Path of Exile Patch 3.27: Keepers of the Flame marks a rare milestone in the game’s history—a direct sequel league that revisits and expands upon the original Breach mechanic introduced in 2016. With major gameplay additions, reworks, and system improvements, 3.27 is positioned as one of the most ambitious updates in recent memory.
The patch goes live on October 31st for the Americas and similar time zones, and on November 1st for regions like Australia and New Zealand. The official announcement livestream is scheduled for eight days prior to launch.
In this guide we’ll cover:
- Full breakdown of the Keepers of the Flame league mechanic and its encounter types
- The Genesis Tree progression system and how to grow and craft Grafts, currency, and Foulborn items
- Overview of Bloodline Ascendancies and the new dual-ascendancy structure
- Detailed changes to the Assassin ascendancy and its reworked core mechanics
- All new skill and support gems, including Wall of Force, Thunderstorm, and Conflagration
- Key balance changes, meta shifts, and nerfs to dominant builds from 3.26
- Reworked defensive layers and farming strategies, including Scarab and spell suppression changes
- Introduction of Uber Pinnacle bosses and the new Tier 17 endgame structure
- Overview of the asynchronous trade system and its economic implications
- Highlighted quality of life improvements, including mass gem level-ups and NPC bulk identification
- A speculative build spotlight using Ice Shot of Penetration, Fury Valve, and Wall of Force
- A refresher on core PoE mechanics crucial to effective gameplay
- What to watch for as the league progresses: meta trends, Foulborn discoveries, and Bloodline dominance

League Mechanic – Breach Rework, Encounters & Keepers of the Flame Gameplay
The core of the league is a modernized take on the classic Breach experience. The Breachlords have stabilized their connection to Wraeclast, leading to a full-scale invasion. Players will align with a monastic order, the Keepers of the Flame, to push back this otherworldly threat. The gameplay loop preserves the chaotic, monster-slaying spirit of the original but introduces new, structured encounters.
- Hive Defense: In some zones, players must defend the NPC Alith as she channels a powerful flame to destroy a nascent Breach hive, requiring them to hold off waves of enemies.
- Stabilized Breaches: The classic breach hand returns. Interacting with it opens an unstable breach. If enough monsters are slain quickly, the breach stabilizes, potentially summoning a new boss, Vruun, Marshal of Xesht. These encounters feature upgraded monsters and a clear user interface for tracking progress.
- Breach Hives: In the endgame, players can find entrances to massive, flesh-crafted cities in the sky. These are multi-stage raids into the Breachlords’ domain, where players face dense packs of monsters and may ultimately confront a Breachlord.
Genesis Tree & Graft Crafting – League Progression, Currency & Foul Uniques

The central reward and progression system is the Genesis Tree, an entity that features its own expandable Passive Skill Tree. By completing Breach encounters and collecting a resource called Graftblood, players can grow the tree to unlock powerful crafting capabilities. A major quality-of-life feature of this system is that the Genesis Tree can be respecced at any time, encouraging experimentation with different reward branches.
A key part of this system is a new equipment type called Grafts. These are otherworldly hands that fuse to the character’s body, providing passive stats and a selection of powerful skills. Up to two Grafts can be equipped. There are 16 different types, offering a wide range of utility, from damage to defense and crowd control.
