Destiny 2 โ€œEpisode: Heresyโ€ Chess Puzzle Event Guide

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Alright Guardians, settle in! Get ready for a super-secret community mission that unfolded in Destiny 2’s Episode: Heresy. This wasn’t just a quirky chess game (though it had that!). It was a large, multi-part Alternate Reality Game (ARG) intentionally designed by Bungie to be solved collaboratively by the community ahead of the Edge of Fate expansion reveal in May 2025. The good news? The mystery has been solved, the rewards are known, and you can still dive in to experience it!

Tackling this puzzle is totally worth your time, as you can snag some sweet Adept weapons, exclusive collectibles, and uncover juicy new lore. It was a genuinely fun challenge for the community, and you can enjoy it now at your own pace!

Here’s the lowdown on how to navigate this mind-bending event:

Getting Started: Accessing the Chess Puzzle

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The entry point to this whole mysterious event is hidden away!

  1. To kick things off, head over to Eris Mornโ€™s cozy apartment in the Last City. You can access this familiar room via the Last City destination map node.
  2. Look for that spooky interdimensional slit near the back (only accessible if the main story campaign is completed โ€“ so remember to finish that first!).
  3. Once inside Erisโ€™s private space, take a little hop down beneath her… creative space… and you’ll find a brand new chess set on a table. It might look a little weird tucked away here, but this is where the magic happens!
  4. Interacting with the ‘Pick up the king’ option will whisk you away directly into a mysterious dimension: the Unknown Antechamber activity.
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Prerequisite: Collecting the 60 Chess Pieces

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Before you can tackle the main puzzles in the Unknown Antechamber, there’s a prerequisite! To unlock the “Middlegame” phase (the 27 chess puzzles), you first needed to collect 60 hidden “Chess Piece” collectibles scattered throughout various destinations in the game (including Erisโ€™s flat, the Tower, EDZ, Europa, and the Nether areas from Episode: Heresy). Getting through that scavenger hunt might have taken players a few hours!

  • Note: While the community race to find these pieces is long over, you must still collect all 60 pieces on your character to unlock the main Middlegame puzzles in the Unknown Antechamber. Alternatively, you can bypass this requirement and access the puzzles by joining a fireteam with someone who has already collected all 60 pieces on their character.

Middlegame: Solving the 27 Chess Challenges

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Once you’ve collected the 60 pieces (or joined a fireteam with someone who has), interacting with the chessboard in Eris’s space will drop you into the Unknown Antechamber in “Middlegame” mode. This is the first major hurdle โ€“ a series of 27 unique chess puzzles to solve directly on a giant chessboard within Destiny 2, tied to the hidden “En Passant” Triumph!

On the Chessboard:

Welcome to the giant chessboard dimension! This place works a bit differently than your standard game. The board itself is conveniently marked with coordinates, A through H horizontally and 1 through 8 vertically. This helps make sense of where everything goes and follow instructions.

Around the edge of the board, you’ll see various glowing pedestals (also called pillar nodes). These represent different chess pieces (Rook, Knight, Pawn, Queen, Bishop) and special actions (Take, Delete).

  • Standing on a piece’s pedestal lets you “spawn” or “move” that piece. Simply aim and shoot the target square using its coordinates, and the chosen piece will appear or move there.
  • The aim for each puzzle is essentially a “checkmate-in-one” scenario. You must place a combination of white chess pieces so that White will deliver checkmate to Black on the next move, without putting your own king in check. That’s the whole reason for this setup!
  • Uniquely, there are also special nodes:
    • “Deletion”: Go to this pedestal to remove a specific piece from the board by shooting its square. Sometimes clearing space is necessary!
    • “Take”: Interacting with this pedestal and shooting a square occupied by a black enemy piece will convert it into a white allied piece instead of just removing it.
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You have a limited pool of 60 piece “uses” total across all 27 rounds, so keeping track of how many moves are left for each piece type (shown on the pedestal) is theoretically part of the puzzle, but with 60 pieces for 27 relatively simple placements/actions, it’s usually not a major restriction.

Don’t fret if you mess up โ€“ there’s a book pedestal to fully reset the puzzle from the beginning if you hit an issue, and a green glowing button pedestal to undo your previous action. These challenges donโ€™t come around often in Destiny, so enjoy the process and don’t be afraid to experiment on the board โ€“ if you make a mistake, you can always undo moves or reset the puzzle! A precision weapon like a Scout Rifle can help ensure you only shoot the square you intend to. Just run over to the pedestal and take your shot!

