of Abundant Energy: Gives your Crackling Energy a [20-30]% chance to chain to an extra enemy.
- Aspect of Ancient Flame: Amplifies your Attack Speed by [40-50]% when both bonuses from the Esu’s Ferocity Key Passive are active.
- Aspect of Armageddon: Triggers a hail of Meteorites dealing Fire Damage during an Inferno. Your Meteorites also Immobilize enemies for 3 seconds.
- Aspect of Binding Embers: Allows unhindered movement through enemies with Flame Shield active. Enemies passed through are Immobilized for [2.0-3.0] seconds.
- Aspect of Biting Cold: Freezing an enemy has a [25-35%] chance to make them Vulnerable for 3 seconds.
- Aspect of Concentration: Boosts your Mana Regeneration by [10-20%] if you haven’t taken damage in the last 3 seconds.
- Aspect of Conflagration: Enhances your Burning damage by [20-30]% while channeling Incinerate.
- Aspect of Control: Amplifies your damage by [30-40]% to Immobilized, Stunned, or Frozen enemies.
- Aspect of Efficiency: Performing a Basic skill reduces the Mana cost of your next Core skill by [10-20%].
- Aspect of Engulfing Flames: Increases your Burning damage by [30-40%] to foes whose Damage Over Time is greater than their entire Life.
- Aspect of Fortune: Boosts your Lucky Hit Chance by [10-20]% while a Barrier is active.
- Aspect of Frozen Memories: The Avalanche Key Passive extends its application to an extra cast.
- Aspect of Frozen Orbit: Frozen Orb maintains its position after reaching its target and detonates twice more for [20-30]% of its damage.
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- Aspect of Frozen Wake: Activating Ice Armor creates exploding Ice Spikes that inflict damage and Chill enemies by [10%].
- Aspect of Overwhelming Currents: Unstable Currents have a [10-20]% probability of triggering an extra Shock Skill cast.
- Aspect of Piercing Cold: Ice Shards can pierce [3-4] times, with each subsequent enemy hit receiving [50-100]% less damage.
- Aspect of Shattered Stars: Meteorites descend around Meteor, inflicting Fire damage upon impact and additionally causing Burn damage to enemies over a few seconds.
- Aspect of Singed Extremities: Enemies experience a Slow effect of [25-35]% for 4 seconds once Immobilize wears off.
- Aspect of Splintering Energy: Casting a Lightning Spear has a [11-20]% chance of generating an extra Lightning Spear.
- Aspect of Static Cling: Charged Bolts casts have a [15.0-25.0]% chance of being drawn to enemies and persisting 300% longer.
- Aspect of Three Curses: Meteor inflicts [35-50]% enhanced Critical Strike Damage on Healthy targets.
- Aspect of the Bounding Conduit: Teleporting boosts your Movement Speed by [20-25]% for 3 seconds.
- Aspect of the Frozen Tundra: Activating Deep Freeze causes exploding Ice Spikes to appear in the area, dealing damage. These Ice Spikes have a [25 – 35%] expanded explosion radius.
- Aspect of the Unbroken Tether: Chain Lightning has a [25- 35%] chance to chain an additional two times.
- Aspect of the Unwavering: Direct damage has a [2-6%] chance of resetting a Defensive Skill’s Cooldown.
- Charged Aspect: For 4 seconds, gathering crackling energy increases your movement speed by [10-15%].
- Elementalist’s Aspect: Core or Mastery Skills Casting Casting with 100 Mana or more increases your Critical Strike Chance by [20.0 – 40.0%].
- Encased Aspect: Activating Deep Freeze restores [10-20%] of your Maximum Life and Mana each second.
- Everliving Aspect: Reduces damage taken from Crowd Controlled or Vulnerable enemies by [20-25%].
- Flamewalker’s Aspect: Contact with your Firewall enhances your Movement Speed by [15-25%] for 4 seconds.
- Frostblitz Aspect: Core or Mastery Skills Casting Casting with 100 Mana or more increases your Critical Strike Chance by [20.0 – 40.0%].
- Glacial Aspect: Casting Blizzard periodically spawns exploding Ice Spikes that deal damage. These Ice Spikes inflict [20-30%] enhanced damage to Frozen enemies.
