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The MoP Classic Tier 16 Set Boost targets the final gear tier of Mists of Pandaria, where the 2-piece and 4-piece set bonuses are among the most significant power gains available to any spec in Phase 5. Every class has multiple spec-specific set names drawing from the same token pool, and the table below lists the full set roster so you can confirm which one applies to your character.
|
Class |
Tier 16 Set Name |
|
Death Knight |
Plate of Cyclopean Dread (Blood) / Battleplate of Cyclopean Dread (Frost, Unholy) |
|
Druid |
Regalia of the Shattered Vale (Balance) / Battlegear of the Shattered Vale (Feral) / Armor of the Shattered Vale (Guardian) / Vestments of the Shattered Vale (Restoration) |
|
Hunter |
|
|
Mage |
|
|
Monk |
Armor of Seven Sacred Seals (Brewmaster) / Vestments of Seven Sacred Seals (Mistweaver) / Battlegear of Seven Sacred Seals (Windwalker) |
|
Paladin |
Vestments of Winged Triumph (Holy) / Plate of Winged Triumph (Protection) / Battlegear of Winged Triumph (Retribution) |
|
Priest |
Vestments of Ternion Glory (Discipline, Holy) / Regalia of Ternion Glory (Shadow) |
|
Rogue |
|
|
Shaman |
Celestial Harmony Regalia (Elemental) / Celestial Harmony Battlegear (Enhancement) / Celestial Harmony Vestment (Restoration) |
|
Warlock |
|
|
Warrior |
Battleplate of the Prehistoric Marauder (Arms, Fury) / Plate of the Prehistoric Marauder (Protection) |
The Heroic difficulty option at 566 ilvl is the practical stat ceiling for Tier 16 outside of Warforged variants. While the set bonus effects are identical between Normal and Heroic, the 13 item level difference translates into a meaningful secondary stat increase across all four pieces simultaneously, which compounds into a noticeable performance improvement over the full raid session. For players already active in Heroic Siege of Orgrimmar progression, the Heroic option is the correct target. Normal is the recommended starting point for characters entering Phase 5 fresh.
The bosses are guaranteed, but the token drops are not. Six bosses in Siege of Orgrimmar can drop Tier 16 tokens, and each runs on a shared loot table across every eligible class in the raid. Running both Normal and Heroic each week doubles the attempts, but token drop rates are not 100%, and some pieces are gated behind bosses that appear later in the raid’s boss order. The four-week estimate accounts for realistic drop variance across the full set rather than assuming all four pieces land in the first two resets.
Yes. The manager confirms which pieces you already own during the initial contact, and the service covers only the remaining slots. If you have two pieces from your own clears, we target only the missing two and adjust the estimated completion time accordingly. Any progress you have already made counts toward the service without starting over.
Yes. Normal and Heroic difficulty in MoP Classic operate on entirely separate weekly lockouts, meaning your character can complete both in the same reset week without one blocking the other. Our team schedules both clears within the same weekly window when possible, which effectively doubles the number of token drop opportunities your character receives per reset compared to running only one difficulty.