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Mother’s Embrace is centered around resource efficiency. If a Core Skill hits four or more enemies, a significant portion of the resource cost is refunded. That makes it especially strong in dense content where you’re consistently striking large groups.
The added Attack Speed and Critical Strike Chance improve damage consistency, while Lucky Hit Chance supports builds that rely on on-hit effects. All Stats contribute to both offensive scaling and survivability, making the ring flexible across multiple classes.
Here’s the full stat breakdown from the item:
|
Attribute |
Effect Description |
|
+[10.5 – 15.0]% Attack Speed |
Faster skill usage and smoother rotations |
|
+[7.0 – 8.0]% Critical Strike Chance |
Improved burst reliability |
|
+[7.0 – 8.0]% Lucky Hit Chance |
Better activation of on-hit effects |
|
+[47 – 65] All Stats |
Balanced boost to multiple scaling factors |
|
Unique Effect |
If a Core Skill hits 4 or more enemies, [30 – 60]% of the Resource cost is refunded. |
In high-density activities, Mother’s Embrace helps sustain your main skill without constantly worrying about resource starvation. The more enemies you hit, the more efficiently your build runs.
It can be used by multiple classes, as long as the build relies on Core Skills that frequently hit several enemies at once.
Yes, particularly in pack-heavy content. The refund allows you to maintain pressure without repeatedly pausing to regenerate.
Absolutely. In activities with dense enemy waves, the resource efficiency and offensive stats make it a strong and reliable option.