Mythic+ Dungeons

Pre-order Disclaimer Icon 32x30PRE-ORDER DISCLAIMER:


This item is a pre-order. The service will be started when Mythic+ season starts. However, different key levels will be started on different weeks:

  • All Mythic+ orders that involve loot traders will be started in the second week of the season, as our teams first have to get some gear to be able to trade items.
  • All Mythic+ orders for keys up to 10 will be started on week 1 of the season.
  • All 11-15 keys will be fulfilled in the second week of the season.

Mythic+ Dungeons Service Includes

A selected number of Mythic+ runs on the selected Keystone level. We will use our keystone.

All the loot that you get in those dungeons, including gold, gear, recipes, and reputation. Mounts that have random drop chance are not included.

Guaranteed gear from the Great Vault. The item level of the loot depends on the highest level of the dungeon you completed during the previous week.

Ability to choose between a random dungeon run or specify a dungeon you would like to complete. Please note, that it may take us up to 72 hours to farm a key required for a specific dungeon and level of your choice.

Optional Self-play mode – in this mode you will play yourself, alongside the best team we can offer. Please understand, that for dungeon levels 10+ your DPS must be sufficient (i.e. 5к+ average DPS in a given run) to finish the dungeon in timer. If it turns out to be too low, the run will be downgraded to without timer mode and the price difference will be compensated with a coupon.

Optional Piloted mode – in this mode one of our team will play your character in the run for you. Your personal presence is not required. You will be able to watch the progress of your boost via stream.

Optional completion Within timer  if this option is chosen, we guarantee that your run will be completed within the time limit that is set for the dungeon.

Loot traders – by adding a number of loot traders to your run you increase the odds of getting additional loot at the end of the run. The average item level of our Loot traders is 195+.

If loot traders are added to the boost: The service also includes all tradeable loot that your traders will get.

How will your M+ boost go

We will help you to schedule your run after the boost is purchased. For random keys lower than 11, the usual wait time is under an hour. In most cases, you can expect a random dungeon to be started in under 20 minutes after the purchase.

For random 10 – 14 keys, the wait time can be anywhere between 20 and 240 minutes.

For random 15+ keys, the wait time can reach one day.

Specific Mythic dungeons are much harder to start as it takes time to farm a required key. It may take up to 72 hours.

The run will start at a scheduled time.

Our team will run the dungeon as quickly as possible. However, unless you chose within timer option, the completion within the time-limit is not guaranteed.

You can choose either Self-Play Mode Icon 16x15Self-Play or Piloted Mode Icon 16x15Piloted mode for this boost. Former means that you will play yourself, alongside best team at our disposal. Latter means that one of our team will play for you. Please, be ready to share your login and password with us if you opt for Piloted.

Mythic+ rewards

  • A chance to get up to 2 items at the end of every run.
  • Weekly loot from the Great Vault. The item level of the gear you get directly depends on the highest level of the M+ dungeon you have completed last week.
  • The item level of the loot you get from these sources is tied to the highest level of the dungeon you have completed last week. Consult the following table to learn the specifics.
Keystone level End-of-dungeon reward Great Vault reward
2 187 200
3 190 203
4 194 207
5 194 210
6 197 210
7 200 213
8 200 216
9 200 216
10 204 220
11 204 220
12 207 223
13 207 223
14 207 226
15+ 210 226

Requirements

Level 60 character. Use our Powerleveling service if you don’t meet this requirement.

Item level 190 and 5k+ average DPS during the dungeon run for keys 11+ within the timer.

WHY IT IS BETTER TO PRE-ORDER NOW, GIVEN THAT THE PRICE MAY GET CHEAPER LATER DOWN THE LINE?

If the price gets cheaper at any point during the first two weeks of Mythic+ season, we will issue a coupon for the difference between the price you paid and the price of the service at the moment of the run. However, if, due to any reason, the service actually becomes more expensive, we will honor our preorders and will complete your run at no additional cost.

