
The Cataclysm has reshaped Azeroth, and the biggest, baddest dragon of them all—Deathwing—has returned to bring total destruction. Now, it’s time to face him in Dragon Soul, the ultimate raid of WoW Cataclysm Classic!
You’re not just fighting some random bosses this time. You’ll battle eight powerful enemies, including Ultraxion, Warmaster Blackhorn, and the monstrous Madness of Deathwing. Alongside Thrall and the Dragon Aspects, you must use the legendary Dragon Soul artifact to bring down this world-ending terror. But don’t get too confident—Heroic mode will crush anyone who isn’t prepared.
So, prepare for this guide, you’ll learn:
- How to enter Dragon Soul and where the entrance is hidden.
- What each boss does and how to survive their deadly mechanics.
- Which loot is worth farming, including legendary daggers and rare mounts.
- Why Deathwing is still the biggest pain in the scales, even after Spine of Deathwing.
- How to dominate Heroic mode without getting obliterated.
The end of Deathwing means the start of the Age of Mortals, but only if you can stop his Madness first.
You may also interested in phase 4:
- Mounts Guide
- Fangs Of The Father Guide
- Overview & Release Date
- Class Tier List
- Bis Gear Guide
- Dragon Soul Raid
- Currency Changes
- End Of Time Guide
- Well of Eternity
- Hour Of Twillight
WoW Cataclysm Classic Dragon Soul Raid | Overview

Dragon Soul is the last raid in WoW Cataclysm Classic Phase 4. It takes place in the Caverns of Time, located in Tanaris (Kalimdor). Players fight 8 bosses to stop Deathwing from destroying Azeroth. Thrall and the dragonflights help in this battle.
The raid has three difficulty modes — Raid Finder (LFR), Normal, and Heroic. In Heroic mode, bosses are much stronger. Players will fight powerful enemies like Ultraxion, Warmaster Blackhorn, and Madness of Deathwing. At the end, Deathwing is finally destroyed.
Raid Details Table
Parameter | Details |
Location | Caverns of Time, Tanaris (Kalimdor) |
Number of Bosses | 8 |
Final Boss | Madness of Deathwing |
Difficulty Levels | LFR (Item Level 384-390), Normal (397-403), Heroic (410-416) |
Special Features | Extra Action Button, Character Templates, Special Vendor |
Mount Drops | Experiment 12-B, Blazing Drake, Life-Binder’s Handmaiden |
Legendary Item | Fangs of the Father (Rogue Dagger) |
Major Encounters | Ultraxion, Spine of Deathwing, Madness of Deathwing |
Raid Instance | 10-player and 25-player sizes available |
Heroic Mode | Stronger bosses, better rewards |
Loot | Firelands Raid Tier Gear, Heroic Will Items, Powerful Artifacts |
Lore | The Dragon Soul, a powerful artifact, is used to defeat Deathwing |
WoW Cataclysm Classic Dragon Soul Raid | Entrance

The Dragon Soul raid entrance is in Caverns of Time, located in Tanaris (Kalimdor). Players must enter the Caverns of Time, a large cave in Tanaris, and look for the Dragon Soul portal inside.
Raid Information
Parameter | Details |
Raid Instance | Caverns of Time (Dragon Soul) |
Coordinates | Not required (Inside Caverns of Time) |
Raid Size | 10 / 25 Player |
Alliance Route | Fly from Dalaran → Tanaris → Caverns of Time |
Horde Route | Fly from Orgrimmar → Tanaris → Caverns of Time |
Flight Path (Both) | Take the Caverns of Time flight point in Tanaris |
Inside Caverns of Time, locate the Dragon Soul portal to enter the raid.
WoW Cataclysm Classic Dragon Soul Raid | Raid composition

Dragon Soul raid needs a strong team. You need tanks, healers, and damage dealers (DPS). Some bosses need more healers, some need more DPS. Heroic difficulty is harder, so you must have good gear. Use the best classes and specs to survive. Some fights need special abilities like an extra action button appearing or gearing needs from other vendors. The Ultraxion encounter takes place with a hard time limit, so high DPS is key. Twilight’s Hammer enemies and Deathwing Ysera’s power make the raid dangerous. Your team must work together to win.
Role | Number (10-Man) | Number (25-Man) | Best Classes/Specs |
Tanks | 2 | 2-3 | Protection Warrior, Blood Death Knight, Protection Paladin |
Healers | 3 | 5-7 | Holy Paladin, Restoration Shaman, Discipline Priest |
Melee DPS | 2-3 | 5-7 | Frost/Unholy Death Knight, Enhancement Shaman, Combat Rogue (for Fangs of the Father) |
Ranged DPS | 3-4 | 6-8 | Fire Mage, Shadow Priest, Balance Druid, Elemental Shaman |
Special Utility | 1-2 | 2-4 | Warlocks (for summoning and debuffs), Hunters (for traps and mobility) |