- Gravitational Aspect: Ball Lightning circles around you, but its damage is reduced by [20-10%].
- Incendiary Aspect: Lucky Hit: Burning Damage has a [5-10%] chance to replenish 10 Mana.
- Mage-Lord’s Aspect: The Vyr’s Mastery Key Passive’s Damage Reduction is enhanced by [20-30%] for each nearby enemy, up to a maximum of [60-90%].
- Prodigy’s Aspect: When a Cooldown is utilized, it replenishes your Mana reserves by [15-25] units.
- Recharging Aspect: Each ricochet of Chain Lightning off your form contributes to a Mana gain of [4-6].
- Serpentine Aspect: The presence of an additional Hydra is permitted; however, this results in a reduction of Hydra’s lifespan by [30-20%].
- Shattered Aspect: The Shatter Key Passive triggers explosions that inflict [30-40%] amplified damage on enemies that meet their end in a Frozen state.
- Snowguard’s Aspect: Your own Blizzard provides a protective layer, reducing incoming damage by [10.0-15.0%].
- Snowveiled Aspect: The casting of Ice Armor bestows upon you an Unstoppable status for a duration of [2.0-3.0] seconds.
- Stable Aspect: Without Unstable Currents, your Shock Skills possess a [5-10%] probability of initiating a free cast.
- Storm Swell Aspect: With a Barrier in place, your attacks inflict [11-20%] escalated damage on Vulnerable adversaries.
Rogue Legendary Aspects
- Aspect of Arrow Storms: Lucky Hit: Your Marksman Skills have a 10% chance of spawning an arrow storm in the target’s current position, delivering [X]% Physical damage over 3 seconds. You can have up to 5 active arrow storms at the same time.
- Aspect of Branching Volleys: When ricocheting, Barrage’s arrows have a [15-25]% chance of splitting into two arrows.
- Aspect of Bursting Venoms: Lucky Hit: Critical Strikes with Poison Imbued Skills have a xx% chance of spawning a poisonous pool that delivers [X] Poisoning damage to opponents inside for 3 seconds. Poison Imbuement has no Cooldown or Charge restriction while standing in the pool.
- Aspect of Corruption: The efficacy of your Imbuement Skill effects against Vulnerable foes has been enhanced by [20-40%].
- Aspect of Cruel Sustenance: The efficacy of your Imbuement Skill effects against Vulnerable foes has been enhanced by [20-40%].
- Aspect of Elusive Menace: When a Close adversary hits you while you have both benefits from the Close Quarters Combat Key Passive active, your Dodge Chance rises by [1-5]%. Dodging successfully resets this bonus.
- Aspect of Encircling Blades: Flurry does [8-15]% more damage to foes in a radius around you.
- Aspect of Explosive Verve: Your Grenade Abilities These are Trap Skills. When you arm a trap or drop grenades, your movement speed increases by [10-18%] for 3 seconds.
- Aspect of Imitated Imbuement: Your Shadow Clones will likewise imitate the Imbuements you have applied to your Skills. For 5 seconds, casting an Imbuement Skill increases the damage of your active Shadow Clone by [8-16%].
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- Aspect of Lethal Dusk: Evading through an enemy infected by Shadow Imbuement grants Stealth for 4 seconds. When you break Stealth with an attack, you get [1-5]% Maximum Life on Kill for 4 seconds.
- Aspect of Noxious Ice: Chilled enemies Poisoned by Poison Imbuement will be further Chilled for 20% per second. You deal [10-25]% additional Poison damage to Frozen enemies.
- Aspect of Quickening Fog: You automatically drop a Smoke Grenade at the end of Dash. Dash’s Cooldown is lowered by [0.25-0.35] seconds for every opponent Dazed in this manner, up to [0.75-1.05] seconds.
- Aspect of Quickening Fog: You automatically drop a Smoke Grenade Skills count at the end of Dash. Dash’s cooldown is decreased by [0.25-0.35] seconds for each opponent encountered in this manner, up to [0.75- 1.05] seconds.
- Aspect of Repeating: Rapid Fire has a [25]% chance of ricocheting into another target.
