Updated November 7, 2026 for the WoW Forever launch.
Level First Aid to 300 by training the first two ranks, reading the Expert book, completing Triage at 225, and progressing through cloth bandages; healing potions offer an alternative opening route to 150. This WoW Forever First Aid guide covers a secondary profession that leaves your primary slots available while adding healing supplies, curatives and campsite equipment.
First Aid ranks and requirements
Learn your next rank before crafting beyond the current cap: crafts made at the cap cannot raise your skill.
| Rank and cap | Required First Aid | Unlock |
| Apprentice — 75 | None | First Aid trainer; available from character level 1. |
| Journeyman — 150 | 50 | The same Apprentice trainers. |
| Expert — 225 | 125 | Read Expert First Aid – Under Wraps. |
| Artisan — 300 | 225 | Complete Triage at character level 35 or higher. |
No race receives a First Aid skill bonus. Warriors and Rogues benefit from between-fight bandaging, while healing classes can use bandages to conserve mana.
The WoW Forever First Aid Boost takes profession leveling off your hands.
Apprentice and Journeyman trainers
The trainers below teach both opening ranks, including those in cities and early quest hubs. Coordinates identify their positions within the listed location.
Alliance trainers
| Trainer | Location | Coordinates |
| Dannelor | Craftsmen's Terrace, Darnassus | 51.6, 12.6. |
| Shaina Fuller | Cathedral of Light, Stormwind City | 42.8, 26.6. |
| Nissa Firestone | Great Forge, Ironforge | 54.8, 58.6. |
| Byancie | Dolanaar, Teldrassil | 55.2, 56.8. |
| Michelle Belle | Goldshire, Elwynn Forest | 43.4, 65.6. |
| Thamner Pol | Kharanos, Dun Morogh | 47.2, 52.6. |
| Fremal Doohickey | Menethil Harbor, Wetlands | 10.8, 61.2. |
| Angelique Butler | Dalaran, Alterac Mountains | 17.2, 61.0. |
Horde trainers
| Trainer | Location | Coordinates |
| Arnok | Valley of Spirits, Orgrimmar | 34.0, 84.4. |
| Mary Edras | Rogues' Quarter, Undercity | 73.6, 55.6. |
| Pand Stonebinder | Spirit Rise, Thunder Bluff | 29.6, 21.4. |
| Rawrk | Razor Hill, Durotar | 54.0, 42.0. |
| Nurse Neela | Brill, Tirisfal Glades | 61.8, 52.8. |
| Vira Younghoof | Bloodhoof Village, Mulgore | 46.8, 60.8. |
Neutral trainers
| Trainer | Location | Coordinates |
| Naleeia Tattermend | Shen'dar Village, Zephras Isle | 43.0, 46.2. |
| Melasa Fairmend | Valanaar, Zephras Isle | 63.0, 72.6. |
Expert First Aid books and vendors
Expert First Aid – Under Wraps costs 1 gold and raises your cap to 225 when read at skill 125 or later. Buy the two bandage manuals during the same visit.
| Faction | Vendor | Location |
| Alliance | Deneb Walker | Stromgarde Keep, Arathi Highlands — 27.0, 58.8. |
| Horde | Balai Lok'Wein | Brackenwall Village, Dustwallow Marsh — 36.4, 30.4. |
Inside Stromgarde Keep, take three right turns, cross the bridge, then turn right again to reach Deneb.
| Book | Skill to read |
| Expert First Aid – Under Wraps | 125. |
| Manual: Heavy Silk Bandage | 180. |
| Manual: Mageweave Bandage | 210. |
All three books are tradable and can be bought through the Auction House. We'd visit the faction vendor when travel is practical: resale books commonly carry a markup.
Before moving on to the next stage, pick up Silk Bandage from a regular trainer once your skill reaches 150.
Bandage leveling route from 1 to 300
Yellow recipes give skill points less reliably than orange recipes, green recipes less reliably again, and grey recipes give none. The quantities below are estimates; stop at each target skill rather than finishing a predetermined batch after reaching it.
For a character already collecting cloth, we'd use bandages as the default: they are usually the cheaper leveling method, with potions and curatives offering alternatives when their materials cost less.
