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Each Ultimate Weapon is exchanged through a dedicated totem system — one totem per clear, one weapon per totem at each raid’s designated vendor. Every weapon carries visual effects exclusive to its Ultimate tier and synced substat values that make several of them BiS for their respective expansion’s level-synced content. The Dreadwyrm and Ultima Weapon sets are also a shortcut into the Anima Weapon chain — possessing a completed Zeta relic lets players skip the first Anima step entirely.
|
Weapon |
Raid |
Vendor |
IL |
|
Dreadwyrm Weapon |
The Unending Coil of Bahamut |
Eschina in Rhalgr’s Reach (X:13.8, Y:11.8) |
345 |
|
Ultima Weapon |
The Weapon’s Refrain |
Eschina in Rhalgr’s Reach (X:13.8, Y:11.8) |
375 |
|
Alexander Weapon |
The Epic of Alexander |
Bertana in Idyllshire (X:5.8, Y:5.2) |
475 |
|
Weapon of the Heavens |
Dragonsong’s Reprise |
Nesvaaz in Radz-at-Han (X:10.6, Y:10.0) |
605 |
|
Omega Weapon |
The Omega Protocol |
Nesvaaz in Radz-at-Han (X:10.6, Y:10.0) |
635 |
Buy FFXIV Ultimate Weapons Farm and collect whichever Ultimate Weapon designs your glamour collection needs — one clear per weapon, every title earned, no Party Finder progression required. Epiccarry handles every raid and delivers every totem exchange.
Yes — each Ultimate raid requires the expansion it’s set in to be registered on your FFXIV account. Dreadwyrm and Ultima Weapons require at least Stormblood, Alexander Weapons require Shadowbringers, Weapons of the Heavens require Endwalker, and Omega Weapons require Endwalker with Patch 6.X content access. FFXIV’s Complete Edition covers all current expansions in a single purchase, which is the simplest way to meet the ownership requirement across all five weapon sets.
Yes — selecting multiple weapons in the same order is the most cost-effective approach for players who want several sets. The booster team sequences raids from oldest to newest when possible, as some players need older raids cleared first for title collection purposes. Your manager confirms the preferred sequencing during the initial scheduling call and coordinates the full order so each raid runs in the correct order without scheduling gaps between them.
Ultimate Weapons are glamour pieces first and stat items second — their visual designs are permanently exclusive to each raid’s totem exchange with no Market Board listing and no alternative acquisition path. Several designs remain among the most visually striking weapons in the game years after their raids were released. Additionally, Dreadwyrm and Ultima Weapons at their respective item levels are BiS for level-synced content in those expansions — UCoB, UwU, and TEA all sync to their original item level caps, making the correct weapon choice at those caps a practical consideration for players who want to clear older Ultimates at intended difficulty.