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Band of First Breath makes Evading feel like an offensive maneuver. Each dodge now consumes a Resolve stack to increase your damage — and grants the passive of Armored Hide. Add bonus Crit Chance, increased Max Resolve, Vigor generation when Resolve is lost, and more Life, and you’ve got yourself a ring that moves and hits in the same beat.
This isn’t just for slippery builds — it’s for tactical duelists, rhythm-based fighters, and anyone who plays a game of inches. Dodge, strike, recover, repeat — every move becomes part of the cycle.
Ideal for fast-paced skirmishers, precision assassins, or defensive-minded Spiritborns who don’t just want to survive — they want to counter. Use it right, and your dodges become detonations. Band of First Breath turns evasion into escalation.