Each puzzle solved grants a success banner (โ€œAbsolute Pinโ€ appears on-screen), and completing certain milestones might even reward you with Episode: Heresy weapons (with Adept versions available at specific points).

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Solving the 27 Puzzles:

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Alright, Guardians, let’s get these checkmates sorted! Each solution requires standing on the correct piece/action pedestal and shooting the specified coordinate. The puzzles appear one after the other as you complete them. We hope you enjoy working through them!

Here are the steps in the correct order for all 27 puzzles (stand on the correct piece/action pedestal and shoot the specified square):

1 Pawn E6
2 Rook H8
3 Pawn E5 Absolute pin!
4 Pawn, Pawn, Knight E4, F4, D4
5 Knight, Pawn D5, E6
6 Pawn D1
7 Pawn, Pawn, Knight, Bishop F4, D7, G7, G5 Absolute pin!
8 Rook, Knight D2, C6 Destiny 2 coordinates!
9 Delete Knight F6
10 Pawn, Knight, Bishop E4, D7, F5 Absolute pin!
11 Pawn, Pawn, Pawn C6, D7, E6 Absolute pin!
12 Take Bishop E4 Take the bish!
13 Bishop E5
14 Pawn, Pawn, Knight B7, F7, H8 Absolute pin! Marvelous!
15 Knight, Knight D7, E7
16 Delete Pawn, Knight F2, F2 A nice one!
17 Take Bishop, Take Bishop C3, F6
18 Bishop, Knight, Knight C5, D3, F5
19 Delete Bishop, Delete Bishop D7, E2 Absolute pin! Lovely!
20 Bishop E8
21 Bishop E2
22 Knight E5 Some knight malarkey!
23 Knight E3 Going good!
24 Knight, Knight, Pawn, Pawn, Delete Knight C4, H3, B7, B6, D5 Absolute pin!
25 Rook, Delete Queen, Take Knight, Queen, Delete Pawn E2, E4, F5, D7, H4 Excellent!
26 Knight, Bishop, Queen B4, D5, E7 Getting really close now!
27 Take Knight, Take Knight, Take Knight, Take Knight C4, D6, E3, F5

Upon successfully completing all 27 puzzles, Guardians report receiving Adept weapons as a reward. Shiny! That’s a great reason to give it a go!

Endgame: The Community Puzzle & A.I.O.N. Archives

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Finishing the 27 Middlegame puzzles unlocks the next stage of this mystery! The Unknown Antechamber activity shifts into “Endgame” mode.

The Watery Font and Data Collection

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In the Endgame space, look for a new interactive point โ€“ the “Take” pillar transforms into a glowing, water-filled font (basin) on the side of the board! Interacting with this bowl of water lets you โ€œpeer intoโ€ a vision: the game shows a unique chessboard arrangement with pieces displayed (sometimes with a colored highlight), then the pieces fade, leaving only their symbols drawn on the squares.

At the same time, a unique four-digit code labeled โ€œSignalโ€ appears as a buff on the left side of your screen (e.g., x1298 or 404). This indicates the puzzle has entered a community phase: each player interacting with the water basin gets a different chess pattern and code. The task is no longer a typical in-game action โ€“ it’s about sharing and compiling these codes and chess patterns globally!

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The A.I.O.N. Archives Web Console and FEN Puzzle

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The Destiny community quickly rallied and discovered the water-basin chess positions contained hidden data. By gathering many playersโ€™ board images and codes, they realized these patterns could be stitched together into a giant mosaic which ultimately formed a QR code. Scanning this QR code directed players to a secret, Bungie-created ARG website: the A.I.O.N. (Apollo Intertemporal Observation Network) console (also called the A.I.O.N. Archives terminal). It’s quite the weird and wonderful step!

Accessing this retro-style web console feels like stepping into a mysterious terminal. This is where the community came together to process the data found in-game, adding another layer to the challenge and making things even more fun!