WoW Cataclysm Classic Dragon Soul Raid | Lore

A long time ago, the Dragon Aspects (leaders of dragonflights) created a powerful artifact called the Dragon Soul to defeat a great evil. But Neltharion, the leader of the black dragons, was corrupted by the Old Gods. He became Deathwing. He harnessed the Dragon Soul, twisted its power, and used it to control other dragons.
For thousands of years, Deathwing hid, waiting for his moment. In Cataclysm, he returns, causing massive destruction across the world. His goal is to unleash the Hour of Twilight, ending all life and bringing eternal chaos, ruled by the Old Gods.
The Dragon Soul is the only weapon strong enough to stop Deathwing. But it was lost in time. The bronze dragon leader, Nozdormu, sends heroes back in time to recover it. This journey is part of the Dragon Soul Testing, making sure the artifact still holds its full power.
Once found, Thrall, a powerful shaman, wields the Dragon Soul. With the combined power of the remaining Dragon Aspects (Alexstrasza, Nozdormu, Ysera, and Kalecgos), they prepare for the final battle.
With Deathwing gone, the Dragon Aspects lose their powers. Their mission to protect Azeroth is over. This event is called the Dawn of the Age of Mortals, meaning humans, orcs, and other races must now protect the world.
However, danger is not fully gone. The Dragon Soul Known Issues include the lingering influence of the Old Gods, hinting at future threats
WoW Cataclysm Classic Dragon Soul Raid | Boss tactics

The Dragon Soul Raid in WoW Cataclysm Classic is full of big, angry bosses who want to smash your face. But don’t worry! With good tactics (and a little luck), you can survive. Tanks must stand in the right spot, healers must not panic, and DPS must hit the right target (yes, even you, hunters). The final fight against Deathwing is pure chaos—first, you rip his armor off while skydiving, then you punch him in the face at the Maelstrom.
- Morchok;
- Warlord Zon’ozz;
- Yor’sahj the Unsleeping;
- Hagara the Stormbinder;
- Ultraxion;
- Warmaster Blackhorn;
- Spine of Deathwing;
- Madness of Deathwing.
Morchok

Morchok is the first boss in the Dragon Soul raid in WoW Cataclysm Classic. He is a giant, angry rock man with the brain power of a pebble. His hobbies include stomping players into dust and throwing explosive crystals around like a toddler with toys. This fight is easy but annoying—like stepping on a LEGO. Stay close, soak damage, and don’t stand in Black Blood of the Earth, or you’ll melt faster than a snowball in Firelands.
Ability Name | Wipe Potential | Who Must Focus | What To Do | Informal Commentary |
Stomp | Deadly | Tank/Healer/DPS | Soak | Group hug or die. |
Resonating Crystal | Important | All | Spread out, soak | If you run too far, you explode harder. |
The Earth Consumes You! | Important | All | Run out | Morchok wants a hug, don’t let him. |
Black Blood of the Earth | Deadly | All | Get out | Standing in this is a one-way ticket to the graveyard. |
Furious (20% HP Phase) | Important | Tank/Healer | Burn him fast | He’s mad, kill him before he kills you. |
Kohcrom (Heroic Only) | Deadly | Tank/DPS | Split up | Twice the boss, twice the headache. |
Healers
- Stomp – Hurts everyone, but tanks and one unlucky person take double damage. Heal them fast.
- Resonating Crystal – Three (or seven in 25-player) random players get blasted. Heal them up.
- The Earth Consumes You! – Raid takes damage every second. Keep everyone alive.
- Black Blood of the Earth – If people stand in the black goo, they will take stacking damage. Heal them, but tell them they’re dumb.
DPS
- Resonating Crystal – If you are chosen, run out, but don’t go too far. Spread the pain.
- Black Blood of the Earth – Do not stand in the black puddles, or you will die like a clown.
- Kohcrom (Heroic Only) – Morchok has an evil twin. You will fight two bosses at once. Double trouble, same strategy.
- Burn him at 20% (Furious phase) – Morchok attacks faster and hits harder. Kill him before he kills you.
Tanks
- Stomp – You and another player get hit hard. You must be one of them. Stay close.
- The Earth Consumes You! – You will be dragged to Morchok. Get ready to move after.
- Kohcrom (Heroic Only) – Two bosses, two tanks needed. Split them up.
- Furious – At 20% HP, Morchok gets mad and hits harder. Use defensive cooldowns.
Warlord Zon’ozz

