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A PvE-focused Starscape Null thrives on One-Two Punch synergy. Here’s the setup:
|
Slot |
Recommended Perk |
Why it Matters |
| Barrel | Smallbore | Adds Range + Stability. |
| Magazine | Assault Mag | Faster fire rate + Stability. |
| Perk 1 | Reconstruction | Keeps your magazine topped off for One-Two Punch uptime. |
| Perk 2 | One-Two Punch | Boosts melee damage for add-clear and burst DPS. |
| Masterwork | Handling | Snappier swap and melee setup flow. |
Starscape Null isn’t a Crucible powerhouse, but the best dueling setup looks like this:
|
Slot |
Recommended Perk |
Why it Matters |
| Barrel | Smallbore | Small bump to Range + Stability. |
| Magazine | Accurized Rounds | Extends range for Crucible engagements. |
| Perk 1 | Pugilist | Restores melee energy on kills. |
| Perk 2 | Aggregate Charge | Stacking damage bonus with ability synergy. |
| Masterwork | Range | Pushes your effective OHK distance. |
Starscape Null is a Solar Lightweight Shotgun introduced with the Ash & Iron Major Update. It comes with the Frame of Reference origin trait.
It drops from The Desert Perpetual Epic Raid. Clearing encounters and completing raid feats improves your chance at a Tier 5 version of the weapon.
Not really. Its perks don’t favour Crucible play, and its low base range means it loses to stronger shotguns. Best PvP combo: Pugilist + Aggregate Charge, but it’s niche.
It’s B-Tier. It has fun perk combos like Reconstruction + One-Two Punch, but struggles with ammo economy.
Its Frame of Reference origin trait plus a large perk pool. While underwhelming versus top contenders, it offers creative melee-synergy rolls.
After swapping from another weapon, Starscape Null gains increased handling and reload speed for a short duration (about 3–4 seconds).