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WoW Forever’s dungeon list runs the entire length of the leveling game, twenty-nine dungeons spread from a level 13 entry point at Ragefire Chasm and Hall of Thanes up through the level 58 to 60 cluster guarding the doorstep of the raids. Our WoW Forever Dungeon Bundle Boosting Service works through as many of those twenty-nine as your character currently qualifies for, one order in place of nearly thirty separate bookings.
|
Dungeon |
Level Range |
|
Ragefire Chasm |
13–18 |
|
Hall of Thanes |
13–18 |
|
Ruins of Lordaeron |
15–20 |
|
The Deadmines |
17–26 |
|
Wailing Caverns |
17–24 |
|
City of Dalaran |
20–35 |
|
Shadowfang Keep |
22–30 |
|
Blackfathom Deeps |
24–32 |
|
The Stockade |
24–32 |
|
Excavation Site |
24–29 |
|
Gnomeregan |
29–38 |
|
Razorfen Kraul |
29–38 |
|
Scarlet Monastery |
29–45 |
|
The Drowned City |
35–40 |
|
Razorfen Downs |
37–46 |
|
Krol’dok Stronghold |
40–55 |
|
Uldaman |
41–51 |
|
Zul’Farrak |
42–54 |
|
Maraudon |
46–55 |
|
Alcaz Prison |
48–53 |
|
Temple of Atal’Hakkar |
50–60 |
|
Blackrock Depths |
52–60 |
|
Lower Blackrock Spire |
55–60 |
|
Dire Maul |
55–60 |
|
Blackmaw Hold |
55–60 |
|
Scholomance |
58–60 |
|
Stratholme |
58–60 |
|
Upper Blackrock Spire |
58–60 |
|
The Shaper’s Terrace |
58–60 |
A character starting at level 13 works through this list from the top, while one already in the 30s or 40s picks up where Ragefire Chasm and the other early stops leave off. Later brackets bring their own value beyond raw leveling speed: Zul’Farrak and Maraudon carry some of the better pre-raid recipes and enchants in the game, and the Blackrock complex alone accounts for three entries once Blackrock Depths, Lower Blackrock Spire, and Upper Blackrock Spire are all in range.
Buy WoW Forever Dungeon Bundle if working through the classic dungeon list solo, one group at a time, sounds like more hassle than it’s worth. Place your order, and we start on the dungeons your character’s ready for right away.
Only the dungeons your character’s current level qualifies for go into the run; anything above your level, if you need it, waits until you’ve leveled into its bracket. You can also tell your manager which of those qualifying dungeons to prioritize first.
No, you select which ones we run for you and how many times we do it. Runs are scheduled across however many sessions it takes to get through your qualifying dungeons, not crammed into one sitting. Your manager works out a pace with you once the order’s confirmed.
Any dungeon still inside your character’s range when its turn comes up still gets run as normal. Once a dungeon falls below your level entirely, it drops off the remaining list, since the quests and rewards stop scaling usefully at that point. Your money isn’t lost: we will complete the qualifying dungeons in place of ones that fell off.