Skill 1–150: Linen and Wool
Shopping list
Everything the route uses, by skill bracket: what it makes on the way (bolts, belts, cured hides) is counted once, under the material it is made of.
| Skill | Material | Amount | Where |
| 1-150 | Mild Spices | 180 | vendor |
| 1-150 | Linen Cloth | 153 | auction house |
| 1-150 | Wool Cloth | 147 | auction house |
| 1-150 | Empty Vial | 131 | vendor |
| 1-150 | Peacebloom | 82 | auction house or gathered |
| 1-150 | Briarthorn | 49 | auction house or gathered |
| 1-150 | Leaded Vial | 44 | vendor |
| 1-150 | Hot Spices | 44 | vendor |
| 1-150 | Bruiseweed | 44 | auction house or gathered |
| 150-225 | Silk Cloth | 126 | auction house |
| 150-225 | Mageweave Cloth | 18 | auction house |
| 225-300 | Mageweave Cloth | 74 | auction house |
| 225-300 | Runecloth | 64 | auction house |
Step by step
| Skill range | Craft | Estimated cloth needed |
| 1–40 | Linen Bandage | 45 in one creator's estimate, or about 50. |
| 40–80 | Heavy Linen Bandage | About 104 for 52 crafts, or 130 for 65 crafts in one creator's estimate; each craft uses two Linen Cloth. |
| 80–115 | Wool Bandage | About 50 Wool Cloth for 50 crafts, also the creator's estimate. |
| 115–150 | Heavy Wool Bandage | About 100 Wool Cloth for 50 crafts, also the creator's estimate; each craft consumes two cloth. |
One creator estimated the opening cloth stock at 175 Linen Cloth and 150 Wool Cloth, while the lower-Linen route budgets 154 Linen Cloth and 150 Wool Cloth.
Skill 150–225: Silk and Mageweave
| Skill range | Craft | Estimated cloth needed |
| 150–180 | Silk Bandage | About 42 Silk Cloth, or 45 in one creator's estimate. |
| 180–210 | Heavy Silk Bandage | About 92 Silk Cloth for 46 crafts, or 90 for 45 crafts in one creator's estimate. |
| 210–225 | Mageweave Bandage | About 17 Mageweave Cloth, or 20 in one creator's estimate. |
Heavy Silk Bandage can carry you from 210 to 225 instead when Mageweave is expensive relative to Silk; that extension is estimated at 42 crafts consuming 84 Silk Cloth.
Skill 225–300: Artisan bandages
Finish Triage before advancing beyond 225.
| Skill range | Craft | Estimated cloth needed |
| 225–240 | Mageweave Bandage | About 25 or 30 Mageweave Cloth. |
| 240–260 | Heavy Mageweave Bandage | About 50 or 60 Mageweave Cloth for 25 or 30 crafts. |
| 260–290 | Runecloth Bandage | About 45 or 50 Runecloth. |
| 290–300 | Heavy Runecloth Bandage | About 30 Runecloth for 15 crafts. |
The Triage doctor may teach Heavy Mageweave Bandage at 240, Runecloth Bandage at 260, and Heavy Runecloth Bandage at 290; these recipe sources are unconfirmed in Forever.
The potion-opening route with these later bandages budgets roughly 135 Silk Cloth, 95 Mageweave Cloth and 75 Runecloth; the larger final-stage estimates use 30 Mageweave, then 60 Mageweave, 50 Runecloth and 30 Runecloth.
Use the WoW Forever Gold Farming Guide for the material-funding side of leveling.
Artisan First Aid and the Triage quest
At character level 35 and First Aid 225, you can go straight to the appropriate doctor; Alliance Trauma from Nissa Firestone and Horde Trauma from Arnok are optional introductions.
| Faction | Doctor | Location |
| Alliance | Doctor Gustaf VanHowzen | Foothold Citadel, Theramore Isle, Dustwallow Marsh — 67.6, 48.8. |
| Horde | Doctor Gregory Victor | Hammerfall, Arathi Highlands — 73.4, 36.8. |
- Accept Triage and put the supplied Triage Bandage on an action bar; your own bandages are unnecessary.
- Stand within easy reach of the beds and enable friendly nameplates with the default Shift+V binding.
- Heal Critically Injured patients first, Badly Injured next, and Injured last.
- Allow each treatment to finish, selecting the next patient during the current cast to shorten the gap.
- Save 15 patients before six die, then turn in the quest for Artisan; accept it again if you fail.

Healing potion route from 1 to 150
The six standard healing potions belong to First Aid rather than Alchemy in Forever. Health is recovered instantly from potions, but all potions draw from one shared cooldown lasting two minutes, so emergency doses cannot be chained back to back.
Herb requirements make the move into First Aid feel insufficiently self-sufficient to some players.