Zon’ozz is a giant, ugly squid who plays ping pong with a Void of the Unmaking. But instead of paddles, he uses your face. His fight is all about bouncing a big shadow ball, taking damage, and making healers cry. If you mess up, you get blasted with Black Blood Eruption, and everyone dies. Simple, right? No? Too bad. Get ready for a headache.
Ability Name | Wipe Potential | Who Must Focus | What to Do | Informal Commentary |
Void of the Unmaking | Deadly | All | Soak & Bounce | The shadow ping pong ball of doom. |
Void Diffusion | Important | Healers/DPS | Soak | Bouncing hurts. Heal up! |
Black Blood Eruption | Deadly | All | Avoid | If this happens, you’re probably dead. |
Disrupting Shadows | Important | Healers | Careful Dispel | Yeet players into space if done wrong. |
Psychic Drain | Important | Tank/Healers | Face Away | Don’t let the boss heal. |
Focused Anger | Deadly | Tanks/Healers | Survive | Harder hits over time. Feels bad. |
Tentacles (Heroic Mode) | Important | DPS | Kill Fast | More tentacles = more pain. |
Healers
- Psychic Drain – Heals Zon’ozz when he hits the tank. Keep the tank healthy, or the boss gets free HP.
- Disrupting Shadows – Do NOT dispel near other players, or you’ll launch them into space.
- Void Diffusion – Players take big shadow damage when the void bounces. Spam heals.
- Black Blood of Go’rath – Everyone takes shadow damage for 30 seconds. AoE heals needed.
DPS

- Void of the Unmaking – Stand near it and make it bounce, but don’t let it reach the edge.
- Zon’ozz Diffused – When the void hits the boss, he takes more damage. Burn him down!
- Tentacles (Heroic Mode) – Kill them fast, or they make the fight worse.
Tanks
- Focused Anger – Zon’ozz hits harder over time. Be ready for big damage.
- Psychic Drain – Face the boss away from the raid. Don’t let him heal.
- Claw of Go’rath (Heroic Mode) – Pick up the add or it will spit ooze at random players.
Yor’sahj the Unsleeping

Yor’sahj is a lazy, disgusting blob-worshipper who lets slimes do all the work. He just stands there while Call Blood of Shu’ma spawns random-colored globules, each one giving him a nasty new ability. Pick the right one to kill, or you’ll have a bad time. It’s like playing an evil game of which drink is poison? – except all drinks are poison.
Ability Name | Wipe Potential | Who Must Focus | What to Do | Informal Commentary |
Void Bolt | Important | Tank/Healers | Heal Through | It stacks, so it hurts more over time. |
Call Blood of Shu’ma | Deadly | DPS | Kill the Right Slime | Pick wrong, and you die. |
Deep Corruption | Important | Healers | Heal Carefully | Too much healing = boom. |
Searing Blood | Deadly | Healers/Ranged DPS | Stack Closer | Standing far = instant death. |
Forgotten Ones | Important | DPS | Kill Quickly | Too many adds = game over. |
Acidic Globule | Deadly | All | Heal & Survive | Acid bath for everyone. |
Healers
- Void Bolt – Stacking Shadow damage on the tank. Keep them alive.
- Deep Corruption – If this is active, don’t spam heals. Too much healing explodes the raid.
- Searing Blood – Players far from the boss take more damage. Heal them first.
- Mana Void (Cobalt Globule effect) – Restores mana when killed. Heal until it dies.
DPS

- Kill the right slime! – The raid leader calls the target. Don’t hit others.
- Forgotten Ones (Dark Globule effect) – Kill these adds fast. They can overwhelm the raid.
- Mana Void (Cobalt Globule effect) – Melee ignore it, casters kill it when low on mana.
- Burn the boss when slimes are dead – He doesn’t move. Free damage window.
Tanks
- Void Bolt – This stacks, so big damage over time. Healers must focus.
- Acidic Globule effect – Boss does AoE Digestive Acid. Hold him in place.
- Searing Blood effect – Keep boss in the center. Ranged stack closer.
- Forgotten Ones (Dark Globule effect) – Can’t taunt, but try to help with positioning.
Hagara the Stormbinder

