Your shopping cart is empty
Don't wait, let's get shopping and find your next deal today!
Lightning Arrow’s arc effect doesn’t distinguish between a first point of contact and a second one, it fires the same spread of damage to nearby enemies either way. That’s exactly why Pierce works so well here, since a single arrow punching through two enemies in a line means two full arc events on the same shot, both landing within the same fraction of a second.
|
Mod Rolled |
What It Solves |
|
Implicit: Projectiles Pierce an additional Target |
Lets one arrow trigger Lightning Arrow’s arc effect twice, once per enemy it passes through |
|
Implicit: Gain 1 Rage on Attack Hit |
Builds Rage automatically with every landed hit, no dedicated skill needed |
|
Adds 4 to 36 Lightning Damage to Attacks |
Flat damage feeding directly into both the original hit and the arcing strikes |
|
+127 to Maximum Life |
A strong flat Life pool addition supporting the rest of your defenses |
|
+45% to Fire Resistance |
Covers a full resistance colour without spending another gear slot on it |
|
+45% to Cold Resistance |
Covers a second colour from the same pair of gloves |
|
+41% to Lightning Resistance |
Covers the third colour, closing all three elemental caps from one item |
Two rare implicits stacked with a full spread of resistances and a solid Life roll is the kind of gloves listing most players bookmark and check back on for weeks without ever seeing restocked. Reach out with your character and league details whenever you’re ready, and a finished pair of PoE Lightning Arrow Gloves matching every line above will be waiting on the other end.
They stack cleanly, each covering a different part of the same mechanic. The quiver adds a second arrow to the volley, and Pierce lets each of those arrows carry through into a second target, so a fully equipped setup can trigger four separate arc events off a single cast.
It drains at 10 points a second once two full seconds pass without a hit connecting or a new point gained, so a lull in combat can undo a full stack fairly quickly. Staying on the offensive keeps it building, which fits naturally with an Attack skill that already wants you firing constantly.
This pair leaves that gap open, so a ring, amulet, or belt elsewhere on the build carries the load for Chaos coverage. Splitting resistance types across multiple slots is normal in practice, since asking one item to solve all four at meaningful values usually means giving up something else that piece could have offered.