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Short intro: This PvP configuration maximizes range, stickiness, and post-kill pressure for aggressive flanks and lane holds.
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Slot |
Perk / Part |
Effect |
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Barrel |
Increases range for stronger dueling distance and falloff. |
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Magazine |
Boosts range to help contest outside typical SMG lanes. |
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Perk 1 |
Improves accuracy and stability while holding the trigger. |
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Perk 2 |
Reload after a kill to gain a short, lethal damage buff. |
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Origin Trait |
After final blows, enhanced radar and brief radar invisibility. |
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Masterwork |
Range |
Extends effective reach across mid-range maps. |
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Weapon Mod |
Straightens recoil direction for tighter beams. |
Short intro: This PvE roll focuses on add-clear, proc uptime, and fluid handling to sustain DPS through waves.
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Slot |
Perk / Part |
Effect |
|
Barrel |
Small boost to range, stability, and handling for all-round feel. |
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Magazine |
Faster reloads and a touch of stability for uptime. |
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Perk 1 |
Final blows generate Orbs of Power for Armor Charge sustain. |
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Perk 2 |
Sustained hits trigger damaging shockwaves for add-clear. |
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Origin Trait |
Improves the weapon’s stats as you deal damage and defeats. |
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Masterwork |
Reload Speed |
Minimizes downtime to keep Tremors proccing. |
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Weapon Mod |
Larger magazine to extend damage strings between reloads. |
A Kinetic, Lightweight-frame (900 RPM) Submachine Gun from Iron Banner. It’s prized for high mobility, sticky aim feel, and perk options that cover both consistency (DSR, Tap the Trigger) and burst damage (Kill Clip, Kinetic Tremors).
Play Iron Banner, earn Iron Banner Engrams, then unlock the weapon on the vendor track so it becomes focusable. After that, focus Multimach CCX at Lord Saladin using Engrams + Glimmer; it can also drop as a post-match reward during the event.
Yes. Lightweight movement speed, excellent handling, and range-leaning perk combos make Multimach a top duelist on small and mid lanes. Dynamic Sway Reduction + Kill Clip provides consistent beams and cleanup potential after reloads.
Absolutely. Kinetic Tremors procs frequently on a 900 RPM SMG for extra add damage, while Attrition Orbs feeds Armor Charge loops and sustain. Multimach shreds red-bars and contributes meaningful stagger/damage in strikes, Nightfalls, and seasonal content.