The Dune: Awakening September roadmap has landed, and Update 1.5 is now out on all platforms as the game’s biggest version yet. It brings a full single-player mode, the conclusion to the Book One story, the Landsraad missions introduced in Chapter 3, and the console debut on PlayStation 5 and Xbox Series X|S.

Page updates
November 2, 2026
- Quick Summary: Dune Awakening September Update: The Dune: Awakening September roadmap shipped as Update 1.5, live on every platform, PC included, since September 17, 2026; the PS5 and Xbox Series X|S console launch followed on September 22, 2026.
- Beyond the September Update: Blood and Ice and the Polar Sink: Full cross-play is coming in January 2027, allowing players across supported platforms to play together.
October 17, 2026
- The El Sayldam: The Rain of Blood challenge concluded on October 5, 2026, after completing all milestones, including the 120 million kill stretch goal.
Quick Summary: Dune Awakening September Update
The Dune: Awakening September roadmap shipped as Update 1.5, live on every platform, PC included, since September 17, 2026; the PS5 and Xbox Series X|S console launch followed on September 22, 2026.
- Release date: Live on PC since September 17, 2026; PS5 and Xbox Series X|S console launch on September 22, 2026
- Single-player mode: The full survival campaign playable alone, with persistent Deep Desert maps and adjustable difficulty
- Book One finale: The last act of the story campaign shipped with this update
- PvE/PvP rework: PvP is now completely optional, and the Landsraad endgame runs on missions instead of resource turn-ins
- Beyond September: Blood and Ice, a free expansion with the Polar Sink survival map, launches December 1, 2026 on all platforms
What Is Dune: Awakening?

Dune: Awakening is an open-world survival RPG set in an alternate timeline where Paul Atreides never existed. You manage water and heat exposure, avoid sandworms, build bases, craft gear, and eventually get pulled into the political tug-of-war between the Great Houses.
Dune Awakening Console Release Date
Dune: Awakening launched on PlayStation 5 and Xbox Series X|S on September 22, 2026, while Update 1.5 had been live on PC since September 17, 2026. The console versions use a console-tailored UI and controls rather than a straight PC port.
Console players get two graphics modes: Performance Mode runs at 60fps at Dynamic 4K, and Quality Mode at 30fps at Dynamic 4K. PlayStation 5 Pro and Xbox Series X render at a higher native resolution in both modes and add enhanced visuals in Quality Mode.
Xbox players get the game with Xbox Game Pass and Play Anywhere, so progression carries over between Xbox consoles, the Microsoft Store PC version, the ROG Xbox Ally and Xbox Cloud Gaming. Game Pass members got the Deluxe or Ultimate Edition at 20% off. On PC, Dune: Awakening is Steam Deck verified and GeForce Now supported.
The physical PlayStation 5 edition is distributed by Bandai Namco Entertainment Europe across Europe, the Middle East, Africa, Australia and New Zealand, and by Solutions 2 GO across North and South America, while Spike Chunsoft publishes the digital and retail editions in Japan on October 29. Deluxe and Ultimate owners on console began their journey five days early, on September 17.
Single-Player Mode Explained

Update 1.5 adds a full single-player mode covering the entire game, all its content and all its features. On first boot you choose between single-player and multiplayer, and an existing multiplayer character cannot be transferred into single-player, so you create a new one.
Three preset difficulty levels are available, or full manual customization. The Deep Desert is fully available with all its content and challenges, but the map never resets and your buildings are never wiped, and the Coriolis Storm remains as a weather event that is less destructive and no longer kills you instantly. The Landsraad endgame simulates other players and other guilds, with cycles adapted to solo play, so the faction conflict keeps progressing even without your participation. The Exchange acts as a vendor with a large selection of items, and both Arrakeen and Harko Village can be visited. The Cartographer skill now extends your Fog of War reveal radius, and player start locations are limited to a smaller area for improved pacing.
Settings you can customize include sandstorm auto-spawn, resource harvesting rate multipliers, experience rate multipliers, base building piece limits, item durability, base decay rate, sandworm auto-spawn, Coriolis storm auto-spawn and what drops on death.
PC players can host a free self-hosted server for friends or a community, with up to 40 concurrent players, no ongoing fees, and you supply the machine, though the feature is still experimental. Self-hosting is demanding, requiring Windows Pro with Hyper-V, 20GB or more of memory and 100GB of SSD storage, so official servers, rented private servers or single-player are the easier routes.
Character-Centric Progression and Transfers