Hagara is a Dragon Soul boss who thinks she’s a storm goddess. She throws ice, lightning, and pain at the raid while laughing like an evil weather forecaster. Expect to be frozen, electrocuted, and knocked around. If you like standing still and hitting a boss, too bad! You’ll be running for your life half the time. Welcome to phase 4 of WoW Cataclysm Classic, where the floor really is lava – except it’s ice and lightning.
Ability Name | Wipe Potential | Who Must Focus | What to Do | Informal Commentary |
Focused Assault | Deadly | Tank/Healers | Survive | Hagara goes full anime slice mode. |
Ice Tomb | Important | DPS/Healers | Kill Fast/Heal | Free your friends or they become popsicles. |
Frozen Tempest | Deadly | All | Kill Crystals | If you fail, enjoy infinite blizzard mode. |
Ice Wave | Deadly | All | Run! | Moving walls of death. Don’t get hit. |
Lightning Storm | Deadly | All | Chain Lightning | Zap your friends on purpose for once. |
Crystal Conductor | Important | DPS | Chain & Overload | Play connect-the-dots with lightning. |
Frostflake (Heroic) | Important | Healers | Dispel Carefully | Drop it away from the group, or slow hell begins. |

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- Focused Assault – Tank takes insane damage. Spam heals.
- Ice Tomb – Players inside take big DoT damage. Break them out fast.
- Frozen Tempest Phase – Raid-wide Frost damage. AoE heals needed.
- Lightning Storm Phase – Players take Nature damage. Heal through it.
- Frostflake (Heroic Mode) – Don’t dispel near the raid, or it spawns a slow zone.
DPS
- Kill Ice Tombs fast – Trapped players take damage every second.
- Frozen Tempest Phase – Kill Binding Crystals or the storm never ends.
- Lightning Storm Phase – Chain the lightning between conductors to overload them.
- Burn Hagara when stunned – She takes 100% more damage after Frozen Tempest or Lightning Storm.
Tanks
- Focused Assault – Big burst damage. Cooldowns needed.
- Watery Entrenchment – Don’t stand in the bubble, or you’ll drown.
- Lightning Elementals (Heroic Mode) – Move them near Conductors before they die.
- Keep Hagara in the middle – So DPS and healers have space to dodge mechanics.
Ultraxion

Ultraxion is the most boring dragon in Dragon Soul. He doesn’t move. He doesn’t chase you. He just sits there blasting the raid with endless shadow magic. But don’t let his laziness fool you—his attacks hit like a truck, and if you miss a single mechanic, you’re dead. Your job? Press the Heroic Will button at the right time, soak damage, and don’t mess up. Welcome to phase 4 of Cata Classic, where one missed button press = instant death.
Ability Name | Wipe Potential | Who Must Focus | What to Do | Informal Commentary |
Unstable Monstrosity | Deadly | Healers/All | Heal Through | Raid-wide damage every few seconds. Have fun, healers! |
Fading Light | Deadly | DPS/Tank | Press Heroic Will | Don’t press it too early, don’t press it too late—perfect timing or death. |
Hour of Twilight | Deadly | Tanks/Soakers | Soak or Die | If no one soaks, Azeroth explodes. No pressure. |
Twilight Eruption | Instant Wipe | All | Kill Fast | 6-minute enrage. If he casts this, you lost. |
Heroic Will | Important | All | Use Correctly | The ‘Press This or Die’ button. Don’t mess up. |
Gift of Life | Important | Healers | Pick Buff | Double healing. Your healer dreams come true. |
Essence of Dreams | Important | Healers | Pick Buff | AoE healing? Yes, please. |
Source of Magic | Important | Healers | Pick Buff | Mana problems? Not anymore. |
Last Defender of Azeroth | Important | Tanks | Pick Buff | Stronger cooldowns = happy tanks. |
Healers
- Unstable Monstrosity – Raid takes constant ticking damage. Spam heals.
- Fading Light – Affected players must press Heroic Will or die instantly.
- Hour of Twilight – At least 3 (or 5 in 25-man) players must soak it or Azeroth explodes.
- Pick a buff – Use Gift of Life (Alexstrasza), Essence of Dreams (Ysera), or Source of Magic (Kalecgos) for stronger healing.
DPS
- Burn the boss – Ultraxion is a DPS check. Kill him before Twilight Eruption wipes everyone.
- Fading Light – If targeted, press Heroic Will before it expires or die instantly.
- Hour of Twilight – If assigned to soak, stay in Twilight Realm. If not, press Heroic Will.
Tanks
- Unstable Monstrosity – Damage increases over time. Be ready for big hits.
- Fading Light – When targeted, press Heroic Will before the timer runs out. Threat resets after.
- Hour of Twilight – Tanks must soak! Defensive cooldowns help.
- Pick up Thrall’s buff – Last Defender of Azeroth = stronger defensive cooldowns.
Warmaster Blackhorn

