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Hydaelyn’s Call delivers only 1 Umbral Totem per clear rather than the 2 most Extreme Trials award — meaning ten runs guarantee a weapon rather than five. The Lynx of Divine Light drops at roughly 5% per clear competing against seven other players’ rolls, or can be secured via 99-totem exchange at Nesvaaz. For players farming the full Endwalker lynx mount collection, this is one of the more time-intensive entries specifically because of the single-totem-per-run structure.
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Reward |
Details |
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Umbral Totem |
1 per clear — 10 for any IL 580 Weapon of Divine Light, 99 for Lynx of Divine Light Flute at Nesvaaz in Radz-at-Han (X:10.6, Y:10.0) |
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IL 580 Weapon of Divine Light |
Random drop from treasure coffer per clear |
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IL 580 Weapon of Divine Light Coffer |
Job-specific coffer — possible drop per clear |
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Lynx of Divine Light Flute |
Mount — ~5% coffer drop or 99-totem exchange at Nesvaaz |
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Hydaelyn Card |
Fixed-rate Triple Triad card drop per clear |
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I Heard, I Felt, I Thought |
Achievement unlocked on first clear |
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Allagan Tomestones of Poetics |
15 per clear |
Buy FFXIV Hydaelyn’s Call Extreme Boost and farm the Mothercrystal without the five-phase learning curve or the single-totem-per-run grind. Epiccarry handles every mechanic and delivers every drop — Lynx of Divine Light guaranteed if you need it.
Hydaelyn’s Call was the first Extreme Trial released in Endwalker’s post-launch patch cycle and followed the original totem system — 1 totem per kill, 10 for a weapon exchange. Later Endwalker trials shifted to 2 totems per kill, making weapon acquisition faster per run. This means guaranteed weapon farming through Hydaelyn’s Call requires 10 clears rather than 5, and the 99-totem Lynx of Divine Light exchange requires significantly more runs than the equivalent mounts from newer trials. It’s worth factoring run count carefully when ordering, especially for players specifically targeting the mount through totem accumulation.
The fight runs five distinct phases and requires every player to consistently read and respond to Parhelion’s chakram line AoE sequences — three sets of dancer chakrams fire in different directions and drop line AoEs across the arena in spawn order. Players must track which directions are safe as the pattern shifts each cast. Subparhelion then fires the same AoEs arena-wide simultaneously as a follow-up, leaving almost no safe space unless the sequence is read correctly from the start. Combined with full-party spread and stack resolution across Crystalline mechanics and shared tankbusters, the fight has more moving parts than most players expect from a launch-window Extreme Trial.
The mount is permanently exclusive to this trial with no Market Board listing and no alternative source. For collectors tracking every Endwalker Extreme Trial lynx, it’s required. The 5% direct drop rate makes lucky coffer drops the fastest path, but the guaranteed option commits to farming until the mount confirms on your account regardless of run count — removing both the drop rate and the roll competition from the equation entirely.