The update moves the game from a server-centric model to a character-centric one, making it easier to manage and move a character between eligible worlds. You manage all your characters from the main menu and choose where to deploy each one. Characters can move from official servers to eligible private or self-hosted worlds, but they cannot return to official servers afterwards — that move is one-way. Single-player characters are separate and cannot cross over later. Inventory, bank contents, Solari, saved bases and saved vehicles all transfer with the character.
Before you move anything, back up your base and vehicles, move valuables into your inventory or bank, and make sure your character is in Hagga Basin. Transfers run on a token system — one per account, refreshing every seven days — so plan around the cooldown.
Book One Story Finale
Update 1.5 shipped the conclusion to the Book One story, hours of story content that close the game's immersive and cinematic opening arc. The campaign rolled out in pieces: Chapter 2 added Act 3 and the first half of Act 4, Chapter 3 completed Act 4, and the September update delivered the final act.
PvE, PvP, and the Landsraad Overhaul

PvP is now completely optional and the entire game can be played PvE. The Deep Desert endgame has separate PvE and PvP instances, with the PvP instance carrying greater risk and greater rewards. Hagga Basin and Shipwrecks are PvE zones, so you can explore and farm without worrying about ambushes. PvP in the Deep Desert is riskier but pays a 2.5x resource yield.
The Landsraad faction-vs-faction endgame was rebuilt into a mission-driven framework that works equally well for multiplayer PvE and single-player. Resource turn-ins have been replaced by repeatable missions across combat, crafting, gathering, exploration and sabotage, with party sharing and a missions overview. Missions also cover dungeons and time trials and reward Solari, XP, faction standing and House Scrip, and completing "The Art of Making Friends" unlocks the system. You progress through twenty ranks from outsider to Atreides Envoy or Harkonnen Enforcer, unlocking powerful rewards, with ranks 6 through 19 advancing through Landsraad missions.
Specializations — Crafting, Gathering, Exploration, Combat and Sabotage — unlock through Spice Melange and affect crafting speed, inventory space and resource yields. Landsraad bonus rewards use Mnemonic Recollections, a daily charge system of 5 per day that stacks up to 35, so regular play is rewarded without forcing daily logins.
What's Changed Since Launch

Update 1.5 reworked the systems that cost players progress. You can save your base and recover your vehicles, upkeep taxes are gone entirely, and the death penalty is reduced. Destroyed vehicles can be restored with a vehicle backup tool for a small Solari cost, and the same tool relocates an intact vehicle on the same map. Base snapshots let you restore your build if it is damaged. Power still protects structures from weather decay, but the recurring tax system is scrapped.
New progression systems include Augmentations and Specializations, and action gameplay and combat, especially melee, have been refined. Update 1.5 added new locations — Smuggler's Run, Blushing Caverns, The Broodworks, Wreck of Tyche, The Old Quarry, Ruins of Tsimpo and Wind Pass — plus dynamic encounters, new contracts and a new in-game radio station. Earlier chapters added five Imperial Testing Stations plus a scalable one at the Old Quarry, along with Dual Blades and the Pyrocket. Quality-of-life work includes expanded bank storage, character re-customization, instanced loot and offline notifications. The Scattergun Rampage Enhancement augmentation can now be applied to Drillshot FK7 weapons as well as GRDA44 weapons.
Beyond the September Update: Blood and Ice and the Polar Sink