- Aspect of Siphoned Victuals: Lucky Hit: When you use a Core Skill on a Vulnerable opponent, you have a [10-20%] chance of getting a Healing Potion.
- Aspect of Stolen Vigor: Each Momentum Key Passive stack heals you for [X] Life each second.
- Aspect of Surprise: When you Evade or Shadow Step, you leave a cloud of explosive Stun Grenades behind you, doing [X] total Physical damage and stunning foes for 2 seconds.
- Aspect of Synergy: When you use an Agility Skill, the Cooldown of your next Subterfuge Skill is reduced by 20%. The damage of your next Agility Skill is increased by [10-30%] when you use a Subterfuge Skill.
- Aspect of Uncanny Resilience: Gain [X]% enhanced Damage Reduction for 5 seconds if you provoke a Lucky Hit, up to a maximum of [X]%.
- Aspect of Uncanny Treachery: Using an Agility Skill to directly damage a Dazed Enemy directly provides Stealth for 4 seconds. When you break Stealth with a strike, you gain [15-45]% Control impaired Duration Reduction for 4 seconds.
- Aspect of Unstable Imbuements: When you use an Imbuement Skill, you summon an Imbued explosion that applies the Imbuement effects and deals [X] damage of the same kind.
- Aspect of Volatile Shadows: When you remove a Dark Shroud shadow, you cause an explosion around yourself that deals [X] Shadow damage.
- Bladedancer’s Aspect: Twisting Blades orbit briefly after returning to you, delivering [10-15%] of the damage dealt by Twisting Blades every hit. The orbit damage rises up to [20-30%] of the return damage based on the distance the blades returned.
- Blast-Trapper’s Aspect: Fortunate Strike: When your Trap Skills directly affect enemies, there’s a [30-50%] probability they become Vulnerable for 3 seconds.
- Cheat’s Aspect: You endure [15.0-25.0%] less harm from Crowd Controlled adversaries. If a Crowd Controlled adversary inflicts direct damage on you, your Movement Speed escalates by 15% for 2 seconds.
- Energizing Aspect: Inflicting damage on an Elite enemy with a Basic Skill generates [3 – 7] Energy.
- Enshrouding Aspect: As you remain stationary, you acquire a free Dark Shroud shadow every 3 seconds. Each Dark Shroud shadow enhances Damage Reduction by [2.0-4.0%].
- Escape Artist’s Aspect: Upon receiving damage from nearby enemies, you release a Smoke Grenade and evade the subsequent [2-7] attacks within a 10-second. This effect has a 100-second cooldown.
- Frostbitten Aspect: Your Grenade Skills have a chance, equal to twice your Critical Strike Chance, to Freeze Chilled enemies for 2 seconds instantly. Your Critical Strike Damage against Frozen enemies increases by [10-25%].
- Icy Alchemist’s Aspect: Fortunate Strike: A Shadow Imbued Skill has up to a 75% chance to trigger an explosion that inflicts [X] Cold damage on a Chilled or Frozen enemy and nearby enemies, causing them to Chill for 15 seconds.
- Infiltrator’s Aspect: Poison Trap does not break Stealth or trigger any Cooldown or arm time while you are in Stealth. When you depart Stealth, all Poison Traps activate, and the Cooldown for each Poison Trap is [5 – 8] seconds.
- Mangler’s Aspect: Fortunate Strike: There’s up to a [25-45%] chance that dealing direct damage to a Vulnerable enemy will Daze them for 255. When you breach Stealth with an attack, you unleash a swarm of bursting Stun Grenades around you that deal [X] total Physical damage and stun foes for 0.50 seconds.
- Ravager’s Aspect: Shadow Step obtains an extra Charge. Eliminating an opponent with Shadow Step returns a Charge and increases Shadow Step’s damage by [1-6%] for 2 seconds, up to [5-30%].
- Ravenous Aspect: When you defeat a Vulnerable adversary, you gain [50-70%] enhanced Energy Regeneration for 4 seconds.
- Shadowslicer Aspect: Casting Dash causes a Shadow Clone to appear at your position and deal [25-35%] of the Base damage.
