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Allied Society progression is built around daily consistency. Each faction has its own unlock requirements, job type, reputation ranks, and final rewards.
|
Society Type |
Main Activity |
Progress Limitation |
Best For |
|
Combat Society |
Complete combat-focused daily quests |
Daily allowances |
Leveling combat jobs and unlocking faction rewards |
|
Crafting Society |
Craft requested items and complete daily quests |
Daily allowances |
Crafters, EXP, recipes, mounts, cosmetics |
|
Gathering Society |
Gather or collect required materials |
Daily allowances |
Gatherers, EXP, currencies, exclusive faction rewards |
|
Intersocietal Progress |
Max related factions and complete follow-up quests |
Requires multiple factions |
Allied rank and broader expansion story completion |
Reputation in FFXIV refers mainly to progression with Allied Societies and satisfaction progression with Custom Deliveries NPCs. Raising these systems unlocks new quests, story content, currencies, mounts, minions, emotes, titles, glamour rewards, and vendor items depending on the faction or NPC.
Allied Society reputation increases by completing the faction’s daily quests and earning relationship points. Custom Deliveries progress by turning in the requested crafted or gathered collectables each week and increasing the selected NPC’s satisfaction level.
Allied Societies are faction-based questlines with daily quests for combat, crafting, or gathering jobs depending on the society. Custom Deliveries are weekly collectable turn-ins for Disciples of the Hand and Land, rewarding Scrips, EXP, story progression, titles, cosmetics, and NPC-specific rewards.
The game provides 12 shared Allied Society daily quest allowances. Current society questlines generally offer up to three daily quests from a selected society each day, so players progressing several factions need to divide the shared allowance between them. This means players need to plan which factions receive their allowances when progressing several reputations at once.