The next update is Blood and Ice, a free expansion launching December 1, 2026 on all platforms. It introduces the Polar Sink, an entirely new survival map with two biomes, the tundra and the ice cap, where you need to stay warm instead of fighting heat, and it adds around 35 hours of new progression, new vehicle modules, augments and specialization traits.
Full cross-play is coming in January 2027, allowing players across supported platforms to play together.
For anyone tracking the wider Dune universe, Dune: Part Three has a December 18 premiere date.
Live Now: Events and Login Rewards
- The El Sayldam: The Rain of Blood community challenge concluded on October 5, 2026, and all four milestones were reached; a 120 million stretch goal for the Asteroid Harvester Pistol swatch was also tied to the event. Unlocked rewards are distributed starting October 6, and you must log in by November 5 to have them delivered.
- Logging in between September 17 and October 22 grants a 6-piece Matron's Decor set for your home — a banner, two chairs, two tables and a carpet — found through your construction tool.
Check out more Dune: Awakening guides:
- Treadwheel vs Sandbike in Dune: Awakening: Stats, Handling & DLC Guide
- Dune: Awakening: Moving Base Guide & Comprehensive Building Manual
See also: Dune Awakening Crossplay: Who You Can Play With in 2026
Frequently Asked Questions
When is Dune Awakening coming to PS5 and Xbox Series X|S?
Dune: Awakening launched on PlayStation 5 and Xbox Series X|S on September 22, 2026. Update 1.5 had been live on PC since September 17, 2026.
Is Dune Awakening on Xbox Game Pass?
Yes. It became available with Xbox Game Pass on September 22, 2026.
Does Dune Awakening support Xbox Play Anywhere?
Yes. Progression carries over between Xbox consoles, the Microsoft Store PC version, the ROG Xbox Ally and Xbox Cloud Gaming.
Will Dune Awakening have crossplay between PS5, Xbox, and PC?
Cross-play between PC and PS5, and between PS5 and Xbox, was not enabled at launch. Funcom has said full cross-play is coming in January 2027.
Is Dune Awakening getting a single-player mode?
Yes, and it is live now. Update 1.5 added a full single-player mode that includes the entire game, all its content and all its features.
Can you play the entire Dune Awakening story solo?
Yes. Single-player mode includes the full campaign, and Update 1.5 shipped the final act that closes the Book One story arc.
How does single-player mode work in Dune Awakening?
It keeps the same story, NPCs and core survival systems as multiplayer but removes other players from the world, and adds persistent Deep Desert maps, permanent bases, adjustable difficulty and a simulated Landsraad.
Do bases and Deep Desert maps reset in Dune Awakening single-player mode?
No. The Deep Desert map never resets and your buildings are never wiped, and the Coriolis Storm remains as a less destructive weather event that no longer kills you instantly.
Can you disable sandworms in Dune Awakening single-player mode?
Yes. Single-player settings include sandworm auto-spawn and Coriolis storm auto-spawn toggles, alongside harvesting and XP multipliers, durability, base decay and death-drop rules.
What difficulty settings are available in Dune Awakening single-player and private servers?
Single-player offers three preset difficulty levels or full manual customization, covering sandstorms, harvesting rates, XP rates, base build limits, item durability, base decay rate, sandworm and storm auto-spawn, and what drops on death. Self-hosted servers have their own custom settings file.
Can single-player characters transfer to multiplayer servers in Dune Awakening?
No. Single-player characters are separate and cannot cross over into official, private or self-hosted multiplayer worlds.
How do character transfers work in Dune Awakening?
The game moved to a character-centric model: you manage characters from the main menu, choose where to deploy each one, and move eligible characters between supported worlds. Moves from official servers to private or self-hosted worlds are one-way, and transfers run on a token system of one per account that refreshes every seven days.
What transfers with your character in Dune Awakening?
Inventory, bank contents, Solari, saved bases and saved vehicles all transfer. Back up bases and vehicles, move valuables into your inventory or bank, and make sure the character is in Hagga Basin before you move.
Can you transfer from a private server back to an official server in Dune Awakening?
No. Characters can move from official servers to eligible private or self-hosted worlds but cannot return to official servers afterwards.
What is the Vehicle Backup Tool in Dune Awakening?
It restores a destroyed vehicle for a small Solari cost, and the same tool can relocate an intact vehicle elsewhere on the same map.
How does the Base Reconstruction Tool work in Dune Awakening?
Base snapshots let you save your build and restore it if it is damaged, so you don't lose major base progress.
What changed for PvP and PvE in Dune Awakening?
PvP is now completely optional and the whole game can be played PvE. The Deep Desert endgame has separate PvE and PvP instances, with PvP carrying greater risk and greater rewards.
How does the Landsraad system work after the September 2026 update?
Landsraad was rebuilt into a mission-driven framework: resource turn-ins were replaced by repeatable missions across combat, crafting, gathering, exploration and sabotage, with party sharing and a missions overview. You climb twenty ranks from outsider to Atreides Envoy or Harkonnen Enforcer.
What is included in the Dune Awakening Book One finale?
Update 1.5 shipped the final act of Book One, hours of story content that close the game's opening arc. Chapter 2 added Act 3 and the first half of Act 4, Chapter 3 completed Act 4, and the September update delivered the final act.
What is the Polar Cap update in Dune Awakening, and when is it coming out?
The next expansion is Blood and Ice, free on all platforms and launching December 1, 2026. It takes you to the Polar Sink, a new survival map with tundra and ice cap biomes built around staying warm in extreme cold.

Dina, the El Sayldam stretch goal was accomplished on October 01, 2026.
Sakyn, thanks, updating the post right now 😉