Warmaster Blackhorn is the wannabe final boss of Dragon Soul phase 4 Cata Classic. He rides a big scary dragon, yells a lot, and throws everything at the raid—fire, drakes, soldiers, and pain. First, you fight his army while dodging fire on a falling airship. Then, Blackhorn jumps down, thinking he’s some kind of gladiator. Spoiler: He’s not. You beat him, and he cries like a little kid as you chase Deathwing. Let’s go.
Ability Name | Wipe Potential | Who Must Focus | What to Do | Informal Commentary |
Twilight Onslaught | Deadly | All | Soak Together | Big purple circle. Stand in it or the ship dies. |
Twilight Barrage | Important | All | Soak | Small purple circles. Soak or the ship explodes. |
Blade Rush | Important | All | Dodge | If he charges, move. Don’t get trucked. |
Shockwave | Important | All | Dodge | Giant cone attack. Move or get stunned. |
Disrupting Roar | Important | Casters/Healers | Stop Casting | Interrupts everything. Don’t be casting when it hits. |
Devastate | Important | Tanks | Swap at 3-4 Stacks | Armor breaker. Too many stacks = tank death. |
Twilight Flames | Important | Ranged DPS | Kill Goriona | She makes everything worse. Kill her fast. |
Vengeance | Deadly | All | Kill Fast | More damage on Blackhorn = more pain for tanks. Kill him quick! |
Phase 1 – Kill the Adds, Save the Ship
- Soak Twilight Onslaught & Barrages – Big purple circles on the ground. Stand in them or the ship dies.
- Kill Twilight Drakes – Ranged DPS burn them. They leave after a while.
- Kill Elite Adds – Tanks grab them fast. DPS kills them before too many spawn.
- Dodge Blade Rush – If you get charged, move away or die.
- Heal Through Degeneration/Brutal Strike – These stack. Tanks will take BIG damage.
Phase 2 – Blackhorn Jumps Down, Cries for Help

- Kill Goriona – Ranged DPS burn the dragon. If she isn’t forced to flee, Blackhorn gets stronger.
- Dodge Shockwave – If you see him cast it, move fast or get stunned.
- Disrupting Roar = Interrupt Hell – Healers and casters must stop casting or be locked out.
- Tank Swap on Devastate – It stacks, or your tank dies.
- Burn Blackhorn Before Vengeance Stacks Too High – More damage on him = he hits harder.
Healers
- Twilight Onslaught & Barrages – Raid takes big damage soaking these.
- Degeneration/Brutal Strike – Tanks take huge stacking DoTs. Heal fast.
- Shockwave & Disrupting Roar – Keep people alive after stuns & interrupts.
- Vengeance – The longer the fight, the more damage Blackhorn deals. Heal harder.
DPS
- Kill Drakes Fast – Ranged DPS burn them. If they live too long, raid gets overwhelmed.
- Focus Adds First – Melee should burn Elite Dreadblades & Slayers before hitting drakes.
- Dodge Blade Rush & Shockwave – If you stand still, you die.
- Kill Goriona Fast – If she doesn’t flee, Blackhorn becomes a nightmare.
- Burn Blackhorn in Phase 2 – The faster he dies, the easier the fight.
Tanks
- Pick Up Adds Fast – If they run loose, DPS & Healers get killed.
- Swap on Devastate Stacks – Too many stacks = tank dies.
- Face Blackhorn Away from Raid – Shockwave hits in a cone. Don’t stun everyone.
- Soak Twilight Onslaught – Help soak big damage to protect the ship.
Spine of Deathwing

You aren’t fighting Deathwing – you’re fighting his back. He rolls, he shakes, he spawns blood, tentacles, and abominations to kill you. Your job? Rip off his armor plates before the raid wipes. If you stand in the wrong place, you get flung into the Maelstrom. Welcome to Cata Classic phase 4, where Deathwing is the battlefield.
Ability Name | Wipe Potential | Who Must Focus | What to Do | Informal Commentary |
Roll | Deadly | All | Balance or Die | Too many people on one side? Bye-bye, raid. |
Burning Tendons | Deadly | DPS | Kill Fast | Only way to remove armor. If you fail, wipe. |
Fiery Grip | Important | DPS | Break Quickly | Healers can’t heal if they’re stunned. Kill it fast! |
Searing Plasma | Deadly | Healers | Heal Through | Massive healing needed. Don’t let it stack! |
Hideous Amalgamation | Important | Tanks/DPS | Absorb Blood & Explode | Make it big, then make it go BOOM. |
Corrupted Blood | Important | Tanks/DPS | Kill Near Amalgamation | Blood explodes, use it to power the Amalgamation. |
Nuclear Blast | Deadly | Tanks/DPS | Use to Remove Armor | If you don’t time this right, you lose. |
Blood Corruption (Heroic) | Deadly | Healers | Dispel Correctly | Wrong dispel? People explode. GG. |

