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Here’s exactly what is secured on completed kills. All materials and loot obtained during the service stay on your account.
|
Reward / Drop |
Type / Use |
Notes |
|
Bastion Cell |
Recyclable part |
Recycles into ARC Alloy + Advanced Mechanical Components. |
|
ARC Alloy |
Topside material |
Core crafting/recycling resource from enemy parts. |
|
Advanced Mechanical Components |
Crafting/recycling component |
Sourced via recycling Bastion Cells. |
|
Medium Ammo / misc. loot |
Ammo/materials |
Standard field pickups during Bastion engagements. |
|
Cred/coins & XP (chance) |
Progression |
Earned from combat and successful extraction. |
These tactics cut time-to-kill and reduce risk from other Raiders. Use cover, force stuns, and finish the core before the area fills with threats.
A slow, heavily armored ARC “walking fortress” with weak points on yellow leg joints and a rear canister/core. Breaking these parts stuns the Bastion and opens huge damage windows.
Look for patrols in open areas—players commonly report spawns around Spaceport container storage and southern loops, plus parks in Buried City; interactive maps also mark ARC patrols across Dam Battlegrounds/Spaceport/Buried City.
Fight from cover. Break one leg (yellow joint) to drop it, then shoot the rear yellow canister; the plate peels back to expose a barrel-like core—dump damage there to finish. Repeat leg breaks if needed.
Notable drop: Bastion Cell (recyclable into ARC Alloy and Advanced Mechanical Components). You’ll also pick up general materials/ammo during the kill and extraction.
High armor-pen rifles/launchers shine; community/press tier lists cite tools like Ferro, Vulcano, Hullcracker and other late-game options—positioning and cover matter more than raw DPS.
Yes, but risky. Solo tactics center on doorways/large cover to break line of sight while cycling leg breaks; misplays invite third parties.