Choose this opening route in place of Linen and Wool bandages, rather than buying both sets of supplies.
| Skill range | Craft | Approximate supplies |
| 1–75 | Minor Healing Potion | 85 each of Peacebloom, Empty Vial and Mild Spices; the shorter Apprentice estimate uses 81 each. |
| 75–110 | Lesser Healing Potion | 50 Briarthorn, 50 Empty Vials, 100 Mild Spices. |
| 110–150 | Healing Potion | 45 Bruiseweed, 45 Leaded Vials, 45 Hot Spices. |
For the full potion opening, the supply total is 85 Peacebloom, 50 Briarthorn, 45 Bruiseweed, 135 Empty Vials, 185 Mild Spices, 45 Leaded Vials and 45 Hot Spices. Alchemy Supplies or Trade Supplies vendors sell the vials, while Cooking Supplies or Trade Supplies vendors sell spices.
Train Journeyman at 50, read the Expert book from 125, and switch to Silk Bandage at 150.
Potion recipes and higher-skill alternatives
The skill listed here is the crafting unlock, not the character-level requirement for drinking the finished potion.
| Potion and crafting skill | Healing | Recipe source |
| Minor Healing Potion — 1 | 70–90, with 80 listed as a fixed value. | Trainer. |
| Lesser Healing Potion — 55 | 140–180, with 160 listed as a fixed value. | Trainer. |
| Healing Potion — 110 | 280–360, with 320 listed as a fixed value. | Trainer. |
| Greater Healing Potion — 155 | 455–585, with 520 listed as a fixed value. | Manual: Greater Healing Potion; Syndicate Mercenary in Arathi Highlands. |
| Superior Healing Potion — 215 | 700–900, with 800 listed as a fixed value. | Manual: Superior Healing Potion. |
| Major Healing Potion — 275 | 1,050–1,750, with 1,400 listed as a fixed value. | Manual: Major Healing Potion; Pexmit in Mount Hyjal. |
Each Greater Healing Potion consumes one Leaded Vial, three Hot Spices and one Liferoot; Superior uses one Crystal Vial, one Soothing Spices and one Sungrass; Major uses one Crystal Vial, three Soothing Spices and one Golden Sansam.
With the Superior manual, a potion alternative from 225 to 240 estimates 16 crafts and 16 each of Sungrass, Soothing Spices and Crystal Vial. With the Major manual, the 275–300 alternative estimates 30 crafts, using 30 Golden Sansam, 90 Soothing Spices and 30 Crystal Vials.
Pexmit is a level-60 rare and sells the Major manual for 8 gold, making that route difficult to access during character leveling. Strong Anti-Venom, Clever Poultice and Greater Healing Potion can also substitute for bandages when their materials make them cheaper.
Using bandages without wasting the channel
Bandages heal you or a friendly target over a channel that movement or incoming damage can interrupt. The target receives Recently Bandaged for one minute even when that channel is cut short.
Heavy Runecloth Bandage illustrates the difference between crafting and using requirements: making it needs 290 First Aid, applying it needs 225, and a full eight-second channel restores 2,000 health. The recipient needs no First Aid skill; the person applying the bandage must meet its requirement.
Curatives for poison, disease and bleeding
Anti-venoms work during combat, whereas poultices and tourniquets require you to leave combat; all three remedy types share a one-minute cooldown. Their limits refer to the level of the harmful effect they remove.
Disease and debuff removal feels like welcome independence from asking others for a cleanse to players who value that utility.
Anti-venoms
| Recipe skill | Item and poison limit | Learning source |
| 80 | Anti-Venom — level 25 | Trainer. |
| 130 | Strong Anti-Venom — level 35 | Manual: Strong Anti-Venom, a world drop. |
| 215 | Potent Anti-Venom — level 45 | Manual from Lost One Muckdweller, Swamp of Sorrows. |
| 300 | Powerful Anti-Venom — level 65 | Formula sold by Argent Dawn quartermasters at Honored; using it also requires 300 First Aid. |
Anti-Venom consumes a Small Venom Sac per craft, while Potent Anti-Venom consumes a Swollen Venom Sac.