| Graft Name | Effect Description | Status |
| Molten Xophgraft | Grants Heart of Flame: when below full Life, gains a protective buff that, when hit, triggers an explosive nova of fiery projectiles. | Confirmed |
| Erupting Xophgraft | Grants His Burning Message: erupts a series of fire geysers that leave flaming ground and fire mortars; Warcry triggers a second eruption. | Confirmed |
| Summoning Tulgraft | Grants The Great Avalanche: summons Breach Hiveborn minions on Offering skill use; converts their physical damage to cold, with a chance to apply Brittle. | Confirmed |
| Squalling Tulgraft | Grants Dance in the White: creates a homing cold tornado; on crits, it triggers nova-like bursts of icy projectiles. | Confirmed |
| Freezing Tulgraft | Grants Icicles: fires a nova of piercing cold projectiles; chains and pierces enemies. | Confirmed |
| Storming Eshgraft | Grants Wreathed in Light: calls down a ring of lightning bolts that create Radiant Ground, granting added lightning damage to allies. | Confirmed |
| Battering Uulgraft | Grants Return to Dust: targets Rare/Unique enemies with massive stone fists that erupt and stun, dealing high physical damage. | Confirmed |
| Fleshgraft | Grants Enervating Grasp: summons grasping hands with lightning orbs that detonate when approached, dealing damage and applying Sap. | Confirmed |
| Unknown Xophgraft | Unknown fire-themed Graft. No public skill name or description yet. | Unconfirmed |
| Unknown Tulgraft | Unknown cold-themed Graft. No public skill name or description yet. | Unconfirmed |
| Unknown Tulgraft | Another unrevealed cold-themed Graft. Distinct from Freezing/Squalling/Summoning variants. | Unconfirmed |
| Unknown Eshgraft | Unknown lightning-themed Graft. No public skill name or description yet. | Unconfirmed |
| Unknown Eshgraft | Another unrevealed lightning-themed Graft. | Unconfirmed |
| Unknown Uulgraft | Unknown physical-themed Graft. No public skill name or description yet. | Unconfirmed |
| Unknown Uulgraft | Another unrevealed physical-themed Graft. | Unconfirmed |
| Unknown Fleshgraft | Unknown type. Possibly defensive, utility, or hybrid-themed; no official details currently known. | Unconfirmed |
The Genesis Tree is a deep and versatile crafting engine with several distinct functions:
- Growing Items: The tree can be specialized to “grow” new Grafts, currency items, rare equipment, and unique items.
- Graft Crafting: The tree can produce “fleshy” versions of currency orbs that function like Augmentation, Regal, or Exalted Orbs, but can only be used on Grafts.
- “Foul” Currency: A new type of currency can be grown, such as a Foul Exalted Orb. This item behaves like a standard Exalted Orb but guarantees a higher-tier modifier by excluding many lower-tier rolls from the outcome pool.
- Targeted Rares: Similar to past crafting systems, the tree allows players to influence the outcome of grown rare items by increasing the chances for certain base types and modifiers.
- “Foul” Uniques: This is a groundbreaking new mechanic. The tree can produce “Foul” versions of existing unique items. This process mutates one or more of the item’s original modifiers into something new and unexpected. Examples shown include a Quill Rain that lost its projectile speed in exchange for increased area of effect, and another where the mana-on-hit was replaced with a modifier allowing bow attacks to be used even while lacking sufficient mana. This introduces a powerful form of item gambling with the potential to create truly build-enabling items.
Character Power Shifts – Bloodlines, Assassin Rework & Ascendancy Changes

Bloodline Ascendancies – New Class Combos & Unlock Conditions
Potentially the most impactful change is the introduction of 10 new Bloodline Ascendancies. These are secondary ascendancy classes unlocked by killing specific endgame bosses, and each Bloodline is tied to a particular boss, ensuring varied acquisition paths. A character’s eight standard ascendancy points are shared between their main ascendancy and their chosen Bloodline.
This forces a strategic choice, as many existing ascendancies have only four to six truly powerful nodes for a given build, leaving the final points as filler. Bloodlines allow these builds to branch out and pick up extremely powerful, specialized nodes instead. This trade-off system also elevates the strategic importance of Ascendancy-specific Forbidden Flame and Forbidden Flesh jewels, as they allow a character to “poach” a key notable from their main Ascendancy that they might have sacrificed to invest in a powerful Bloodline.