- Snap Frozen Aspect: Evading through each Chilled or Frozen enemy grants you a Barrier that absorbs xx damage for [X] seconds, absorbing up to a maximum of [X] damage.
- Toxic Alchemist’s Aspect: Fortunate Strike: Using a Shadow Imbued Skill on a Poisoned adversary has a 75% chance of triggering a poisonous explosion that does [X] Poisoning damage over 5 seconds to the victim and nearby foes.
- Trickshot Aspect: When Penetrating Shot damages an enemy, two additional arrows diverge to either side. These side arrows deal [10-25%] of Penetrating Shot’s base damage and do not split.
- Trickster’s Aspect: Besides their usual effects, Caltrops release a cluster of Stun Grenades that explode and inflict [X] total Physical damage, Stunning enemies for 0.50 seconds.
- Umbrous Aspect: Fortunate Strike: Critical Strikes with Marksman Skills have up to a [X]% chance to summon a free Dark Shroud shadow.
- Vengeful Aspect: Fortunate Strike: Making an opponent Vulnerable has a [30-50%] chance of increasing Critical Strike Chance by +3% for 3 seconds, up to +9%.
Necromancer Legendary Aspects
- Aspect of Bursting Bones: Triggers area damage when a Bone Prison segment is destroyed or expires.
- Aspect of Decay: Enhances the subsequent Shadowblight’s damage by a certain percentage when the Shadowblight Key Passive inflicts damage on enemies.
- Aspect of Empowering Reaper: Sever’s Critical Strikes have a chance to generate a Blight pool beneath the victim, causing extra damage.
- Aspect of Explosive Mist: Activates Corpse Explosion on nearby Corpses when Blood Mist is triggered.
- Aspect of Exposed Flesh: Generates Essence when hitting a Vulnerable enemy with your Bone Skills.
- Aspect of Frenzied Dead: Boosts the Attack Speed of your Summoning Minions each time they damage an enemy.
- Aspect of Grasping Veins: Increases Critical Strike Chance when you cast Corpse Tendrils and deals bonus Critical Strike Damage to enemies affected by Corpse Tendrils.
- Aspect of Hardened Bones: Provides increased Damage Reduction to your Minions when you have seven or more.
- Aspect of Hungry Blood: When a Blood Lance hits an already-lanced adversary, it fires a Blood Lance at a nearby enemy.
- Aspect of Plunging Darkness: When Bone Prison is triggered, it spawns a pool of Blight that causes additional damage over time.
- Aspect of Potent Blood: Grants Essence when Blood Orbs are at full Life.
- Aspect of Rathma’s Chosen: Increases Attack Speed for a short duration when Your Blood Skills Overpower.
- Aspect of Reanimation: Enhances the damage of your Skeletons over time while they are alive.
- Aspect of Serration: Increases the Critical Strike Damage of your Bone Skills based on your Essence.
- Aspect of Shielding Storm: Provides a Barrier based on your Base Life each time Bone Storm damages an enemy.
- Aspect of Swelling Curse: Enhances Bone Spirit damage based on the distance traveled.
- Aspect of Torment: Increases your Essence Regeneration when you use Bone Skills to make Critical Strikes.
- Aspect of Ultimate Shadow: Bone Storm and Blood Wave become Darkness Skills, dealing Shadow damage and gaining additional effects.
- Aspect of Untimely Death: Grants bonus Overpower damage on your next Overpowering attack based on the percentage of your Maximum Life you Heal beyond 100%.
- Aspect of the Damned: Increases Shadow Damage to enemies affected by Decrepify and Iron Maiden.
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- Aspect of the Embalmer: Has a chance to spawn a Blood Orb when a Corpse is consumed.
- Aspect of the Void: When Blight’s contaminated area spawns, it attracts foes in the surrounding region.
- Blighted Aspect: Increases damage for a short duration after the Shadowblight Key Passive damages enemies multiple times.
- Blood Getter’s Aspect: Increases your maximum number of Skeletal Warriors.
- Blood Seeker’s Aspect: Increases the damage of Blood Lance to its primary target for every lanced opponent.
