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Condemnation is built for Combo Point Rogue gameplay. It improves both how quickly you generate Combo Points and how much damage you deal when spending them, making your rotation more efficient.
For players investing in Diablo 4 Condemnation Boosting, the main advantage is consistency. You generate maximum Combo Points more reliably and convert them into stronger Core Skill damage, which keeps your damage output stable.
|
Attribute |
Effect Description |
|
+50.0% Damage |
Increases overall damage output |
|
+[16.0–25.0]% Basic Attack Speed |
Speeds up Combo Point generation |
|
Lucky Hit: Up to a +[43.3–47.3]% Chance to Make Enemies Vulnerable for 2 Seconds |
Applies Vulnerable for increased damage taken |
|
+[47.0–65.0]% Damage per Combo Point Spent |
Scales Core Skill damage with Combo Points |
|
+[80–94] Dexterity |
Boosts Rogue damage scaling |
|
Unique Effect |
Your Core Skills deal [50–70]% increased damage when consuming 3 Combo Points. Casting Basic Skills always generates 3 Combo Points |
With guaranteed Combo Point generation, your rotation becomes much smoother. You can consistently trigger maximum-damage Core Skills without relying on buildup timing.
Yes, it simplifies the rotation by giving you full Combo Points instantly, making your gameplay faster and more consistent.
It can still provide value, but it’s specifically optimized for Combo Point setups and performs best there.
Very noticeable, especially when you consistently spend maximum Combo Points, as it directly boosts your Core Skill damage.