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Sidhe Bindings fundamentally change Familiar. Instead of choosing a single elemental variant, casting Familiar now summons all three at once. That immediately increases elemental coverage and opens stronger synergy options for hybrid builds.
The gloves also extend Familiar’s duration and reduce its cooldown, while reducing its maximum charges. This tradeoff shifts the skill toward longer uptime with more impactful casts. The added bonuses to Primordial Binding, Familiar ranks, explosion size, and double-hit chance all scale your overall output in noticeable ways.
|
Attribute |
Effect Description |
|
+[1–2] to Primordial Binding |
Strengthens elemental synergy scaling |
|
+[18.5–27.5]% Chance for Familiars to Hit Twice |
Increases proc consistency and damage potential |
|
+[41.5–55.0]% Familiar Explosion Size |
Expands area coverage for each elemental detonation |
|
+[2–3] to Familiar |
Directly boosts Familiar’s base power |
|
Unique Effect |
Casting Familiar now Summons all three Elemental variants at once. Familiar’s duration is increased by [25 – 50]% and its Cooldown is reduced by 2 seconds, but its Maximum Charges are reduced by 1. |
In high-density content, summoning all three variants at once allows overlapping elemental explosions and status applications. In boss fights, the extended duration and cooldown reduction help maintain consistent elemental pressure.
If your Sorcerer build already revolves around Familiar and elemental interactions, Sidhe Bindings deepen that identity instead of just adding raw stats.
Yes, the Unique effect is centered entirely around Familiar. If your build doesn’t use the skill, the gloves lose most of their value.
It does, especially in situations where multiple elemental hits can overlap or apply separate effects. The combined elemental presence creates more consistent output in both packs and boss scenarios.
You lose one maximum charge, but the longer duration and shorter cooldown compensate by keeping Familiar active more consistently during combat.