| Bloodline Name | Core Theme / Mechanics | Unlock Method | Status |
| Nameless Bloodline | Chaos-based power at heavy trade-offs. Allows equipping a 3rd ring in exchange for losing an amulet, belt, or all utility flasks. | Defeat The King in the Mists (Crux of Nothingness) | Confirmed |
| Oshabi Bloodline | Tied to Azmeri spirit beasts. Enhances Rage (Wild Bear), Elusive (Vivid Cat), and Unleash mechanics (Primal Owl). | Defeat Oshabi, Avatar of the Grove (Sacred Grove) | Confirmed |
| Chaos Bloodline | Corruption-focused. Empowers Vaal skills, reduces soul cost, and grants bonuses from multiple corrupted items. | Defeat The Trialmaster in an Ultimatum encounter | Confirmed |
| Aul Bloodline | Presumed crystal/mining-themed. No detailed mechanics available yet. | Defeat Aul, the Crystal King (Tier 16 Rare Map) | Unconfirmed |
| Lycia Bloodline | Presumed Scourge or herald-theme. No mechanics confirmed. | Defeat Lycia, Herald of the Scourge (Simulacrum T3 map) | Unconfirmed |
| Delirium Bloodline | Possibly delirium- or chaos-themed. Mechanics and passives unconfirmed. | Complete the Simulacrum map | Unconfirmed |
| Olroth Bloodline | Likely Expedition/runestone-focused. No confirmed effects. | Defeat Olroth, Origin of the Fall (Kalguur Expedition boss) | Unconfirmed |
| Catarina Bloodline | Presumed necromantic or Syndicate-based. Specific tree not revealed. | Defeat Catarina, Master of Undeath (Tier 17 boss) | Unconfirmed |
| Chayula Bloodline | Likely Breach-themed. No passives or notable structure currently available. | Defeat Chayula, Who Dreamt (Breachlord Domain) | Unconfirmed |
| Unknown Bloodline | Final Bloodline not yet revealed. May relate to a boss not currently listed in core content (e.g. Maven, Elder, Sirus, etc). | Defeat unknown (TBD) | Unconfirmed |
The Reworked Assassin Ascendancy
The Assassin ascendancy has received a comprehensive rework, consolidating its existing themes while introducing several powerful and build-enabling new mechanics.
- The Poison Rework: The core of the Assassin’s poison identity has been streamlined. The old Noxious Strike and Toxic Delivery notables have been largely combined into a single, powerful four-point node, Toxic Delivery. Positioned behind it is the transformative two-point node Infused Toxins, which grants “All damage from hits can Poison,” opening the door to tri-elemental poison attack builds and elemental poison spellcasters.
- Defensive Options: The rework introduces more robust defensive choices. Mistwalker, which grants Elusive on Critical Strike, has received a significant numerical buff to its Elusive effect. Shadowed Blood is a complex node providing immunity to damaging ailments and converts 40% of physical damage taken into life restoration over time, functioning similarly to the recoup mechanic, which makes it a powerhouse for builds utilizing Petrified Blood.
- Critical Strike Enhancements: Opportunistic is now a four-point notable offering conditional offense and defense. A new choice node offers either Knife in the Back (bonus crit chance vs. high-life enemies) or For the Jugular (bonus crit multi vs. high-life enemies).
- The Power Charge and Spell Crit Cluster: Unstable Infusion has been buffed for better power charge generation during the campaign. The most interesting new node is Mystical Infusion, which makes a spell’s base Critical Strike chance equal to that of the main hand weapon, enabling new Cast on Critical Strike archetypes.
New Skill & Support Gems – Conflagration, Wall of Force, and More

A collection of new gems is being introduced to create new build archetypes. Conflagration is a hit-based bow skill that causes ignites on explosion, suitable for elemental bow builds that rely on powerful, single ignites rather than stacking effects. For wand builds, the new Wall of Force skill creates a barrier that projectiles can collide with, which could solve the archetype’s long-standing single-target damage issues by enabling shotgunning effects.
Other new skills include:
- Kinetic Rain: A wand attack that covers the ground in unstable kinetic energy traps.
- Thunderstorm: A bow attack that creates a growing storm of wind and lightning.
- Kinetic Fusillade: An attack that creates hovering orbs of energy which chain between targets.
- Living Lightning Support: Animates elemental minions to augment clear speed.
- Wind Burst Support: Unleashes chaotic, ricocheting tornadoes with attacks.
- Kinetic Instability Support: Causes slain enemies to leave behind energy orbs.
Balance Changes & Meta Shifts – Ascendancy Nerfs, Buffs, and Skill Updates

Nerfs often receive greater attention because they directly impact established strategies. While numerous buffs are present in the Patch, their true power can be difficult to assess until the league is live. The nerfs, however, create immediate and clear shifts in the landscape.