Healers
- Searing Plasma – Big healing absorption debuff. Heal it off before the raid dies.
- Fiery Grip – Stuns a random player for 30 seconds. DPS must break it ASAP.
- Blood Corruption (Heroic Mode) – Dispel carefully or people explode.
- Raid-wide Damage (Superheated Amalgamations & Blood Explosions) – Be ready for massive healing.
DPS
- Kill Corruptions First – They stun and block new adds from spawning.
- Break Fiery Grip Fast – If not, healers and tanks get locked down and die.
- Kill Bloods Near the Amalgamation – It soaks their Residue and gets stronger.
- Burn Burning Tendons Fast – This is the ONLY WAY to remove armor plates. If you fail, wipe.
Tanks
- Pick Up Hideous Amalgamations – They grow stronger as they absorb Corrupted Blood.
- Kite Amalgamations to 9 Stacks – Then explode them near an armor plate to rip it off.
- Control Corrupted Blood – Blood explodes when killed. Kill it near the Amalgamation.
- Watch Deathwing’s Rolls – If everyone stacks on one side, he throws everyone off.
Madness of Deathwing

You fought his back, now you rip off his limbs. Welcome to Cata Classic phase 4, where you jump between floating islands to punch Deathwing’s ugly fingers. He spawns tentacles, meteors, and fire just to stall you. Kill everything before he drops his massive head on the raid and wipes you all. This is the final fight of Dragon Soul. Don’t screw it up.
Ability Name | Wipe Potential | Who Must Focus | What to Do | Informal Commentary |
Cataclysm | Deadly | DPS | Burn Tentacle | Fail DPS check? Wipe. |
Elementium Bolt | Deadly | DPS | Kill Before Landing | If this lands, enjoy your funeral. |
Mutated Corruption | Important | DPS/Tank | Kill ASAP | Tank can’t survive two Impales. |
Impale | Deadly | Tank/Healers | Big Cooldowns | If tank doesn’t have CDs, they’re dead. |
Blistering Tentacles | Important | DPS | Target Swap | Can’t cleave, kill them fast. |
Shrapnel | Deadly | Random Players | Use Dream | Press Dream or die. |
Tetanus (Terrors) | Important | Tanks/Healers | Swap & Heal | Stacks forever, tanks will cry. |
Corrupted Blood | Deadly | Healers | Heal Through | Raid takes more damage over time. |
Healers
- Searing Plasma (Phase 1) – Healing absorbs must be removed ASAP.
- Corrupted Blood (Phase 2) – Raid takes increasing Fire damage. Heal through it.
- Shrapnel (Phase 2) – A random player gets one-shot. They must use Dream ability to survive.
- Tetanus (Phase 2) – Stacking tank debuff. Tank needs huge healing.
DPS
- Kill Mutated Corruption First – Tanks get one-shot by Impale if you are too slow.
- Elementium Bolt Must Die – If it lands, raid takes massive Fire damage.
- Kill Blistering Tentacles at 75%/50%/25% – They can’t be cleaved, so target swap fast.
- Burn Deathwing Fast in Phase 2 – If you stall, raid damage becomes unhealable.
Tanks
- Pick Up Mutated Corruption ASAP – Face it away from raid. Impale will kill you if not handled.
- Swap on Elementium Terrors (Phase 2) – Tetanus stacks too high = dead tank.
- Soak Elementium Bolt if Needed – If it lands, pop cooldowns and pray.
WoW Cataclysm Classic Dragon Soul Raid | Loot table

The Dragon Soul Raid in WoW Cataclysm Classic has many strong items. Players can get weapons, armor, trinkets, and even rare mounts. The best loot comes from Heroic Difficulty, but LFR, Normal, and Heroic have different rewards. The final bosses, Spine of Deathwing and Madness of Deathwing, drop the most powerful gear. Players aiming for Fangs of the Father (legendary rogue daggers) should focus on specific quests inside the raid. Many trinkets are best in slot (BiS) for different classes. Healers, DPS, and tanks all have strong gear choices. Below is a table of some of the best loot found in Dragon Soul Raid.
WoW Cataclysm Classic Dragon Soul Raid | mounts
Dragon Soul raid has four flying mounts. Some drop from bosses, some need achievements. The best way to farm mounts is to raid every week. Some mounts drop only in Heroic difficulty. The Experiment 12-B mount from Ultraxion has a very low drop rate, so you need luck. The Reins of the Twilight Harbinger needs you to complete Glory of the Dragon Soul Raider. Madness of Deathwing drops two different mounts. If you want all mounts, follow a good raid guide and use the best raid composition.
Mount | Type | Source | Drop Rate |
Reins of the Blazing Drake | Flying | Madness of Deathwing (Normal & Heroic) | Rare |
Life-Binder’s Handmaiden | Flying | Madness of Deathwing (Heroic Only) | 100% (in Heroic mode) |
Experiment 12-B | Flying | Ultraxion (Normal & Heroic) | Very Rare |
Reins of the Twilight Harbinger | Flying | Glory of the Dragon Soul Raider (Achievement) | Achievement Reward |