Exploring Lore: On the website, you can try typing in certain three-digit numbers (like 001 up to 0203) to uncover snippets of lore pages and cryptic messages, potentially hinting at upcoming events or story details (like the ‘Apollo Intertemporal’ reference tied into the Edge of Fate reveal!). It’s a great reason to poke around! A list of discovered commands is often compiled by the community โ€“ definitely worth a read!

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Experimental Input (Using Your Data): The real meat of this section involves using the 11104 command to access an experimental database mode.

  1. Go to the A.I.O.N. Archives website (found by scanning the QR code from the community compilation efforts).
  2. On the console, enter the command 11104.
  3. You’ll be prompted for a signal code. This is the numerical code you received from the watery font in-game (e.g., 1298 or 044). Input your 4-digit signal here (add leading zeros if needed, e.g., 0404).
  4. The console will then prompt you to โ€œPaste Experiment Code.โ€ This refers to the specific chessboard layout you saw in the water vision, encoded in FEN (Forsyth-Edwards Notation). FEN is a standard chess code for describing board layouts.
  5. To get your FEN code, you’ll need to recreate the pattern of pieces you saw in your water vision on an online FEN viewer tool (several exist if you search for ‘chess fen viewer’). Replicate the white and black pieces exactly as seen in your vision.
  6. Once replicated, the online tool will generate a FEN string (a long code describing the board state). Copy this FEN string (be careful not to include any extra info the viewer might add, like turn numbers or castling rights!).
  7. Paste the generated FEN string into the A.I.O.N. console when prompted for the ‘experiment code’.
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Processing the Data: The console will process the data (your signal code + FEN string), potentially yielding various intriguing messages (‘Compressed data’, ‘quantum spin fail’, ‘data found’, etc.). Bungie had set up thousands of these signal codes (0001-4096), each with a unique output when its FEN was submitted.

Community Collaboration: Since the goal was a massive data collection and analysis effort, players around the globe shared their findings (their numerical code and the corresponding FEN) in community hubs like Reddit. This collective effort confirmed that the terminal was working and accepting the data, and allowed puzzle solvers to analyze the combined outputs. Exploring the data shared by others (by inputting their codes and FENs into the A.I.O.N. console) also revealed different messages and contributed to the overall understanding of the puzzles. The community really came together for this one, showing a lot of love for the mystery! If you encounter an issue or can’t make sense of something, chances are a friend in the community has figured it out!

Hidden Reward: During the communityโ€™s systematic data entry, a free hidden reward was discovered! One of the console outputs included a Bungie redemption code for the “Secret Signal” emblem. This code is JGN-PX4-DFN and can be redeemed on Bungie’s code redemption website by anyone, confirming that solving pieces of the web puzzle would yield real in-game items!

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Resolution and Rewards: The Finale of the ARG

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This End Game phase was an intense, round-the-clock community challenge! While the community collected a massive amount of data over many hours, the full implications and next steps took dedicated puzzle solvers time to figure out.

Cracking the Final Code

Over roughly 36 hours of nonstop collaboration (from April 30 to May 1, 2025), players collected and decoded all the data from the A.I.O.N. Archives, ultimately deriving a single โ€œfinal answerโ€ โ€“ a specific configuration of chess pieces to place on the board in-game. This final layout was a complex arrangement of numerous pieces (including seven Queens, seven Rooks, seven Bishops, seven Knights, and seven Pawns in particular squares!).

Offering the Answer In-Game

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Once the community was confident in the final board layout derived from the ARG, groups in-game tested it out. Back on the physical chessboard in the Unknown Antechamber (in Endgame mode), a new prompt appears at the book console used for resetting: “Offer Your Answer”.

Entering the correct final board layout using the piece pedestals and coordinates triggers the grand payoff! All the braziers around the chessboard ignite simultaneously, a message proclaims success, and the water basin glows with a new prompt (โ€œThe water reveals allโ€ฆโ€).

The Lore and the Loot!

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Activating the glowing water font after submitting the correct answer triggers a special, secret cutscene! This cinematic reveals important lore about the Nine and the Apollo Intertemporal Observation Network (A.I.O.N.), clearly tying into Destinyโ€™s next chapter.

After the cutscene, a reward chest called โ€œRiches of the Cleverโ€ appears at the end of the room. Opening this chest grants a haul of exclusive collectibles and high-value materials:

  • The Umbral Rumble shader
  • The Deinterlace Exotic ship
  • The Enigmatology emblem
  • High-value materials like Ascendant Shards, Strange Coins, and an Exotic Cipher.
  • “Curio of the Nine” items (likely lore related).