- Blood-Soaked Aspect: Leaves a trail that deals Shadow damage to enemies standing in it when Blood Mist is activated.
- Blood-bathed Aspect: After a brief delay, it echoes Blood Surge’s nova, doing less damage.
- Cadaverous Aspect: Increases the damage of your next Core Skill when a Corpse is consumed.
- Coldbringer’s Aspect: Casts a blizzard that deals Cold damage and continuously Chills enemies for a duration every few seconds.
- Fastblood Aspect: Reduces your Ultimate Cooldown when Blood Orbs are activated.
- Flesh-Rending Aspect: Gains Essence when Decompose spawns a Corpse.
- Hulking Aspect: Each time your Golem damages an adversary with its regular attack, it has a chance to diminish its active Cooldown and create a Corpse.
- Osseous Gale Aspect: Increases the duration of Bone Storm by consuming up to 8 Corpses.
- Requiem Aspect: Increases your maximum Essence per active Minion.
- Rotting Aspect: Allows Decompose to chain up to 2 additional targets and has a chance to spawn a Corpse under all afflicted targets when Decompose spawns a Corpse.
- Sacrificial Aspect: Enhances your Sacrifice bonuses.
- Splintering Aspect: Makes enemies hit beyond the first Vulnerable for a short duration, deals bonus damage to Vulnerable enemies, and pierces them with Bone Shards from Bone Spear.
- Tidal Aspect: Fires two additional waves of Blood Wave, each dealing less damage than the previous.
- Torturous Aspect: Provides a chance to Stun enemies for a short duration when they deal direct damage and are afflicted by your Iron Maiden.
- Unyielding Commander’s Aspect: Increases your Minions’ Attack Speed and reduces damage taken while Army of the Dead is active.
- Viscous Aspect: Increases your maximum number of Skeletal Mages.
Druid Legendary Aspects
- Aspect of Cyclonic Force: Cyclone Armor now offers Physical Damage Reduction and extends its protective cover to nearby allies.
- Aspect of Mending Stone: The Earthen Bulwark’s duration is increased by 6 seconds. Additionally, after you kill an opponent, Earth talents refill some of your current Earthen Bulwark’s Barrier.
- Aspect of Metamorphic Stone: Boulder has been upgraded to a Core Skill, requiring 60 Spirit to cast and dealing a percentage of normal damage.
- Aspect of Natural Balance: Casting a Storm Skill boosts your Earth Skills’ Critical Strike Damage for a short period. Casting an Earth Skill also increases the Critical Strike Chance of Storm Skills.
- Aspect of Quicksand: Earth skills inflict a Slow effect on enemies hit, reducing their movement speed for a brief duration.
- Aspect of Retaliation: Your Core abilities inflict more damage in accordance to your Fortify level.
- Aspect of the Alpha: Your Wolf Companions evolve into Werewolf Companions, dealing additional damage and capable of spreading Rabies.
- Aspect of the Blurred Beast: Shred seeks out nearby Poisoned enemies while dashing, dealing a percentage of the Poisoning damage instantly.
- Aspect of the Calm Breeze: Wind Shear has a chance to entirely replenish your Spirit.
- Aspect of the Changeling’s Debt: When you use a Werebear Skill on a Poisoned opponent, you quickly deal a portion of the Poisoning damage and ingest the Poisoning.
- Aspect of the Dark Howl: Debilitating Roar is now a Werewolf Skill. Additionally, Debilitating roars will Immobilize Poisoned enemies for a short duration.
- Aspect of the Rampaging Werebeast: The duration of Grizzly Rage has been increased. Furthermore, when Grizzly Rage is active, Critical Strikes enhance your Critical Strike Damage for the duration.
- Aspect of the Stampede: Gain an additional Companion—furthermore, your Companion Skills deal bonus damage.
- Aspect of the Tempest: Hurricane damage increases each second while active.
- Aspect of the Trampled Earth: Trample now summons earthen pillars that deal a portion of regular damage during its duration. Trample is now a Nature Magic and Earth Skill as well.
- Aspect of the Unsatiated: After using Shred to kill an adversary, your next Werewolf Skill produces more Spirit and does greater damage.
