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The Butcher’s Cleaver blends raw damage with control. Increased damage to Injured enemies helps secure kills, while boosted Physical Damage and Attack Speed reinforce sustained melee pressure. Movement Speed makes it easier to chase targets that try to escape.
Its Unique effect defines the weapon’s identity. Lucky Hit: Critically Striking an enemy has up to a 100% chance to Fear and Slow them for 4 seconds. This creates repeated control windows, especially in builds with high Critical Strike Chance and fast attack cycles.
Here’s the stat breakdown from the item:
|
Attribute |
Effect Description |
|
+175.0% Damage to Injured Enemies |
Strong finishing potential |
|
+[16.0 – 25.0]% Critical Strike Chance Against Feared Enemies |
Synergy with applied Fear |
|
+[16.0 – 25.0]% Movement Speed |
Improved chase and positioning |
|
+[8.3 – 10.0]% Attack Speed |
Faster hit frequency |
|
+[62.5 – 85.0]% Physical Damage |
Increased melee scaling |
|
Unique Effect |
Lucky Hit: Critically Striking an enemy has up to a 100% chance to Fear and Slow them by [61 – 90]% for 4 seconds. |
For builds that already lean into Critical Strikes and melee pressure, The Butcher’s Cleaver adds consistent control. Feared enemies lose positioning, and the added Slow keeps them within reach for follow-up attacks.
No, it can be equipped by Barbarian, Druid, Necromancer, and Paladin, making it versatile across multiple melee-oriented builds.
With sufficient Critical Strike Chance, it can trigger frequently, creating regular control moments during fights.
In melee setups that prioritize Crit and Physical Damage, yes. The combination of damage scaling and crowd control keeps it viable in higher-tier encounters.