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Buy Destiny 2 All or Nothing Carry and secure one of the strongest Strand Pulse Rifles of the Renegades expansion. All or Nothing is a 540 RPM Dynamic Heat Pulse Rifle that fires from reserves, builds heat with every burst, and rewards precise heat management with high damage uptime and explosive add clear. With access to premium perks like Firefly, Thermal Atomization, Keep Away, and Headseeker, it fits both high-end PvE and competitive PvP builds, while its Strand element slots neatly into suspend, unravel, and tangle-focused setups. Our boost focuses on farming top-tier rolls, and every piece of loot that drops during the service stays on your account.
You can choose either Self-Play or Piloted mode for this boost.
Estimated Start Time: 1 hour.
Estimated Completion Time: 4 hours.
Destiny 2 account with Renegades expansion purchased;
If you want to increase your Power level, please check out the Power Leveling boosting service.
All or Nothing only drops from Renegades destination content, which means you have to grind Lawless Frontier activities, campaign missions, and side jobs for a chance at each roll. RNG on Heat weapons can be particularly punishing when you’re chasing specific perk combos, and learning to handle the Dynamic Heat system on top of that takes time and practice. Here’s how the Destiny 2 All or Nothing Service works:
Number of weapons
$13
$13
Explore Destiny 2 All or Nothing Boost for a guaranteed delivery with multiple roll attempts from Syndicate rewards.
Your Request is our quest! Text us via the chat window, and we will do our best to satisfy your needs.
Approx. response time 2 minutes
A proper PvE God Roll turns All or Nothing into a high-output add-clear machine that also scales well into majors and bosses. Below is a sample PvE roll our boosters typically target during Destiny 2 All or Nothing Carry services.
|
Slot |
Perk / Stat |
Effect in PvE |
|
Barrel |
Improves Handling and Stability, making heat management and target swapping smoother. |
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|
Battery |
Boosts Handling and Reload Speed, shortens vent downtime, and improves overall flow. |
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Perk 1 |
Precision kills create Solar explosions and speed up reload/venting, wiping groups of enemies. |
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|
Perk 2 |
At high heat, increases damage and causes enemies to explode on death, amplifying AoE clear. |
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|
Origin |
Grants bonus damage and rate of fire after sustained hits, further raising DPS on tougher targets. |
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Masterwork |
Handling |
Makes the weapon snappier, improving swap speed and consistency in hectic PvE encounters. |
For Crucible, the focus shifts to range, recoil direction, and duel consistency. When you order an All or Nothing Boost for PvP, our goal is to secure a roll close to the profile below.
|
Slot |
Perk / Stat |
Effect in PvP |
|
Barrel |
Greatly improves recoil direction and Handling, giving a straighter, more controllable burst pattern. |
|
|
Battery |
Adds Range, Stability, and Reload Speed, rounding out the weapon’s dueling stats. |
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Perk 1 |
Boosts Range and Accuracy when no enemies are nearby, perfect for holding lanes and mid-range sightlines. |
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Perk 2 |
Increases precision damage after body shots in the burst, forgiving imperfect aim and making follow-up bursts deadlier. |
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|
Origin |
Helps manage heat under sustained fire, reducing the chances of forced overheat during gunfights. |
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Masterwork |
Range |
Extends effective distance and reduces damage falloff, letting you challenge opponents safely from farther away. |
All or Nothing is a Legendary Strand Pulse Rifle introduced in the Renegades expansion. It’s a 540 RPM Dynamic Heat weapon that fires from reserves, builds heat with each burst, and vents instead of reloading, trading higher base damage for stricter heat management.
All or Nothing drops from Renegades destination activities on the Lawless Frontier—public events, patrol-style jobs, and mission reward chests tied to the new zone. After progressing the local vendors, it can also appear from focused Engrams linked to Renegades destination weapons.
Yes. As a 540 RPM Pulse Rifle with strong base stats, All or Nothing performs very well in mid-range duels. Recommended Crucible rolls pair range and recoil control with perks like Keep Away and Headseeker or Kill Clip, turning it into a consistent, A-tier lane-holding weapon in the current sandbox.
Also yes. Thanks to Dynamic Heat archetype damage, intrinsic bonus damage vs powerful enemies on Heat primaries, and access to perks like Firefly and Thermal Atomization, All or Nothing clears groups of enemies quickly and still hits hard against majors and elites. It’s rated A-tier for endgame PvE content.
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