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Buy Destiny 2 Seventh Seraph Carbine Boosting and unlock one of the most reliable 450 RPM Kinetic Auto Rifles with the iconic Precision frame. Originally introduced in Season of the Worthy and reprised in the Spire of the Watcher dungeon, this weapon stands out thanks to the Rasputin’s Arsenal origin trait—breaking a shield partially reloads the magazine, a perfect synergy for add-clear in PvE. With perk combos like Fourth Time’s the Charm + Frenzy for infinite uptime or Slideshot + Vorpal Weapon for Crucible pressure, the Seventh Seraph Carbine remains a flexible choice for Guardians looking to round out their Kinetic slot.
You can choose either Self-Play or Piloted mode for this boost.
Estimated Start Time: 1 hour.
Estimated Completion time: 13 hours.
Witch Queen Deluxe Edition or Dungeon key from Eververse;
If you want to increase your power level, please check out the Power Leveling boosting service.
Farming the Seventh Seraph Carbine can be difficult because it only drops from Spire of the Watcher dungeon encounters or during specific rotations like Rite of the Nine. Its loot pool competes with several Tex Mechanica and Seraph weapons, making targeted farming time-consuming. Here’s how the service works:
Number of weapons
$10
$10
Secure Destiny 2 Seventh Seraph Carbine — a 450 RPM Precision Kinetic Auto Rifle from Spire of the Watcher, farmed via optimized checkpoint loops and delivered safely in-game.
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Approx. response time 2 minutes
The PvE roll focuses on infinite uptime, ammo sustain, and damage stacking.
|
Slot |
PvE Best-in-Slot |
Why it matters |
| Barrel | Arrowhead Brake | Improves recoil and handling for easier crit chains. |
| Magazine | Ricochet Rounds | Boosts range and stability. |
| Perk 1 | Fourth Time’s the Charm | Extends mag with precision hits—ammo sustain. |
| Perk 2 | Frenzy | Frenzy = handling/damage uptime; Swashbuckler = melee synergy burst. |
| Masterwork | Handling | Faster weapon swaps and ADS. |
| Origin Trait | Rasputin’s Arsenal | Reloads on shield break, ideal for PvE chains. |
Quick intro: For PvP, range and stability make the Carbine consistent in duels.
|
Slot |
PvP Best-in-Slot |
Why it matters |
| Barrel | Smallbore | Boosts both range and stability. |
| Magazine | Ricochet Rounds | Extends range and steadies recoil. |
| Perk 1 | Slideshot | Reload/boosts range after sliding—good duel utility. |
| Perk 2 | Vorpal Weapon | Extra damage against supers; strong in clutch moments. |
| Masterwork | Stability | Keeps shots tight in Crucible lanes. |
| Origin Trait | Rasputin’s Arsenal | Utility reload during shield breaks—rare in PvP but still helpful. |
It’s a Legendary Kinetic Auto Rifle (Precision frame, 450 RPM) that synergizes with Warmind Cell mods and the Rasputin’s Arsenal trait. First released in Season of the Worthy, it has returned with updated perk pools.
In PvE, it would be really nice weapon, the Seventh Seraph Carbine can have the Seraph Rounds and Rasputin’s Arsenal, which makes it more strong. For barrel the best option is a Arrowhead Brake that control recoil and increases handling speed. Pick the Fourth Time’s the Charm и Target Lock to use it againts strong enemies and in high content. You can also select Frenzy and Reconstruction depend of your play style.
It’s serviceable in Crucible, especially with rolls like Slideshot + Vorpal Weapon or Ricochet Rounds + Stability MW. While not meta-defining, its consistent precision frame and good range can win long-lane duels.
Yes—A-tier for PvE thanks to ammo sustain (Fourth Time’s the Charm, Subsistence) and damage scaling perks (Frenzy, Swashbuckler, Rampage). Combined with Rasputin’s Arsenal, it’s excellent for strikes, seasonal activities, and dungeon add-clear.
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