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Ebonpiercer enhances Blight in several meaningful ways. It adds ranks to Blight itself, improves Gloom and Reaper’s Pursuit for stronger shadow synergy and mobility, and increases the chance for Blight projectiles to cast twice. That alone makes the skill more consistent and harder-hitting.
The Unique effect shifts the feel of Blight entirely. Blight also shoots 4 smaller projectiles that pierce enemies and deal Corrupting damage over 3 seconds. This turns a single cast into layered damage across multiple targets, especially effective in tight packs or when lining enemies up.
Here’s the stat breakdown from the item:
|
Attribute |
Effect Description |
|
+[2–3] to Blight |
Direct boost to your main shadow skill |
|
+[1–2] to Gloom |
Strengthens shadow-based damage scaling |
|
+[3–5] to Reaper’s Pursuit |
Improves movement and sustain synergy |
|
+[16.0–25.0]% Chance for Blight Projectiles to Cast Twice |
Higher consistency and burst potential |
|
Unique Effect |
Blight also shoots 4 smaller projectiles that pierce enemies and deal [300 – 1,500] Corrupting damage over 3 seconds. |
For Necromancers built around Shadow damage and Blight, Ebonpiercer spreads your damage wider and makes each cast feel heavier. In dense endgame content, that extra layering can significantly increase overall output.
Yes, it’s centered around Blight. If your Necromancer focuses on Bone, Blood, or Minion builds without Blight, this amulet won’t provide much benefit.
They do, especially when enemies are lined up or grouped. The piercing nature allows the added projectiles to travel through multiple targets, stacking damage over time.
For dedicated Shadow Necromancers, absolutely. The extra ranks and projectile behavior make it strong in both dungeon clearing and boss encounters.