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A clear overview of everything you receive by finishing Rogue Network with us—what it is and how we obtain it during the carry.
|
Reward |
What You Get |
How It’s Obtained During the Carry |
|
Dungeon Class Item (Cloak/Mark/Bond) |
Class item added to Collections |
Complete Rogue Network → open Secret Chest 2 (tripwire room/keypad; use 42 if needed). |
|
Secret Chest 1 & 2 Access |
Two hidden BrayTech storage modules |
Solve the first six puzzles across E1, maze, space section; open both chests. |
|
Armor Focus (3-digit) |
Guaranteed Spacewalk armor pick |
Finish Access Override (three math rooms) → enter armor code (124/231/412/132/42). One code per character/week. |
|
Weapon Focus (4-digit) |
Targeted VS weapon pick |
Complete Director Access to enable 4-digit entries (4341/3213/1421/2142). |
|
Ice Breaker Catalyst Access |
Catalyst unlock path enabled |
After Director Access, collect four Stasis-crystal numbers and enter the code at the keypad. |
|
Triumph Progress & XP |
Triumph score, Season Pass & Artifact XP |
Earned passively across clears and puzzle segments. |
A multi-step dungeon quest from Spider that unlocks Vesper’s Host class items, both secret chests, and BrayTech keypad access for weekly focusing (armor first, then weapons/catalyst).
Beat the dungeon, collect the end-room beacon, then solve two sets of three puzzles (plates, grid, and Scanner/Operator panels) to open two secret chests—the second grants the class item. Finish Access Override (3 math puzzles) for armor focusing, then Director Access to unlock weapon focusing and catalyst access.
Visit Spider in the Last City hub to pick up Rogue Network, and make sure you own The Final Shape Dungeon Key to launch Vesper’s Host from Europa.
Expect several near-full runs (typically 4–5) because puzzles are spread across the activity, and some steps require returning after clears.