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In the Seat of the Triumvirate dungeon, the main challenges are defeating mobs quickly and interrupting dangerous casts. Below, you can find key mechanics for each boss and how to handle them:
|
Boss |
Critical Mechanic |
|
Zuraal the Ascended |
Kill summoned mobs before they reach the boss. The tank should keep the boss facing away from the group to avoid hitting players with Null Palm. |
|
Saprish |
Interrupt Dread Screech whenever possible. The tank must move bosses away from Void Traps to prevent players from being caught. Avoid stacking to reduce damage from Umbral Flanking. |
|
Viceroy Nezhar |
Interrupt Howling Dark and Eternal Twilight. When the boss uses Void Lashing, players should use defensive abilities. Run toward the boss to counter the knockback from Entropic Force. |
|
L’ura |
Kill Greater Rift Wardens quickly. If they cast Fragment of Despair, players must soak the effect. Throughout the fight, everyone gains stacks of Growing Darkness, so defensive abilities become especially important near the end. |
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The Seat of the Triumvirate dungeon is located in western Eredath on Argus. You can access the entrance at coordinates 22.2, 56.2. The main quest hub will also provide a portal that teleports you directly to the dungeon.
There are four bosses in the Seat of the Triumvirate: Zuraal the Ascended, Saprish, Viceroy Nezhar, and L’ura. Each encounter features dangerous mechanics that can easily disrupt your Mythic+ timer. With our team, you will smoothly defeat every boss and earn the rewards you’re aiming for.