- Aspect of the Ursine Horror: Pulverize is also now an Earth talent. After casting Pulverize, tectonic spikes deliver damage for a brief time.
- Aspect of the Wildrage: Your companions benefit from the Bestial Rampage Key Passive’s perks.
- Assimilation Aspect: You have boosted your Dodge Chance against foes subject to Damage Over Time effects. You get a chunk of your Primary Resource when you Dodge.
- Ballistic Aspect: Your Earth Skills receive +2 Ranks while you have Fortify.
- Crashstone Aspect: Earth Skills deal greater Critical Strike Damage to foes under Crowd Control.
- Dire Wolf’s Aspect: Grizzly Rage transforms you into a Dire Werewolf. As a Dire Werewolf, you obtain Movement Speed instead of Damage Reduction and a benefit to Spirit cost reduction. Furthermore, it heals you for a percentage of your Maximum Life.
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- Earthguard Aspect: Gain a bonus amount to your next Earthen Bulwark for each opponent you Crowd Control, up to a maximum of 100%.
- Lightning Dancer’s Aspect: Critical Strikes from a Lightning Storm create Dancing Bolts that seek out adversaries in the vicinity and deliver Lightning damage.
- Mangled Aspect: When you are struck as a Werebear, you can gain 1 Spirit.
- Mighty Storm’s Aspect: The Earthen Might Key Passive also affects your Storm Skills.
- Nighthowler’s Aspect: Blood Howl enhances Critical Strike Chance and affects nearby Companions and Players briefly.
- Overcharged Aspect: When inflicting Lightning damage, there is a possibility that you may overload the target, causing any direct damage you deal to them to pulse extra damage to adjacent opponents.
- Runeworker’s Conduit Aspect: Critical Strikes with Storm Skills electrify the air around you, prompting a Lightning Strike to regularly hit an enemy in the vicinity.
- Seismic-Shift Aspect: Earth Spike now fires spikes in a straight path with a short Cooldown.
- Shepherd’s Aspect: Each active Companion increases the damage dealt by Core Skills.
- Skinwalker’s Aspect: Gain Life whenever you employ a Shapeshifting Skill that alters your shape. Gain the same amount as Fortify if you are at full Life.
- Storm Beast’s Aspect: Storm abilities have a chance to award Spirit. Your base Storm Skills are now Werewolf Skills as well.
- Stormchaser’s Aspect: Tornado will seek several targets.
- Stormclaw’s Aspect: Shred’s critical strikes provide extra Lightning Damage to the victim and nearby opponents.
- Stormshifter’s Aspect: Gain +2 Ranks to your Shapeshifting Skills while Hurricane is active.
- Symbiotic Aspect: When the Nature’s Fury Key Passive causes a free Skill to be triggered, your non-ultimate cooldowns of the opposing kind are decreased.
- Vigorous Aspect: While Shapeshifting into a Werewolf, you get Damage Reduction.
Barbarian Legendary Aspects
- Aspect of Ancestral Echoes: When using Leap, Upheaval, or Whirlwind, there’s a chance that an Ancient will be summoned to replicate your attack.
- Aspect of Ancestral Force: The Hammer of the Ancients skill causes a seismic disturbance, dealing a significant portion of its damage to surrounding enemies.
- Aspect of Anemia: Direct attacks on bleeding enemies have a chance to stun them, adding a layer of crowd control to your damage.
- Aspect of Berserk Fury: While in a state of Berserk, your Fury generation accelerates.
- Aspect of Berserk Ripping: Direct attacks during Berserk inflict additional bleeding damage, amplifying your overall damage output.
- Aspect of Bul-Kathos: Using Leap triggers an Earthquake, dealing physical damage and increasing your damage reduction while standing in the affected area.
- Aspect of Burning Rage: While Berserking, you emanate a fiery aura that damages nearby enemies every second.
- Aspect of Echoing Fury: Your Shout skills become a source of the Fury generation, providing a steady stream of Fury while active.
- Aspect of Encroaching Wrath: After a significant Fury expenditure, your next Weapon Mastery Skills cast delivers amplified damage.
- Aspect of Giant Strides: Each enemy hit by Leap reduces its cooldown, allowing for more frequent leaps with larger enemy groups.
