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Yen’s Blessing is centered around skill flow. You gain extra Evade charges and strong Movement Speed, making it easier to reposition during combat. All Stats and Resource Generation help smooth out scaling and rotation consistency, while All Element Resistance adds defensive stability.
The real highlight is the Unique effect. Casting a Skill has a chance to trigger a Non-Mobility, Non-Ultimate Skill that is currently on Cooldown. Can only occur once every 8 seconds. This creates moments where abilities unexpectedly fire again, adding burst and flexibility without manual input.
Here’s the stat breakdown from the item:
|
Attribute |
Effect Description |
|
+3 Maximum Evade Charges |
More frequent repositioning and survivability |
|
+[16.0–25.0]% Movement Speed |
Faster movement across all content |
|
+[51–65] All Stats |
Broad scaling boost for damage and defense |
|
+[8.5–12.0]% Resource Generation |
Smoother rotation and skill uptime |
|
+[66–80] Resistance to All Elements |
Balanced mitigation in endgame |
|
Unique Effect |
Casting a Skill has a [40 – 60]% chance to trigger a Non-Mobility, Non-Ultimate Skill that is currently on Cooldowns. Can only occur once every 8 seconds. |
Because the effect can trigger different skills depending on what’s on cooldown, Yen’s Blessing works across multiple classes and builds. It adds extra value to skill-heavy setups.
No, it can be equipped by multiple classes. It’s especially useful for builds that rely on frequent skill casts and benefit from additional procs.
It’s chance-based, but since it can happen regularly within combat, it adds noticeable value over time, especially in longer fights.
Yes. The combination of mobility, resistances, and bonus skill triggers makes it a flexible option for high-tier dungeons and boss encounters.