The “En Passant” triumph is now fully completed for players, and a new lore book (detailing the Drifterโ€™s travels during Heresy) is unlocked for lore enthusiasts.

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Event Status and Accessibility

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The Episode: Heresy chess ARG event has now been fully solved and concluded from a narrative standpoint. However, the chessboard activity remains playable in Destiny 2 (at least for now). This means new or returning players who missed the live community solve can still collect the pieces (if needed), solve the 27 Middlegame puzzles, unlock the Endgame, learn about the A.I.O.N. Archives, experience the cutscene, and earn all the rewards mentioned above at their own pace. It’s likely Bungie may leave it accessible throughout the rest of Episode: Heresy or even the current year, similar to past secret missions.

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So there you have it! A breakdown of the Destiny 2 Chess Event puzzle. Start by getting access and completing the 27 in-game boards (Middlegame) to snag those rewards and unlock the community challenge phase (Endgame). Then, grab your unique code and board layout from the watery font, understand how the A.I.O.N. Archives worked as a community puzzle, and finally, offer the collective’s determined final solution in-game to witness the finale cutscene and claim your exclusive loot from the Riches of the Clever chest! This was a wild ride and a true community effort, showcasing the dedication of Guardians solving a complex mystery together. Happy puzzling, Guardians!

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Dina
Has a passion for turning tangled topics into clean explanations that actually make sense. She believes any subject can be interesting โ€” if you cut the fluff and add a little spark. With a knack for clarity (and the occasional well-placed metaphor), she helps readers feel smart without making them yawn. Basically, if itโ€™s confusing, sheโ€™ll fix it.
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What exactly was the Destiny 2 “Episode: Heresy” Chess Puzzle Event, and why was it significant?

The Destiny 2 “Episode: Heresy” Chess Puzzle Event was far more than just a simple in-game activity involving chess mechanics. It was meticulously designed by Bungie as a comprehensive, multi-part Alternate Reality Game (ARG) specifically intended for the Destiny 2 community to solve collaboratively. Its significance lies in its purpose: it wasn’t just for rewards, but was a carefully crafted mystery designed to be tackled by players globally ahead of the major Edge of Fate expansion reveal scheduled for May 2025. It integrated in-game challenges with out-of-game investigation and data collection, serving as both a narrative experience tied into the lore of Episode: Heresy and a community-wide challenge.

Where is the initial point within Destiny 2 where I need to go to start engaging with this event?

To embark on this mysterious event, your journey begins in a specific and rather private location within the game world: Eris Mornโ€™s apartment in the Last City. You can access this personal instance by simply selecting the Last City destination node on your game map. Unlike public social spaces, this is a unique instance you load into, where the secrets related to the chess puzzle are hidden away.

Are there any specific requirements I must fulfill in my game progression before I can even find the starting point for the Chess Puzzle event?

Yes, there is one critical prerequisite mentioned in the guide. The entry point that teleports you into the actual puzzle dimension is described as a “spooky interdimensional slit” located near the back of Eris Morn’s apartment. This particular access point is restricted and will only become interactable and accessible to players who have completed the main story campaign of Destiny 2. Therefore, finishing the core narrative is a necessary step before you can even discover the location of the interactive chess set.

Once I’m inside Eris’s apartment and have met the campaign requirement, how do I actually trigger entry into the puzzle activity itself?

Having successfully entered Erisโ€™s private space within the Last City and completed the main story campaign, you need to visually locate the newly added interactive element: a chess set placed on a table. The guide indicates its position is found by dropping down beneath Erisโ€™s “creative space.” Once you find this chess set, approach it and interact with the prompt that appears. The guide specifically mentions interacting with the option to โ€œPick up the king.โ€ Selecting this interaction on the chess set will instantaneously transition you out of Eris’s apartment and transport you directly into the mysterious dimension known as the Unknown Antechamber activity, which is where the puzzle-solving takes place.

Is there something I absolutely must do before I can attempt the main 27 chess puzzles within the Unknown Antechamber?

