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The Mortacrux makes the most of what Necromancers do best: consume corpses and twist them into weapons. Corpse Explosion hits harder and has a chance to double its effect, while Hewed Flesh gains extra ranks and even provides a protective barrier for survival. Every consumed corpse also has a chance to spawn a fragile Simulacrum that pursues enemies before detonating in Shadow damage, making battlefield control both deadly and unpredictable. With bonuses to Intelligence, Corpse skills, and Macabre damage, this dagger is the perfect core for a corpse-driven Necromancer build.
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Attribute |
Effect Description |
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+[88 – 102] Intelligence |
Boosts core stat scaling for Necromancers |
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+[36.5 – 50.0]% Chance for Corpse Explosion to Deal Double Damage |
Amplifies your main area-of-effect skill |
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Hewed Flesh Grants [8.0 – 10.0]% Maximum Life as Barrier for 4 Seconds |
Adds survivability when corpses are created |
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+[3 – 5] to Hewed Flesh |
Increases the chance of generating corpses |
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Unique Effect |
When consuming a corpse, there is a [20 – 40]% chance to create a decaying Skeletal Simulacrum that follows enemies and explodes for Shadow damage |
Buy D4 The Mortacrux Carry today and turn every corpse into a chain of destruction — explosions, barriers, and Simulacrums all working together to keep your enemies buried.
It increases the chance for Corpse Explosion to deal double damage, letting one of your most important AoE skills carry even harder.
They are decaying shadows that trail enemies after you consume a corpse. Once they expire, they detonate, adding reliable Shadow damage to your rotation.
The dagger not only adds ranks to Hewed Flesh but also grants a barrier each time it creates a corpse, combining offense with much-needed defense in tough fights.