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Each map in this bundle brings different value. Some maps are better for PvP, others for rare loot, military supplies, medical farming, or safer stash routes.
|
Map |
Main Value |
Why It Matters |
|
Streets of Tarkov |
Dense urban loot, quests, boss zones, PvP |
Strong all-round map with high loot density and many route options |
|
Shoreline |
Resort loot, LEDX chances, rare keys, Sanitar routes |
Valuable for medical loot and quest-heavy progression |
|
Factory |
Fast PvP, Scav kills, Tagilla chance, quick completions |
Best for short combat-heavy raids and fast action |
|
The Lab |
Raider loot, LEDX chances, rare rooms, high-risk PvP |
High-value restricted map that requires access keycards |
|
Woods |
Stash routes, Shturman chance, medical and food loot |
Good for steadier farming and outdoor route control |
|
Interchange |
Graphics card chances, tech loot, Killa routes, mall loot |
Strong for Hideout value and profitable tech farming |
|
Reserve |
Military loot, Raiders, Glukhar chance, bunker routes |
Useful for weapons, armor, technical items, and military supplies |
|
Customs |
Quests, PvP, Reshala chance, Dorms and Stronghold routes |
Core progression map with strong early and mid-game value |
|
Ground Zero |
Starter quests, compact city routes, rare loot in higher bracket |
Useful for focused progression and city-map learning |
|
Lighthouse |
Rogue loot, Chalets, Water Treatment, tech routes |
High-risk, high-reward map for advanced loot farming |
Tarkov All Raids Bundle is a full-map raid package that covers the main Escape from Tarkov locations in one service. It is made for players who want broad raid progress, map variety, loot value, EXP, and a stronger stash without ordering every map separately.
The bundle includes Streets of Tarkov, Shoreline, Factory, The Lab, Woods, Interchange, Reserve, Customs, Ground Zero, and Lighthouse. These maps cover different raid styles, from Factory’s close-range PvP to Shoreline Resort farming, Reserve military loot, Lighthouse Rogue routes, and Lab rare loot runs.
Yes, if a boss appears and the fight is realistic within the raid route, the team can attempt to eliminate them. Boss appearances are not guaranteed every raid, so the service should be framed as a boss chance rather than a fixed boss kill reward.