To get Satchel of Potions in WoW Forever, Horde players accept Changing Tastes from Borstan in Orgrimmar, while Alliance players work through Lost in the Thicket Things and then Heartwoven with Caitlin Grassman, all in the Excavation Site: Wetlands dungeon. Each use of the trinket has a 10-minute cooldown and produces one of four random effects: a healing potion, a mana potion, a speed buff or fire damage to yourself. The values here are the current beta build's.
Screenshot: Bue on YouTube.
How to get Satchel of Potions in WoW Forever as Horde
- Changing Tastes is a dungeon quest in the Excavation Site: Wetlands category, with a quest level of 31 and a required level of 24.
- Pick it up from Borstan, who starts and ends the quest at 57.4, 53.4. Borstan is the meat vendor in the Drag in Orgrimmar.
- The objective is to bring back Thicket Raptor Meat from the Excavation Sites in the Wetlands.
- The quest pays 6,950 experience. The Satchel of Potions is one of its rewards.
Alliance quest route
- Accept Lost in the Thicket Things from Caitlin Grassman. The quest requires level 24.
- Find Ardin Grassman in the Excavation Sites. Completing the quest pays 4,900 experience.
- Take Heartwoven once you find him, then return to Caitlin Grassman in the Wetlands. Heartwoven also requires level 24 and ends with Caitlin Grassman.
- The Satchel of Potions is listed as a quest reward from Heartwoven. One creator's video shows the reward choice at the Excavation Site step and selects the Satchel from the available rewards.

Item requirements and binding
The Satchel of Potions is a Trinket with item level 33. It is Uncommon quality and requires level 1. It binds when picked up.
The item is exclusive to WoW Forever and does not exist in the Classic Era client. It sells for 24 silver 89 copper.
Random effects and cooldown
Each use triggers one of four effects, chosen at random:
- Healing potion: restores 455 to 585 health, or 520 health.
- Restore mana: restores 455 to 585 mana, or 520 mana.
- Speed: increases movement speed by 50% for 15 seconds.
- Self-damage: deals 216 fire damage to you, 215, or 204 to 226.
The use is instant, has a 10-minute cooldown and targets yourself. The random effects read as a gamble, say some players, and they call the self-damage poor design.
Is it worth getting while leveling?
The speed effect helps when you travel before you have a mount, and the dungeon's XP and loot make the detour worth it. The trinket works as a bonus rather than a tool you can count on, since the self-damage option and the long cooldown limit it. We'd grab it on your first pass through the Wetlands and keep it for travel, not for emergencies.
The satchel has saved people in tight spots, a few players report, and they think a low-level trinket beats having none.
I've had this guve me speed, heal me, give me mana, and damage me. Saved me a few times!
— one player
The satchel's flavour is the draw, many players say, since it beats generic stats and they hope for more quirky items like it.

