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Earthbreaker builds on what Landslide already does well. You gain a higher chance for Landslide projectiles to cast twice and increased Earth Attack Speed, which means more pillars, faster rotations, and smoother pressure. Extra ranks to Landslide push its base damage even further.
The Unique effect adds another layer. Casts of Landslide leave behind Tectonic Spikes that deal Physical damage over 2 seconds. Spawning a Landslide pillar within Tectonic Spikes has a chance to spawn two instead. That interaction encourages tight positioning and layered casts, especially in boss fights or dense packs where you can stack pillars in one area.
Here’s the stat breakdown from the item:
|
Attribute |
Effect Description |
|
+[15.0–25.0]% Chance for Landslide Projectiles to Cast Twice |
More pillars and higher burst consistency |
|
+[10.5–15.0]% Earth Attack Speed |
Faster Earth-skill rotations |
|
+[2–3] to Landslide |
Direct increase to core damage |
|
+[9.0–11.0]% Critical Strike Chance |
Improves burst reliability |
|
Unique Effect |
Casts of Landslide leave behind Tectonic Spikes that deal [225 – 450] Physical damage over 2 seconds. Spawning a Landslide pillar within Tectonic Spikes has a [20 – 30]% chance to spawn two instead. |
For Druids who specialize in earth-based damage, Earthbreaker enhances both consistency and burst potential without forcing a new playstyle. It strengthens what Landslide already excels at — heavy, repeated physical impact.
Yes, it’s tailored specifically for Druids who use Landslide as a main damage skill. If your build focuses on other Earth skills, the value will be limited.
It does, especially when you stack casts in one location. The extra pillars can noticeably increase burst damage in both boss and pack scenarios.
For Landslide Druids, absolutely. The added ranks, attack speed, and layered spike interaction make it strong in high-tier dungeons and sustained encounters.