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Buy MW4 DMZ Cash Boost because a healthy Bank changes how you play — you gear up at the Gunsmith whenever you want, deploy by vehicle instead of on foot, and stop fearing a lost deployment. Here’s where the Cash goes:
|
Cost |
What It’s For |
|
Gunsmith & Vendor |
New weapons, attachments, and the Vendor’s rotating daily stock |
|
Paid Infils |
Deploying by vehicle, up to the most expensive insertion options |
|
Operator Costs |
The priciest Operator upgrades and buy-backs in the mode |
|
Day-to-Day Runs |
Gear, support, and the ongoing spend every deployment eats |
Any amount up to 500,000 is enough to cover a full Gunsmith shopping list, the top-end Operator costs, or a long stretch of funded runs. The amount you order is the guaranteed result, banked after exfil — and the loot pulled along the way is yours on top of it. Tell your manager your target and a PRO fills the Bank.
DMZ Cash is the mode’s in-raid currency — it pays for Gunsmith weapons and attachments, the Vendor’s daily stock, paid vehicle infils, and the most expensive Operator costs. Nearly every convenience in a deployment runs on it.
Any amount up to 500,000 at a time — enough for a full Gunsmith list, the top Operator costs, or a long run of funded deployments. Larger totals simply take more deployments to bank.
Nothing lands on you. DMZ Cash only counts once it’s safely banked after exfil, and the order isn’t complete until the full amount is in your Bank — a failed run is the PRO’s problem to redo, not yours.