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Buy Aion 2 Nightmare Dungeons Boost across any of the seven Layer I bosses, each available at all ten challenge levels. Here’s the full Layer I roster:
|
Boss |
Location |
Boss Level |
Suggested ilvl Range |
|
Gatekeeper Pinopi |
Root Cellar |
45 |
1,000–1,600 |
|
Furious Feruk |
Dranactus Underkeep |
45 |
1,000–1,600 |
|
Fafnir’s Poison Blood |
Root of the Sacred Tree |
45 |
1,000–1,600 |
|
Wraith Giselle |
Crypt |
45 |
1,000–1,600 |
|
Fortress Guardian Notun |
Destruction Archon Underground Fortress |
50 |
1,700–2,300 |
|
Mutated Gerod |
Blades Hideout |
50 |
1,700–2,300 |
|
Zikel’s Apparition |
Impetusium |
55 |
2,400+ |
Each boss has ten challenge levels that raise both the suggested item level and the Phantasmal Fragment payout. Fragments scale with the tier, and the first clear of any boss at any given tier pays the largest Fragment reward — so the most efficient sessions are first-kill runs pushed as high as your account can support. The boss kill and the Fragments at your chosen tier are the guaranteed result; tell your manager which boss and tier you want and a PRO handles the encounter.
Nightmare is Aion 2’s solo boss challenge mode — separate from Expeditions and Transcendence. A single player faces one named boss at a chosen challenge level, with the difficulty and rewards scaling by tier. There are seven Layer I bosses, each available across ten challenge levels.
Each boss has ten challenge levels (1–10). Higher tiers raise the suggested item level needed to clear the fight and increase the Phantasmal Fragment reward. Pushing a higher tier means a tougher encounter but a bigger payout — which is exactly where under-geared attempts tend to wipe.
Phantasmal Fragments are the core reward from Nightmare runs. The amount you earn scales with the challenge level you complete, and the first kill of a boss at a given tier pays significantly more than repeat kills at that same tier.