- Aspect of Grasping Whirlwind: Whirlwind gains a pulling effect, drawing enemies closer to you periodically.
- Aspect of Limitless Rage: Generating Fury at Maximum Fury enhances your next Core Skill’s damage, up to a certain limit.
- Aspect of Numbing Wrath: Generating Fury at Maximum Fury grants you Fortify, enhancing your resilience.
- Aspect of Perpetual Stomping: Damaging an enemy with Kick or Ground Stomp resets the cooldown of Leap, allowing for more dynamic battlefield movement.
- Aspect of Tempering Blows: After swapping weapons multiple times, you gain Fortify, increasing your durability.
- Aspect of Unrelenting Fury: Defeating an enemy with a Core Skill refunds a percentage of the adversary’s base Fury cost, increasing the effectiveness of your Fury.
- Aspect of the Dire Whirlwind: The longer you channel Whirlwind, the higher your Critical Strike Chance becomes, up to a certain limit.
- Aspect of the Iron Warrior: Iron Skin makes you Unstoppable and enhances your Damage Reduction.
- Aspect of the Prickling: Damaging an enemy with a Core Skill can grant you Thorns, reflecting damage back to attackers.
- Aspect of the Relentless Armsmaster: Your Fury Generation is considerably boosted when all damage enhancements from the Walking Arsenal Key Passive are active.
- Battle-Mad Aspect: After swapping weapons multiple times, you enter a state of Berserking for a certain duration.
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- Bear Clan Berserker’s Aspect: Defeating an enemy while Berserking has a chance to significantly increase the Cooldown Reduction of your Brawling Skills for a short duration.
- Bold Chieftain’s Aspect: Each nearby enemy reduces the cooldown of your Shout Skills when cast up to a certain limit.
- Battle-Mad Aspect: Triggers Berserking for a certain duration after multiple weapon swaps.
- Bear Clan Berserker’s Aspect: Provides a chance to enhance Cooldown Reduction for Brawling skills upon killing an enemy during Berserking.
- Bold Chieftain’s Aspect: Reduces the Cooldown of Shout skills based on the number of nearby enemies.
- Brawler’s Aspect: Causes enemies damaged by Kick or Charge to explode if killed within a short time frame, dealing damage to surrounding enemies.
- Death Wish Aspect: Bestows Thorns while in the state of Berserking.
- Devilish Aspect: Generates a Dust Devil that damages enemies behind the target after accumulating a certain amount of Fury.
- Dust Devil’s Aspect: Leaves behind Dust Devils that damage surrounding enemies while performing Whirlwind.
- Earthquake Aspect: Ground Stomp triggers an Earthquake, damaging enemies over time. Standing in Earthquakes boosts the damage dealt.
- Earthstriker’s Aspect: After multiple weapon swaps, the next attack will Overpower and deal increased Overpower damage.
- Iron Blood Aspect: Grants Damage Reduction for each nearby Bleeding enemy up to a certain limit.
- Luckbringer Aspect: When all damage boosts from the Walking Arsenal Key Passive are active, the Lucky Hit Chance increases.
- Relentless Berserker’s Aspect: Provides a chance to extend the duration of Berserking when damaging an enemy with a Core Skill. The duration is doubled for Critical Strikes.
- Skullbreaker’s Aspect: When a Bleeding adversary is stunned, it deals a portion of the overall Bleeding amount as Physical damage.
- Slaking Aspect: When Rend directly damages at least one Bleeding enemy, there is a chance to earn Fury.
- Steadfast Berserker’s Aspect: Provides a chance to gain Fortify when dealing direct damage while Berserking.
- Veteran Brawler’s Aspect: When a Core Skill directly damages an adversary, the following Charge or Leap boosts damage up to a specified threshold.
- Weapon Master’s Aspect: Grants an additional Charge to Weapon Mastery skills. Stun an adversary by damaging them with a Weapon Mastery ability.
- Windlasher Aspect: Casting Double Swing twice in a short period of time summons a Dust Devil that does damage to opponents behind the target.
If you are interested in learning basics, read our Diablo 4 Beginners Guide.