Poultices
| Recipe skill | Item and disease limit | Learning source |
| 90 | Simple Poultice — level 25 | Trainer. |
| 140 | Clever Poultice — level 35 | Manual from Defias Enchanter in Duskwood. |
| 210 | Superior Poultice — level 45 | Manual: Superior Poultice. |
| 280 | Powerful Poultice — level 65 | Manual: Powerful Poultice. |
| Item | Reagents per craft |
| Simple Poultice | One each of Spider Ichor, Mild Spices and Bottle of Dalaran Noir. |
| Clever Poultice | One each of Murloc Fin, Soothing Spices and Thunder Ale. |
| Superior Poultice | One each of Elemental Water, Hot Spices and Skin of Dwarven Stout. |
| Powerful Poultice | One each of Essence of Water, Hot Spices and Flagon of Dwarven Honeymead. |
Tourniquets
| Recipe skill | Item and bleed limit | Learning source |
| 120 | Woolen Tourniquet — level 30 | Trainer. |
| 200 | Leather Tourniquet — level 45 | Manual: Leather Tourniquet. |
| 265 | Surgical Tourniquet — level 65 | Manual: Surgical Tourniquet. |
Woolen Tourniquet takes two Wool Cloth and two Fine Thread; Leather takes two Thick Leather and two Silken Thread; Surgical takes two each of Rugged Leather, Runecloth and Heavy Silken Thread.
Tourniquet has a particular use in one player's view.
Tourniquet might be particularly useful against warriors now because of the new Bloodthrill talent that activates Overpower against targets with Rend.
— one player
Campfire kits and Stamina buffs
Place medical camp features outdoors, out of combat, with a campfire nearby. Spend at least one minute sitting or crafting at the campsite to receive its feature benefits.
First Aid Kit
First Aid Kit requires skill 20 and can be learned from a trainer; crafting it consumes three Linen Bandages and one Refreshing Spring Water. Blizzard also lists starter-zone quests as a way to acquire initial profession campsite items at skill 20.
Its Stamina effect is exclusive with Power Word: Fortitude.
| Character level | Stamina gained |
| 1–11 | 3. |
| 12–23 | 8. |
| 24–35 | 21. |
| 36–47 | 34. |
| 48–59 | 45. |
| 60 and above | 56. |
Toxin Study
Toxin Study requires skill 140, adds healing potions and anti-venom to the kit's benefits, and can replace a First Aid Kit already placed. Its blueprint drops from Commander Springvale in Shadowfang Keep. Crafting it takes one Anti-Venom, two Mageweave Bandages and two Simple Wood.
Plague Doctor's Laboratory
Plague Doctor's Laboratory requires skill 300 and its blueprint, supplies healing potions and poultices, and retains the kit's benefits. It can replace a First Aid Kit, and its craft uses two Simple Wood, two Strong Anti-Venom and five Heavy Runecloth Bandages.
Blizzard places campsite items requiring skill 140 or higher among dungeon and raid drops.
All campsite features share a one-hour cooldown. A Basic Campfire supports three added objects, with one contribution per player; upgraded Cooking fires accommodate five or ten.
The WoW Forever Cooking Guide: Leveling 1-300, Recipes & Camping covers the campfire side of this setup.
Legacy perks for First Aid leveling
Working Overtime
Working Overtime has five ranks, each adding 4% to your chance of a tradeskill increase, reaching 20% at full investment across primary, secondary and class tradeskills. We'd prioritize it while leveling several professions because its benefit applies across all those skill gains.
Dedicated Study
Dedicated Study grants one point to your lowest primary or secondary tradeskill, with a 25-second cast and 23-hour cooldown. Once both current primary professions and all three secondary professions reach 300, it awards two to four random Elemental Essences instead.
Field Medicine
Field Medicine has two ranks, each shortening Recently Bandaged by five seconds, up to ten seconds total. It has no effect inside dungeons, raids or battlegrounds.
First Aid has no dedicated Legacy challenges.
What players report
Thirteen players on the official WoW: Forever forums supported cross-profession ingredients, viewing trading and the Auction House as useful connections between professions. Five forum participants valued being able to make healing potions without taking Alchemy, while three disliked the reliance on herbs, vials and spices.
Two players on those forums reported during September and October that Briarthorn cost more than finished Lesser Healing Potions, making that leveling option unattractive for beginners. One forum participant reported plentiful Briarthorn during an October visit to Silverpine, so that experience did not match the scarcity complaints.
Three forum participants proposed fish or fish oil as replacement potion ingredients; this was their suggestion.
Frequently Asked Questions
Do you need First Aid to drink healing potions?
You can buy and drink healing potions without learning First Aid.
Can you learn First Aid alongside Cooking and Fishing?
You can learn all three secondary professions together, in addition to two primary professions.