WoW Cataclysm Classic Dragon Soul Raid | Quests
In Dragon Soul Raid, Rogues can do special quests to get legendary daggers (Fangs of the Father). The first quest, A Hidden Message, needs you to charge a Decoder Ring and decode a secret message for Corastrasza in Twilight Highlands. The second quest, Proving Your Worth, needs you to pickpocket Hagara the Stormbinder inside the raid to steal a Cryptomancer’s Decoder Ring. Both quests give gold and experience as rewards.
Quest Name | Class | Level Req. | Location | Task | Reward |
A Hidden Message | Rogue | 35 | Twilight Highlands | Charge ring, decode cipher | 4,800 XP + 13g 74s |
Proving Your Worth | Rogue | 35 | Dragon Soul Raid | Pickpocket Hagara for ring | 4,800 XP + 13g 74s |
WoW Cataclysm Classic Dragon Soul Raid | Achievements
Dragon Soul raid has many achievements. Some are easy, some are hard. Heroic difficulty has special achievements. You need teamwork, good gear, and knowledge of spells, destruction, caverns, and war. Some fights need special skills like using the ability button. The remaining aspects help in fights. Warlord Zon’ozz has a bounce mechanic, Ultraxion encounter takes place in a time-limited fight, and Tarecgosa’s Rest helps casters. The Earth-Warder (Deathwing) is the last boss. Some achievements give rewards like mounts and titles.
Achievement | Boss | Description | Points |
Don’t Stand So Close to Me | Morchok | Players must not be too close during Black Blood phase | 10 |
Ping Pong Champion | Warlord Zon’ozz | Bounce the Void Orb 10+ times before killing him | 10 |
Taste the Rainbow! | Yor’sahj the Unsleeping | Let him summon every color combination at least once | 10 |
Holding Hands | Hagara the Stormbinder | Create a full lightning chain in Lightning Phase | 10 |
Minutes to Midnight | Ultraxion | No player can take more than 5 stacks of Hour of Twilight | 10 |
Deck Defender | Warmaster Blackhorn | Kill all Twilight Barrages before they explode | 10 |
Maybe He’ll Get Dizzy… | Spine of Deathwing | Make Deathwing roll 5 times before breaking plates | 10 |
Chromatic Champion | Madness of Deathwing | Kill him using all different Aspect buffs | 10 |
Destroyer’s End | Madness of Deathwing | Defeat Deathwing | 10 |
Glory of the Dragon Soul Raider | All | Complete all achievements | 25 |

