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1$

1$

A FFXIV service for Leatherworker Power Leveling to achieve efficient crafting mastery.

FFXIV Leatherworker Boost

Carpenter is FFXIV’s wood crafter — the most versatile Disciple of the Hand in terms of output variety, producing bows and staves for physical ranged and caster jobs, crafting tools for multiple other Disciples of the Hand, housing furniture that sells year-round, and wooden accessories with no class restriction. At cap it’s one of the better jobs for sustained Gil income because housing demand doesn’t reset between patches the way combat gear does. Carpenter also unlocks Primal weapon desynthesis — a rare material source that operates entirely outside the normal crafting economy. Buy FFXIV Carpenter Boost and let Epiccarry’s Carpenter Leveling Carry handle the full crafting grind — your target level reached with job quests cleared if you need them.

Service Includes

  • Leatherworker leveled to your selected target level — up to the level 100 cap;
  • All Gil and crafting materials accumulated during the service retained on your account;
  • Job quests completed per selected expansion if the corresponding add-on is active.

This boost will be completed in Piloted mode.

Delivery Info

Estimated Start Time: 15 – 20 minutes;
Estimated Completion Time: flexible.

Additional Options

  • Shadowbringers Job Quests — all Leatherworker job quests from levels 70–80 completed;
  • Endwalker Job Quests — all Leatherworker job quests from levels 80–90 completed;
  • Dawntrail Job Quests — all Leatherworker job quests from levels 90–100 completed;
  • Add Extra Gil to My Order — selected amount of Gil delivered during the service;
  • Stream — watch your boost live via personal Twitch or YouTube stream link.

Requirements

Valid FFXIV account.
Leatherworker unlocked — speak to the Leatherworkers’ Guild receptionist in Ul’dah Steps of Thal (X:12.5, Y:8.9). MSQ completion required per level range:

  • Levels 1–50: A Realm Reborn MSQ
  • Levels 50–60: Heavensward MSQ
  • Levels 60–70: Stormblood MSQ
  • Levels 70–80: Shadowbringers MSQ
  • Levels 80–90: Endwalker MSQ
  • Levels 90–100: Dawntrail MSQ

Job quest level requirements: Leatherworker must be level 80+ for Shadowbringers job quests, level 90+ for Endwalker, level 100 for Dawntrail.

How it Works

Leatherworker levels through crafting skill rotations, Tradecraft Leves, Firmament contributions, and Custom Deliveries — hide and pelt materials source primarily through Botanist and hunt drops, keeping material costs manageable compared to metal-intensive crafting jobs. Our Leatherworker Boosting team selects the highest-yield activities per bracket and pushes your target level efficiently. Here’s how the service runs:

  1. Select your target level, any job quest add-ons, and complete your purchase;
  2. A support manager contacts you within 3–7 minutes to confirm scheduling, current Leatherworker level, and which job quests are already cleared;
  3. Your booster levels Leatherworker through the optimal combination of Tradecraft Leves, Firmament contributions, Crystarium Deliveries, and Custom Deliveries — advancing steadily to your target level with job quests completed per selected expansion. Select Stream to watch live via Twitch or YouTube;
  4. Target level confirmed on your account. Your manager closes the order with a delivery notification.

Schedule is yours to set — reach out any time if your availability changes. A review on Trustpilot when you’re done is always appreciated.

FFXIV Leatherworker Leveling Boost Rewards

Leatherworker covers two distinct combat gear markets simultaneously — scouting gear for Ninja and Reaper, and aiming gear for Bard, Machinist, and Dancer — plus the full gathering gear set for Botanist and Miner that resets in demand at every expansion. Gathering gear specifically is a consistent seller because every new expansion forces gatherers to upgrade their tools and armor to access new node tiers, and Leatherworker produces a significant portion of that set. Crafting tools for other Disciples of the Hand add a third revenue stream that moves independently of the combat patch cycle.

Level Range

Best EXP Sources

1–50

Tradecraft Leves in Ul’dah and Mor Dhona, basic synthesis

50–80

Ishgard Restoration (Firmament) — highest EXP-per-session across this range

80–90

Custom Deliveries, Studium Deliveries, Firmament continued

90–100

Custom Deliveries, Collectables turn-ins, Dawntrail Tradecraft Leves

Buy FFXIV Leatherworker Boost and arrive at your target level with full access to current-tier scouting, aiming, and gathering gear recipes — Market Board ready across multiple product categories from the moment the service completes.

FFXIV Leatherworker Boost FAQ

Why is Leatherworker particularly valuable for players who also run gathering jobs? 

Leatherworker produces the armor and tools for both Botanist and Miner — the two gathering jobs that supply materials to almost every other crafting job in the game. At each new expansion, gatherers need updated gear to access new node tiers, which creates a predictable demand spike for Leatherworker output at every major patch launch. Players who run Leatherworker alongside Botanist or Miner benefit from a direct material loop — hides gathered through Botanist convert into leather through Leatherworker synthesis — and can supply their own gathering gear upgrades without Market Board dependency.

What combat roles does Leatherworker gear cover at cap? 

At level 100, Leatherworker produces current-tier gear for scouting jobs (Ninja, Reaper) and aiming jobs (Bard, Machinist, Dancer) — two separate armor type markets with different stat priorities. Scouting gear focuses on Dexterity and speed stats for melee-range physical DPS, while aiming gear targets the same primary stat for ranged physical and flexible DPS jobs. Covering both armor types from a single crafting job makes Leatherworker’s Market Board reach significantly broader than single-role armor crafters like Armorer or Weaver.

Does Leatherworker produce tools for other crafting jobs? 

Yes — Leatherworker crafts tools for Carpenter among others, creating cross-job tool dependencies in the crafting ecosystem. Players building a full multi-crafter roster benefit from having Leatherworker at a high enough level to produce tools for their other crafting jobs rather than purchasing them from the Market Board. Tool demand is consistent year-round because crafters upgrade their tools at each expansion regardless of what the combat meta is doing.