Ascendancy Balance
- The Trickster: From Apex to Playable: The Trickster ascendancy has received significant nerfs, moving it from a dominant, S-tier choice to a more balanced, playable option. Its power level may now be comparable to an ascendancy like the Gladiator: functional, but not a superstar. Key changes include the removal of conditional attack/cast speed from Soul Drinker and spell suppression chance from Spellbreaker, and a rework of One Step Ahead to provide a floor to action speed rather than a buff. However, Heartstopper has been buffed to 50% mitigation.
- The Elementalist: Still a Premier Starter: The Elementalist remains an excellent choice despite a notable nerf to Legion of the Primordial, which now grants 50% increased effect of Golem buffs, down from 100%. The core strength of the Golem package remains intact, and the ascendancy’s highly concentrated power leaves flexible points available to invest in the new Bloodline system.
Skill Balance: The Fate of 3.26’s Top Performers
- The Fallen: The popular Blink Arrow/Mirror Arrow (BAMA) builds are likely no longer top-tier due to receiving both duration and damage nerfs. Volcanic Fissure of Snaking’s ability to reliably hit bosses multiple times has been changed, weakening it significantly. Bouncing Poisonous Concoction and Explosive Concoction are also projected to be weaker.
- System-Wide Buffs: Winter Orb has received a direct, unconditional buff to its firing frequency, making it a substantially stronger option, particularly for non-channeling playstyles.
Defensive & Farming Adjustments – Spell Suppression, Scarab Changes
- Spell Suppression: The damage prevented by Spell Suppression has been reduced from 50% to 40%.
- Map Modifier Effect: This nerf is offset by a subtle but profound change: many sources of “increased effect of map modifiers” on the Atlas Tree have been reduced. This lowers the damage ceiling of the deadliest monster hits.
- Farming Strategy Adjustments: It is no longer possible to stack more than one Cartography Scarab of Risk on a map. Furthermore, most farming strategies centered around Rogue Exiles are likely no longer viable due to reduced item quantity.
Endgame & Core System Overhauls

New Uber Pinnacle Bosses – Tier 17 Encounters & Unique Rewards
Three new Uber Pinnacle boss fights have been added, manifested from the memories of Zana. These new Uber encounters include the Incarnation of Fear, Incarnation of Neglect, and the new Incarnation of Dread. Access to these encounters will require fragments from Tier 17 maps. (Tier 17 maps are a new, ultra-difficult map tier that drops from other high-end content and are the primary source for these fragments.) The mechanics of the original fights have been dramatically altered to create a supreme challenge, and they will drop powerful and unique rewards, such as the Hallowed Monarch, a unique item focused on investing heavily into one or a few powerful minions.
Asynchronous Trade
The long-awaited asynchronous trade system is finally here. In Act 6, the NPC Foustus will now manage Merchant Tabs. Players can list items for sale, and other players can purchase them directly and instantly, even when the seller is offline.
Beyond being a major convenience, this system is expected to have a significant impact on the in-game economy. It should make bulk trading of low-value, high-volume items (such as essences, fossils, or fragments) much easier and could help stabilize their prices. Furthermore, it makes the game far more rewarding for players with limited online time, as they can continue to generate currency from their listed items while offline.
Key Quality of Life ImprovementsQoL Improvements – Respecs, Heist, Blight, and Crafting

- Heist rogues now start at their maximum level.
- Atlas Passive Tree respecs can now be purchased with gold. (Standard Passive Tree respecs still use refund points or Orbs of Regret.)
- Bestiary orbs are no longer needed; beasts can be itemized for free.
- A mass-identify option that does not require Scrolls of Wisdom is available at town NPCs.
- Opening one Blight chest now opens all others nearby.
- A single button to level up all ready skill gems at once has been added.
- Characters that die in Hardcore will now be moved to the softcore version of the current league, rather than to permanent Standard.
Featured Build Guide: Ice Shot of Penetration Mines
⚠️ Note: The following build concept is highly speculative and is not officially confirmed. It combines new and existing mechanics in ways that have not been tested in-game. Proceed with caution.
Core Mechanics
The foundation of this build lies in the unique interaction between the Ice Shot of Penetration skill gem, the Fury Valve unique amulet, and the use of mines. (Note that Ice Shot of Penetration is a Transfigured gem version of the base Ice Shot, featuring unique cone behavior.) When combined, the single projectile from Ice Shot hits its first target and then splits into multiple projectiles. When any of these projectiles strike an enemy or terrain, they create two perpendicular cones of cold damage. The primary source of damage comes from overlapping these cones. Placing the skill on mines allows for auto-targeting and strategic placement.