Conclusion

The Dragon Soul raid in WoW Cataclysm Classic is the final battle of the expansion. It happens in Wyrmrest Temple, where players face eight powerful bosses to stop Deathwing from destroying Azeroth. The raid has three difficulty levels—LFR (easiest), Normal, and Heroic (hardest). In Heroic mode, bosses are much stronger and drop the best rewards, including rare mounts and legendary items.
The raid starts with Morchok, a simple but deadly boss, and continues with Warlord Zon’ozz and Yor’sahj the Unsleeping, who use dangerous mechanics. Hagara the Stormbinder controls lightning and ice, forcing players to dodge attacks. Ultraxion tests healers with constant raid-wide damage. The Warmaster Blackhorn fight happens on a falling airship, requiring players to balance survival and damage.
The final battle against Deathwing happens in two phases. First, in Spine of Deathwing, players fight on his back, removing his armor while avoiding being flung into the Maelstrom. Then, in Madness of Deathwing, players jump across floating islands, destroying his limbs before he casts Cataclysm, which would wipe out Azeroth.
The raid offers powerful loot, including Firelands Tier Gear, legendary rogue daggers (Fangs of the Father), and rare mounts like Life-Binder’s Handmaiden and Experiment 12-B. Completing achievements unlocks the Reins of the Twilight Harbinger mount.
Overall, Dragon Soul is an epic and difficult raid that challenges players with team coordination, high damage, and survival skills. It marks the end of Deathwing and the beginning of the Age of Mortals, where the dragons lose their power, and Azeroth’s future is left in the hands of its people.
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Where is the Dragon Soul raid located?
The Dragon Soul raid is in Caverns of Time, inside Tanaris (Kalimdor). Players must enter the Caverns of Time, a large cave in Tanaris. The raid entrance is inside the caverns, where the Dragon Soul portal is located.
How many bosses are in Dragon Soul?
There are eight bosses in the raid. The last boss is Deathwing, fought in two phases—Spine of Deathwing and Madness of Deathwing. Each boss has different mechanics that require teamwork to defeat.
What difficulty levels does the raid have?
Dragon Soul has three difficulty levels—Raid Finder (LFR), Normal, and Heroic. LFR is the easiest, Normal is harder, and Heroic is the hardest. In Heroic, bosses have more health, stronger attacks, and better loot.
Can I do the raid solo?
In Cataclysm Classic, the raid is designed for groups of 10 or 25 players. It is not possible to complete it solo, because bosses have mechanics that require multiple players.
What classes are best for this raid?
Every class can join, but some are better for certain fights. Tanks like Protection Warrior or Blood Death Knight are strong. Healers like Holy Paladin or Restoration Shaman are useful. DPS classes with high burst damage or AoE abilities do well.
What are the most important mechanics in this raid?
Some bosses have unique mechanics that can wipe the raid if done wrong. Ultraxion requires players to press the Heroic Will button at the right time. Spine of Deathwing needs players to balance on his back. Madness of Deathwing is a race against time before he casts Cataclysm.
What are the best rewards from the raid?
The best rewards are Heroic gear, legendary rogue daggers (Fangs of the Father), and rare mounts. Players can get powerful weapons, armor, and trinkets from different bosses.
What mounts drop in Dragon Soul?
There are four mounts in the raid—Blazing Drake and Life-Binder’s Handmaiden from Madness of Deathwing, Experiment 12-B from Ultraxion, and Reins of the Twilight Harbinger from an achievement.
How do I get Fangs of the Father?
Fangs of the Father is a legendary dagger set for Rogues. Rogues must complete special quests inside the raid, including pickpocketing Hagara the Stormbinder and charging a secret ring. Only Rogues can get this weapon.
How do I enter the raid as Alliance?
Alliance players must fly from Dalaran to Dragonblight, then land at Wyrmrest Temple. They can also use the Wyrmrest Temple flight path to get there quickly.
How do I enter the raid as Horde?
Horde players must fly from Orgrimmar to Borean Tundra, then continue to Dragonblight and Wyrmrest Temple. The Wyrmrest Temple flight path is the fastest way.
What is the hardest boss in Dragon Soul?
Madness of Deathwing is the hardest fight, because it has many mechanics and high raid-wide damage. Spine of Deathwing is also very difficult, since it needs perfect timing and team coordination.
Can I farm mounts in this raid?
Yes, but some mounts have low drop rates. You must run the raid every week to increase your chances. Life-Binder’s Handmaiden is 100% drop chance in Heroic mode, but others are rare and need luck.
What achievements can I get in this raid?
There are many achievements, including “Chromatic Champion”, “Ping Pong Champion”, and “Maybe He’ll Get Dizzy…”. Completing all achievements gives the Reins of the Twilight Harbinger mount.
What is the best loot in the raid?
The best loot includes Heroic weapons, trinkets, and armor. Items like Gurthalak, Voice of the Deeps (a powerful sword) and Vial of Shadows (a strong DPS trinket) are highly wanted.
What is special about Heroic mode?
Heroic mode makes bosses stronger and more dangerous, but gives better loot. Some fights have extra mechanics in Heroic, like Kohcrom (Morchok’s twin) and extra tentacles on Madness of Deathwing.
Can I skip bosses in Dragon Soul?
No, you must kill all bosses to reach Deathwing. Each fight is part of the story, and skipping is not possible.
How do I get to Madness of Deathwing?
First, you must defeat Spine of Deathwing. After that, you will be teleported to the Maelstrom, where Thrall and the dragonflights help you in the final battle.
What happens after Deathwing dies?
After Deathwing is defeated, the Dragon Aspects lose their powers, ending the Age of Dragons. Now, mortals (humans, orcs, etc.) must protect Azeroth. However, the Old Gods are still a threat.
Why do some bosses have an extra action button?
Some fights need special abilities. For example, in Ultraxion, players must use the Heroic Will button to avoid deadly attacks. This button only appears in certain fights.
What is the best way to prepare for Dragon Soul?
Players should have good gear, consumables (potions, flasks, food), and a strong team. Learning boss mechanics before entering the raid is very important. Heroic mode requires even better preparation.
You get to the raid via cavern of times.
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