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Vesper’s Host is one of the key dungeon activities introduced during Episode: Revenant, offering exclusive loot and Triumph progression. Buy Vesper’s Host Boost to clear the Episode: Revenant dungeon fast and chase what matters—Ice Breaker (Exotic Sniper), Spacewalk armor (including Artifice on Master), and the Unleashed title steps. We route the shortest encounter loops, secret chests, and Rogue Network steps so every run converts into real drops and Triumph progress.
Set your main objective first—whether it is Exotic drops, Artifice armor farming, or specific Triumph completion. Below is a quick overview to help you understand what to expect before you begin.
Use this table to see what drops here and where your time pays the most. It doubles as a checklist for your run plan.
|
Category |
Rewards |
| Exotic | Ice Breaker (final encounter) |
| Legendary Weapons | VS Chill Inhibitor (GL), VS Gravitic Arrest (Fusion), VS Velocity Baton (GL), VS Pyroelectric Propellant (Auto) |
| Armor | Spacewalk set (Normal); Artifice Spacewalk on Master (+3 mod slot) |
| Cosmetics | VS Tech Sledge Sparrow; dungeon emblem variants |
| Seal | Unleashed — encounter challenges, time trials, secret paths |
Here, you will know where to farm attempts and what each fight actually asks from your team.
Here’s a fuller breakdown so you can pick the exact route and know what you’ll get from each option.
We pick up Rogue Network from Spider, unlock the dungeon node, and clear fast. Then we sweep known secret-chest routes for extra legendaries, Spacewalk pieces, and Triumph ticks. Ideal for new or returning characters.
A complete dungeon clear from launch to final chest. Normal grants Pinnacle gear, Spacewalk armor pieces, and chances at VS legendaries. Master adds challenge, Triumphs, higher drop weights, and Artifice Spacewalk armor with the extra mod slot.
We park on the Corrupted Puppeteer node and run tight kill loops. Each clear gives another Ice Breaker roll and end-chest legendaries. Great when you want Exotic attempts without the earlier encounters.
Normal difficulty fills out the base Spacewalk set quickly. Master difficulty adds Artifice variants for the +3 mod slot. We bias runs toward armor drops and repeat the most efficient checkpoints for missing pieces.
We plan the active challenge and the easiest related Triumphs into one efficient route. You can expect tracked progress toward Unleashed, including encounter-specific requirements and secret objectives. After the run, you receive a clear summary showing what has been completed and what still remains for your next steps.
You get practical advantages that turn hours into outcomes—more Exotic rolls, faster armor sets, and visible title progress.
Vesper’s Host is a three-player dungeon activity, but it can also be completed solo for additional Triumphs and personal challenge goals.
The featured Exotic tied to the dungeon is Ice Breaker, which has a chance to drop upon completion. Additional drop attempts may be available depending on the current weekly rotation rules.
Yes. Master difficulty comes with higher Power requirements, tougher modifiers, and more punishing encounters. It also rewards Artifice armor, which includes an extra stat customization slot and makes it especially valuable for optimized endgame builds.