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Buy Aion 2 Ascension Trial Boost because the reward you walk away with is tied directly to your Final Score — and the score is tied to how fast you clear. Here’s what drives it:
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Element |
How It Works |
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Time-attack scoring |
Faster room clears raise your Final Score; a higher score moves you into better reward brackets |
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Difficulty tiers |
Easy, Normal, Hard, and Extreme — rewards and challenge both scale up each tier |
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Weekly limit |
Three clears per week, so each attempt counts and a wipe is a wasted slot |
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Core currencies |
Celentium and Ariel Trace Fragments — Fragments craft into Ariel Crystals for permanent passive PvE power |
Both Ariel Trace Fragments and Celentium are the Trial’s core currencies, and Fragments matter beyond the run: they’re crafted into Ariel Crystals, which give permanent passive boosts to your PvE power. A clear at your chosen difficulty, played for the top attainable score bracket, is the guaranteed result; chance-based drops sit in the reward pool on top of that. Each order is one successful clear — place additional orders for more clears at any difficulty. Tell your manager the difficulty and a PRO runs it.
They’re short solo time-attack dungeons — you clear rooms of enemies as fast as possible before a final boss. They run three times a week across four difficulty tiers (Easy, Normal, Difficult, Extreme), with rewards scaling up at each level.
Rewards scale with your Final Score, and score is driven by clear speed — the faster each room goes down, the higher the reward bracket. A Pro clears at the speed needed to hit the top bracket your difficulty allows.
Celentium and Ariel Trace Fragments (core Trial currencies), binding chests, gear, and all deterministic drops from the clear. Fragments craft into Ariel Crystals for permanent passive PvE boosts, so the rewards compound into lasting power.