Indeed, there is a significant gating prerequisite for what the guide calls the “Middlegame” phase, which encompasses the core 27 chess puzzles. To unlock these challenges, your character must first collect 60 specific “Chess Piece” collectibles. These pieces were initially part of a community-wide scavenger hunt and are scattered across various locations within Destiny 2, including Erisโ€™s flat, the Tower, the EDZ, Europa, and the Nether areas introduced during Episode: Heresy. While the intense race to find these is over, you still need to personally collect all 60 on your character’s profile to access the puzzles normally.

What if I haven’t personally gone through the process of collecting all 60 Chess Pieces on my character? Can I still get into the main puzzles?

Fortunately, the guide offers an alternative method if you haven’t completed the collection of all 60 Chess Pieces yourself. You can bypass this individual requirement by simply joining a fireteam with another player who has successfully collected all 60 pieces on their character. Being in a fireteam with someone who meets this prerequisite allows you, even if your own collection is incomplete, to interact with the chessboard in Eris’s apartment and enter the Unknown Antechamber activity directly into the “Middlegame” mode alongside them.

The guide refers to a “Middlegame” phase. What does this part of the event involve?

The “Middlegame” is identified as the initial primary puzzle phase within the Unknown Antechamber, which becomes accessible after fulfilling the 60-piece collection requirement or joining a qualifying fireteam. This phase focuses entirely on solving a sequence of 27 distinct chess puzzles. These challenges are presented directly on the giant, interactive chessboard within this mysterious dimension. Successfully completing all 27 of these specific puzzles is a key step in the event’s progression and is necessary for the completion of the hidden “En Passant” Triumph.

How does the actual process of solving the chess puzzles on the giant board in the Unknown Antechamber work? What are the core mechanics players use?

The giant chessboard in the Unknown Antechamber is a unique interactive environment. The board itself is clearly laid out with standard chess coordinates, marked A through H horizontally and 1 through 8 vertically, making it easy to reference squares. Around the board’s periphery are various glowing pedestals. These pedestals act as nodes representing the different white chess pieces you can utilize (Rook, Knight, Pawn, Queen, Bishop) as well as special actions like “Take” and “Delete.” To interact, you stand on the pedestal corresponding to the piece or action you want to perform. Then, you aim your character’s view and “shoot” the specific coordinate square on the giant board where you want to place the piece or apply the action. The objective for each of the 27 puzzles is fundamentally a “checkmate-in-one” scenario: you must strategically place or use white pieces such that White will deliver a checkmate to Black on their very next theoretical move, while simultaneously ensuring that your own King piece is not put into check by Black’s current setup or your actions.

What special actions, like “Deletion” and “Take,” are available on the giant chessboard, and how are they used?

In addition to placing pieces, the giant chessboard provides pedestals for special manipulations. The “Deletion” pedestal allows you to remove any piece currently on the board, white or black. To use this, you simply stand on the Deletion pedestal and accurately shoot the square occupied by the piece you wish to remove. This can be helpful for clearing space or correcting misplacements. The “Take” pedestal operates differently than a standard capture. Instead of just removing an enemy piece, standing on the Take pedestal and shooting a square occupied by a black enemy piece will convert that piece into an allied white piece under your control. This action is crucial in some puzzles, turning enemy threats into friendly assets.

If I make a mistake while trying to solve one of the chess puzzles, what tools or options does the game provide to help me recover?

The event is designed to allow for experimentation and correction. The guide highlights two useful tools on the giant chessboard. There is a specific book pedestal available; interacting with this pedestal will fully reset the current puzzle back to its original starting arrangement, allowing you to completely restart if you find yourself in an unsolvable state or want to try a different approach from the beginning. Furthermore, there is a glowing green button pedestal which functions as an undo mechanic. Interacting with this green button will revert only your single most recent action, providing a quick way to correct small errors without having to restart the entire puzzle. The guide encourages players to enjoy the process and not fear making mistakes, suggesting these tools make experimentation feasible. It also recommends using a precision weapon, like a Scout Rifle, to ensure you accurately hit the intended square when aiming from the pedestals.

How do I know when I’ve successfully completed a Middlegame chess puzzle, and are there any rewards given before finishing all 27?