The Game-Changers in 3.27
- The New “Wall of Force” Skill: This gem creates a passable barrier that allied projectiles will collide with. The critical interaction is the collision. Every time an Ice Shot of Penetration projectile collides with an object, it generates its damaging cones. By placing multiple walls around a single boss, it becomes possible to create a massive number of overlapping AoE cones directly on the target, potentially multiplying the build’s single-target damage by a factor of 5 to 20.
- The Runegraft of Refraction: This new league-specific item grants “+1 Chain” and “Projectiles Fork.” It also has the line “Skills fire at most one projectile,” but there is a strong possibility that this downside will be completely bypassed by the unique wording of Ice Shot of Penetration when used with Fury Valve.
While these new interactions require testing, the build’s foundation remains incredibly solid. With the addition of Wall of Force for single-target and the potential for the Runegraft of Refraction to amplify clear speed, this build’s potential skyrockets.
Core Mechanics Every PoE Player Should Know – Scaling, Sockets, and Vendors

Path of Exile is a game of immense depth. For players engaging with the new Patch, understanding these core mechanics is crucial.
- The “Increased vs. More” Rule: The most critical concept for evaluating power. All sources of “increased” and “reduced” are additive. Every source of “more” and “less” is a separate, independent multiplier. “More” is almost always better.
- Item Fundamentals: Every item has an Item Level (viewed with Alt) that governs its potential modifiers and maximum number of sockets: 3 Sockets (iLvl 2+), 4 Sockets (iLvl 25+), 5 Sockets (iLvl 35+), and 6 Sockets (iLvl 50+).
- Understanding Item Modifiers: Modifiers on weapons can be “local” (affecting only the weapon) or “global” (affecting the character). For example, “% Increased Physical Damage” on a weapon is local, while “% Increased Elemental Damage” is global.
- Socketing, Linking, and Coloring: Support gems must be linked to active skills. Creating 6-links is very rare. To get difficult “off-colors” on an item, use the crafting bench, Tainted Chromatic Orbs on corrupted items, or the Jeweller’s Orb method.
- Endgame Atlas and Crafting: Kirac is the key to early Atlas progression. An item can have both a Searing Exarch and an Eater of Worlds implicit.
- Vendor Recipes of Note: Several recipes remain crucial. The most important is the physical damage weapon recipe (Weapon + Whetstone + Rustic Sash), which grants a weapon a ‘% increased Physical Damage’ modifier. The power of this modifier scales with the rarity of the Rustic Sash used, making it an essential tool for physical attack builds during the campaign. Others include useful recipes for creating specific resistance rings (Iron Ring + colored Skill Gem), Onyx Amulets (Amulet + one of each colored Gem), and +1 to gem level weapons.
PoE 3.27 Watchlist – Bloodline Builds, Foul Uniques & Trade Impacts
As the Keepers of the Flame league unfolds, several key areas will be worth watching closely to see how the meta develops. The community will be eagerly testing which Bloodline combinations prove to be the most powerful, potentially creating entirely new top-tier builds. The discovery of game-changing Foulborn Uniques will be a major focus, as a single mutated modifier could redefine the best-in-slot item for many archetypes. Finally, the long-term effects of the new asynchronous trade system on the early- and late-league economy will be a significant point of interest for all players.
Frequently Asked Questions
What is Path of Exile: Keepers of the Flame?
Keepers of the Flame is the Patch 3.27 challenge league in Path of Exile. It serves as a direct sequel to the original 2016 Breach league, introducing a reworked Breach mechanic, new crafting systems via the Genesis Tree, and the debut of Bloodline Ascendancy classes.
When does PoE Patch 3.27 release?
Path of Exile 3.27: Keepers of the Flame launches on October 31, 2025 in the Americas and November 1, 2025 in regions like Australia and New Zealand.
How do Bloodline Ascendancy classes work in 3.27?
Bloodline Ascendancies are secondary classes unlocked by defeating specific endgame bosses. Each grants powerful passive nodes and shares the character’s 8 ascendancy points with the main class. These open up new build paths on a character-by-character basis.