About Mythic+ Dungeons

Mythic+ dungeons were introduced in Legion as a replacement to the challenge mode system. This mode of content is meant to crank the difficulty of your standard 5 people dungeon to eleven and challenge even the most powerful groups of players. In BfA, M+ dungeons served as a way to progress your character from the stage where you’ve just finished leveling your character to the end game. A character fully equipped in high-level mythic+ gear could easily start conquering Heroic or even Mythic raid content of the game.

Mythic+ dungeons have levels; each next level being the harder version of a previous one. Higher-level dungeons can be accessed via the Keystones. You can keep leveling your key by finishing the run within a set time-limit. Higher keystone levels add to the difficulty, but also boost the loot.

With the introduction of Shadowlands, the emphasis on Mythic+ Dungeons as a standalone end-game PvE activity was slightly reduced. The number of end-of-dungeon rewards that the party gets from the dungeon was lowered from 3 within timer and 2 missing the timer to 2 and 1 respectively. Additionally, the level of gear you get for completing keys past 15 does not scale anymore and the highest level reward that could be obtained from the dungeon chest is 210, which is only 3 levels higher than Normal Castle Nathria – the first raid of the expansion, and 3 levels lower than the Heroic version of the raid. All in all, it seems that the role of Mythic+ in Shadowlands is to serve as a gateway from Heroic dungeons and raiding as there is no other way to push your item level beyond max keys.

On the good note, though, is that you now may somewhat eliminate the random nature of the drop you get from the Weekly Great Vault, if you are willing to put some effort into it. Completing 1/4/10 Mythic dungeons in a week unlocks a second and third choice option in the mythic+ section of your Great Vault. 

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From 14€

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    Select mode

    Keystone level:

    Choose the dungeon

    Choose key level

    Loot traders:

    Add loot traders to your run:


    Amount of runs:

    Rewards for completing a Mythic+ dungeon with current options:

    Loot: A chance to loot a 187 item at the end of the run.
    A 200 item at the end of the week.
    Chance to loot Soulbind Conduits.
    Chance to loot Legendary Quest items.

    Loot: A chance to loot a 190 item at the end of the run.
    A 203 item at the end of the week.
    Chance to loot Soulbind Conduits.
    Chance to loot Legendary Quest items.

    Loot: A chance to loot a 194 item at the end of the run.
    A 207 item at the end of the week.
    Chance to loot Soulbind Conduits.
    Chance to loot Legendary Quest items.

    Loot: A chance to loot a 194 item at the end of the run.
    A 210 item at the end of the week.
    Chance to loot Soulbind Conduits.
    Chance to loot Legendary Quest items.

    Loot: A chance to loot a 197 item at the end of the run.
    A 210 item at the end of the week.
    Chance to loot Soulbind Conduits.
    Chance to loot Legendary Quest items.

    Loot: A chance to loot a 200 item at the end of the run.
    A 213 item at the end of the week.
    Chance to loot Soulbind Conduits.
    Chance to loot Legendary Quest items.

    Loot: A chance to loot a 200 item at the end of the run.
    A 216 item at the end of the week.
    Chance to loot Soulbind Conduits.
    Chance to loot Legendary Quest items.

    Loot: A chance to loot a 204 item at the end of the run.
    A 220 item at the end of the week.
    Chance to loot Soulbind Conduits.
    Chance to loot Legendary Quest items.

    Loot: A chance to loot a 207 item at the end of the run.
    A 223 item at the end of the week.
    Chance to loot Soulbind Conduits.
    Chance to loot Legendary Quest items.

    Loot: A chance to loot a 207 item at the end of the run.
    A 226 item at the end of the week.
    Chance to loot Soulbind Conduits.
    Chance to loot Legendary Quest items.

    Loot: A chance to loot a 210 item at the end of the run.
    A 226 item at the end of the week.
    Chance to loot Soulbind Conduits.
    Chance to loot Legendary Quest items.

    Any items for your class and spec that your loot trader will get will be traded to you.

    The run will be completed in timer; the amount of items the party gets from the End-of-dungeon chest increased from 1 to 2.

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