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This service is about improving the quality and consistency of your raid environment rather than unlocking a blueprint or a single item. Here is the most accurate rewards table for that positioning.
|
Reward |
What you get |
Why it matters |
|
Matchmaking Direction |
Account activity shaped toward your preferred raid style |
Helps align future raids more closely with your playstyle |
|
PvP-Oriented / PvE-Leaning / Balanced Focus |
Chosen approach for run behavior |
Gives the service a clear and practical goal |
|
Manual Run Execution |
Real gameplay handling without botting claims in the copy |
Keeps the positioning cleaner and more credible |
|
Loot Kept on Account |
Valuable drops earned during the service remain with the character |
Adds progression value beyond matchmaking influence |
|
More Consistent Raid Flow |
Fewer mismatched encounters over time |
Improves efficiency and reduces wasted sessions |
Lobby Type Customization is a service term, not an official in-game menu option. In practice, it refers to shaping your matchmaking experience around your preferred playstyle, based on ARC Raiders’ confirmed behavior-based matchmaking system.
The most logical service categories are PvP-oriented, PvE-leaning, and balanced matchmaking goals. These are not official queue labels from Embark, but they match how players commonly describe the outcomes of behavior-based matchmaking in the live game.
Not as official fixed modes in the way many players imagine. Embark has said the system analyzes behavior, but the developers also clarified that there is no such thing as a fully friendly lobby or a fully aggressive lobby in strict binary terms.
Yes, that is the core public takeaway from Embark’s comments. The studio has confirmed that player behavior is analyzed and used in matchmaking, even if the exact formula is intentionally not disclosed.
Yes, but not in a perfectly simple or perfectly transparent way. Embark and follow-up reporting both indicate that more aggressive behavior can push players toward more aggressive matchmaking environments, while less aggressive behavior can support calmer raids over time.
Yes. Balanced does not mean PvP-free. It simply means aiming for a healthier middle ground instead of consistently pushing toward one extreme. This follows from Embark’s clarification that the system is not binary.