What is the Genesis Tree in PoE 3.27?
The Genesis Tree is a league-exclusive progression and crafting system. It allows players to unlock passive bonuses, grow new Grafts, generate league-specific currency like Foul Orbs, and mutate Foulborn Uniques.
What are Grafts and how many types are there?
Grafts are a new equipment type in Keepers of the Flame. Up to two can be equipped and they grant passive stats and unique skills. There are 16 confirmed types, including Battering Graft, Storming Graft, and Squalling Tool Graft.
Are there new Uber bosses in Patch 3.27?
Yes. PoE 3.27 introduces three new Uber Pinnacle bosses: the Incarnation of Fear, Incarnation of Neglect, and Incarnation of Dread. These require fragments from Tier 17 maps and offer exclusive rewards.
What is asynchronous trade in Path of Exile?
Asynchronous trade allows players to list items for sale using Merchant Tabs and enables instant transactions—even while offline. Introduced in Act 6 via the NPC Foustus, it streamlines bulk trading for currencies, maps, and crafting materials.
Which builds are impacted by 3.27 balance changes?
Popular builds like Blink Arrow/Mirror Arrow, Explosive Concoction, and Volcanic Fissure of Snaking received nerfs. Winter Orb was directly buffed. Trickster was heavily nerfed, while Elementalist remains a strong starter.
What is the best use of the Flame Armour Set in 3.27?
The Flame Armour Set is primarily cosmetic but synergizes thematically with builds focused on the Keepers challenge league’s fire-based Graft skills and unholy creation visuals tied to Breach infestations.
How does Windburst Support interact with Grafts?
Windburst Support causes attacks to launch chaotic tornadoes. When socketed into skills granted by Grafts like Squalling Tool Graft, it amplifies area damage and crowd control, particularly in dense breach hives.
What are Foulborn Uniques in Path of Exile 3.27?
Foulborn Uniques are mutated versions of existing unique items created via the Genesis Tree. They replace one or more original modifiers with new, unpredictable effects—some of which can be build-defining or meta-breaking.
How do Stabilized Breaches work in the Keepers of the Flame league?
Stabilized Breaches occur when players slay enough enemies inside an unstable breach. This can trigger the breach to stabilize and potentially summon new bosses like Vruun, Marshal of Xesht, offering high-tier rewards.
Can you respec the Genesis Tree in PoE 3.27?
Yes. The Genesis Tree offers full respec flexibility at any time. This allows players to experiment freely with crafting paths, reward nodes, and Graft specializations without permanent commitment.
What are Breach Hives in the new Path of Exile league?
Breach Hives are endgame raid-style encounters inside massive, flesh-crafted cities in the sky. They contain dense packs of breach monsters and culminate in fights with Breachlords, offering twisted rewards.
Which bosses unlock Bloodline Ascendancy classes in Patch 3.27?
Bloodlines are unlocked by defeating specific endgame bosses like The Trialmaster, Oshabi, Aul, Lycia, and The King in the Mists. Each boss grants access to a unique Bloodline class with distinct mechanics.
What is the Nameless Bloodline in PoE?
The Nameless Bloodline grants immense power at severe cost, such as allowing a third ring slot while disabling your amulet, belt, or flasks. It’s considered one of the most extreme high-risk, high-reward choices in 3.27
How does Wall of Force scale single-target damage?
Wall of Force creates a projectile-colliding barrier. When used with skills like Ice Shot of Penetration, each projectile collision generates additional cone hits, multiplying AoE damage on stationary targets like bosses.
How has Trickster been nerfed in PoE 3.27?
Trickster lost core power through nerfs to Soul Drinker, Spellbreaker, and One Step Ahead. While still viable, it no longer dominates the meta and is considered closer to mid-tier ascendancies like Gladiator.
What are fleshy currency items in the Genesis Tree?
Fleshy currency orbs mimic standard orbs like Regal or Exalted, but are exclusive to Grafts. They only apply to Graft equipment and are grown from tree branches focused on graft crafting or item evolution.
Can you use character by character basis builds with Bloodlines?
Yes. Because Bloodlines change based on boss unlocks, players often optimize on a character-by-character basis, tailoring each alt around specific Bloodline synergies or powerful Graft combinations for max efficiency.