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The Blinding Vale dungeon contains four bosses, each with unique mechanics. Some abilities can wipe out the entire party, making this dungeon quite challenging. Below are the most dangerous mechanics of each encounter:
|
Boss |
Critical Mechanic |
|
Lightblossom Trinity |
This boss is split into three NPCs with a shared health pool. The main threat comes from Lightblooms. Players must block Lightblossom Beams to increase damage to the plants. The boss also casts Bedrock Slam, leaving Fertile Loams on the ground — players should move out of these areas quickly. |
|
Ikuzz the Light Hunter |
The boss regularly uses Bloodthorn Roots, which must be destroyed fast to restore movement. At 100 energy, Ikuzz casts Bloodthirsty Gaze and chases a random player. If the boss catches them, it deals fatal damage. |
|
Lightwarden Ruia |
Players must avoid Pulverizing Strikes and Lightfall to prevent heavy damage. At 33% health, Ruia begins using all abilities continuously until defeated. |
|
Ziekket |
Touching Lightbloom’s Essence deals light damage but increases your damage and healing. The orbs slowly move toward the boss; if they reach it, the whole group takes massive damage. Players must also avoid Lightsap zones to prevent heavy damage and slowing effects. |
With Epiccarry, you can quickly and easily complete this new Midnight dungeon. Our experienced boosters will defeat every boss and secure valuable rewards for your character.
The Blinding Vale dungeon is located in the new Midnight zone — Harandar. There is currently no exact information about the portal’s location, but it will become available as the expansion progresses.
The Blinding Vale dungeon includes four bosses: Lightblossom Trinity, Ikuzz the Light Hunter, Lightwarden Ruia, and Ziekket. With our boosting service, you can quickly and easily complete this new dungeon and earn valuable rewards at the difficulty level you choose.