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Deadline is a straightforward upgrade: unlock the blueprint, secure crafting, and keep a reliable burst-damage tool ready for elite enemies and ARC bosses. Below is what you’ll receive (or can choose to receive) from the boost.
|
Reward |
What you get |
Why it matters |
|
Deadline Blueprint |
Blueprint delivered via in-raid trade |
Unlocks crafting access for the Deadline Mine |
|
Crafted Deadline Mines (optional) |
Ready-to-use mines in the selected quantity |
Immediate power — no crafting setup needed |
|
Safe trade + extraction escort |
Coordinated handoff + guided exit |
Reduces the main risk: losing the blueprint/item before extraction |
|
Express & Priority (optional) |
Queue priority + faster coordination |
Cuts average delivery time and speeds up the trade |
|
Materials help (optional) |
Delivery of required crafting resources |
Lets you produce multiple mines without extra farming loops |
After you obtain and extract the blueprint, Deadline is crafted at the Explosives Station Level 3. You’ll need Comet Igniter, 3× Explosive Compound, and 2× ARC Circuitry per mine.
One way to obtain the blueprint is through raid drops and successful extraction, depending on current availability and patch rotation. This service skips the uncertainty by delivering the blueprint through a direct in-raid trade and escorting you to extraction.
Deadline is an explosive mine designed to deal very high damage, particularly effective against ARCs and elite targets. It’s used to shorten boss fights, secure kills during chaotic engagements, and add burst damage without overexposing your character.
Not necessarily. If the goal is immediate performance, the crafted item option delivers ready-to-use mines in the chosen quantity, so you can run them the same day without setting up crafting.
Because it converts resources into reliable burst damage, which is exactly what most boss windows reward. When fights become resource-heavy, it’s often faster to stock mines than to repeat long farming routes for marginal weapon upgrades.