When you correctly solve one of the 27 Middlegame chess puzzles, the game provides clear confirmation. You will see a distinctive success banner pop up on your screen, often displaying messages like โ€œAbsolute Pin.โ€ Yes, the guide confirms that you can earn rewards before completing the entire set of 27 puzzles. By reaching certain milestones or completion points within the sequence of challenges, you will be rewarded with Episode: Heresy weapons. The guide also specifically notes that Adept versions of these weapons become available at designated points as you progress through and solve more of the puzzles, serving as progressive rewards for your efforts.

After I’ve successfully finished all 27 of the Middlegame puzzles, what is the next step in the event?

Completing the entire sequence of 27 Middlegame chess challenges signifies the conclusion of the first major puzzle phase. Upon solving the final puzzle, the Unknown Antechamber activity undergoes a transition. The guide states that the space “shifts” into “Endgame” mode. This transition unlocks new interactive elements and functionalities within the same activity space, specifically setting the stage for the collaborative community-based puzzle phase of the event.

What is the “Watery Font” that appears in the Endgame phase, and what role does it play in the event?

Once you reach Endgame mode, a notable change occurs on the side of the giant chessboard: the “Take” pillar transforms into a glowing, water-filled font or basin. This font is a critical interactive point for the next stage. Interacting with this basin allows you to “peer into” a unique vision. The game will display a specific, randomly assigned chessboard arrangement featuring pieces. These pieces will then visually fade, leaving only their symbolic representations drawn on the squares. Simultaneously, a unique four-digit code, labeled “Signal,” will appear as a temporary buff on the left side of your screen (e.g., x1298, 404). This unique vision and accompanying code signal the beginning of the community-driven phase, where each player contributes individual pieces of data (their unique board pattern and code) that must be shared and compiled globally.

What is the A.I.O.N. Archives, and how did the Destiny community manage to find and access it?

The A.I.O.N. Archives, which stands for Apollo Intertemporal Observation Network, is a secret ARG website created by Bungie specifically for this event. It was designed as a retro-style web console terminal, adding a layer of mystery and technical investigation. The community’s discovery of this site was a testament to their collaborative power. By diligently gathering and sharing the many different unique chessboard patterns players saw in their watery font visions from the in-game Endgame activity, they realized these individual images could be stitched together. This collective effort formed a large mosaic that, upon completion, was discovered to be a scannable QR code. Scanning this QR code using a phone or other device led players directly to the hidden A.I.O.N. Archives website, bridging the gap between the in-game puzzles and the external ARG component.

How did players use the A.I.O.N. Archives website as part of the puzzle-solving process?

The A.I.O.N. Archives website served as a vital tool for processing the data collected in-game and advancing the mystery. Players could interact with the console using text commands. Typing in specific three-digit numbers (like 001 through 0203) often revealed snippets of lore pages and cryptic messages, providing narrative context potentially hinting at future events. The core puzzle interaction involved using the command 11104 to access an “experimental database mode.” After entering 11104, the console would prompt the player first for the four-digit “Signal” code they received from the watery font in-game. It would then ask for an “Experiment Code,” which was the specific chessboard layout from their vision, encoded in the standard chess FEN (Forsyth-Edwards Notation) format. The console would process this unique combination of signal code and FEN string, yielding various intriguing text outputs such as ‘Compressed data’, ‘quantum spin fail’, or ‘data found’. Because each player had a unique signal code and FEN, the community had to work together extensively, sharing their individual data and console outputs in community hubs, to collectively analyze the results and understand the puzzle’s structure.

What exactly is FEN, and what was the method players used to get their specific FEN code to input into the A.I.O.N. Archives?

FEN stands for Forsyth-Edwards Notation. It’s a widely recognized standard system for describing the current state of a chess game on a board using a single line of text characters. To obtain the specific FEN code needed for the A.I.O.N. Archives (when prompted for the ‘experiment code’ after using the 11104 command), players had to accurately recreate the unique chessboard pattern they saw displayed during their vision from the watery font in the in-game Endgame activity. The standard method for doing this was to use an online FEN viewer tool. Players would visit such a website and manually set up the chessboard on the tool’s interface, placing the white and black pieces exactly as they appeared in their in-game vision. The online tool would then automatically generate the corresponding FEN string for that specific board setup. Players would copy this generated FEN string and paste it into the A.I.O.N. console. The guide emphasizes the importance of copying only the core FEN string and avoiding any extra information the online viewer might automatically add, like turn numbers or castling rights, to ensure the console accepts the input correctly.

