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Raven-Touched gear has been warped by Tangmazu, the Raven Trickster, and the shard is the item that passes that warp on to a Helmet. Our PoE 2 Raven-Touched Shard Boosting delivers it, and you can read the Augment property by property in the table below.
|
Affix |
Gameplay Effect |
|
Helmets: Raven-Touched |
The Helmet becomes Raven-Touched and can take one Notable Passive Skill instilled at the Withered Willow, which adds one more Notable to your build |
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Socket-bound |
The shard stays in its socket for good, since it cannot be retrieved or replaced |
|
Limited to: 1 |
A character can use a single Raven-Touched Shard |
|
Requires Level 60 |
The shard lists level 60 as the requirement for your character |
Hunting the shard yourself means building up to a Delirium pinnacle fight and then repeating it until a copy falls. Our PoE 2 Raven-Touched Shard Carry Service condenses that into one trade, and your Helmet is ready for its Notable the moment the shard goes in.
Buy PoE 2 Raven-Touched Shard Boost if your build wants one more Notable Passive Skill and the boss behind it can wait. Check out, and the shard heads to your party within minutes.
No. The trade puts the shard in your inventory, and you place it into an empty Augment Socket in a Helmet yourself. Helmets are the only gear this shard supports, which makes a Helmet with a free socket the one thing to prepare before the trade.
Items that are already instillable do not gain an additional instillment from becoming Raven-Touched. Check your Helmet before you socket the shard, because an instillable Helmet stays at the one instillment it already has, and a different Helmet may serve the shard better.
The fight starts with a Raven’s Reflection, a key that Simulacrum runs can award. Bring it to the Mirror in the Withered Willow to open the way to Tangmazu. Everything before that mirror, from the Simulacrum to the key, is the part our trade lets you skip.