Did players receive any immediate, tangible rewards simply for interacting with or submitting data to the A.I.O.N. Archives website?

Yes, a notable hidden reward was indeed discovered directly as a result of the community’s extensive interaction and data submission to the A.I.O.N. Archives website. During the systematic process of inputting thousands of unique signal codes and their corresponding FENs into the console, one particular combination yielded an output that included a Bungie redemption code. This code was for the “Secret Signal” emblem. The guide provides the specific code, JGN-PX4-DFN, and confirms that this code can be redeemed by any player on Bungie’s official code redemption website. This served as concrete proof that engaging with the external web-based ARG component of the puzzle could yield real, in-game cosmetic rewards.

How did the community ultimately figure out the final solution to the entire event, and what was the process for submitting it in-game?

The Endgame phase was characterized by intense, round-the-clock collaboration among dedicated community members. As the guide highlights, over a period of roughly 36 hours (April 30 to May 1, 2025), players tirelessly collected, shared, and decoded all the data submitted to the A.I.O.N. Archives. This massive, collective data analysis effort allowed them to piece together the overarching puzzle and derive a single, definitive “final answer” โ€“ which took the form of a specific, complex arrangement of chess pieces that needed to be placed on the in-game board. This final layout was quite intricate, notably involving specific counts of pieces like seven Queens, seven Rooks, seven Bishops, seven Knights, and seven Pawns positioned on particular squares. Once the community was confident they had determined the correct final configuration from the ARG data, groups of players in-game returned to the Unknown Antechamber while in Endgame mode. There, a new interactive prompt appeared at the book console (which previously served as a reset tool): “Offer Your Answer.” By interacting with this prompt and then carefully using the piece pedestals and board coordinates to recreate the collectively determined final board layout on the giant chessboard, players successfully submitted the ultimate solution to the entire ARG.

What specific rewards does a player receive upon successfully completing the entire event, including offering the final solution derived from the community ARG?

Successfully submitting the correct final board layout in the Unknown Antechamber triggers the climactic payoff for completing the entire event. The guide describes this moment: all the braziers positioned around the giant chessboard ignite simultaneously, a triumphant message appears on screen, and the watery font glows intensely with a new prompt, โ€œThe water reveals allโ€ฆโ€. Interacting with this glowing font activates a special, secret cinematic cutscene. This scene reveals significant new lore regarding the Nine and their Apollo Intertemporal Observation Network (A.I.O.N.), clearly connecting the event’s mystery to upcoming developments in Destiny’s narrative, particularly the next chapter. After the cutscene concludes, a special reward chest called โ€œRiches of the Cleverโ€ materializes. Opening this chest grants a significant haul of exclusive collectibles and highly valuable in-game materials, including the unique Umbral Rumble shader, the exotic Deinterlace ship, the exclusive Enigmatology emblem, high-tier resources like Ascendant Shards and Strange Coins, an Exotic Cipher, and various “Curio of the Nine” items which are likely lore collectibles. Furthermore, the “En Passant” triumph is fully completed for players who finish this phase, and a new lore book detailing the Drifterโ€™s experiences during Episode: Heresy is unlocked for lore enthusiasts to read.

Given that the community has already solved the ARG, is this Destiny 2 Chess Puzzle event still accessible and playable for new or returning players to earn the rewards?

Yes, absolutely. The guide explicitly confirms the current status of the event: although the community-driven ARG portion has been fully solved and narratively concluded, the core in-game chessboard activity within the Unknown Antechamber remains playable in Destiny 2, at least at the time the guide was written. This is excellent news for players who missed the initial live solve. It means new or returning Guardians can still participate from the beginning, completing all the steps at their own pace. This involves potentially collecting the 60 pieces (if needed), solving all 27 Middlegame puzzles, unlocking the Endgame mode, learning about the historical role of the A.I.O.N. Archives, and critically, they can then offer the final collective solution that the community already determined (as detailed in guides like yours). By doing so, they can still witness the finale cutscene and claim all the exclusive rewards, including the Adept weapons earned during the Middlegame and the full contents of the Riches of the Clever chest from the Endgame. The guide speculates that Bungie is likely to leave this activity accessible throughout the remainder of Episode: Heresy or possibly even for the entirety of the current year, mirroring how past secret missions have remained available.

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