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Buy Destiny 2 Xenophage Boosting and unlock one of the most iconic Solar Exotic machine guns in the game. Xenophage fires Pyrotoxin Rounds—high-powered explosive shots that don’t require precision hits—making its DPS simple, consistent, and boss-friendly in raids, dungeons, and GM Nightfalls. Its trait pairing with Rangefinder gives forgiving aim and reach, so you can focus on uptime instead of perfect crits.
You can choose either Self-Play or Piloted mode for this boost.
Estimated Start Time: 1 hour.
Estimated Completion time: 6 hours.
Shadowkeep campaign completed, or the corresponding option chosen;
If you want to improve your Power Level, have a look at our Power Leveling boosting service so that our skilled players can raise it for you.
The quest is long and puzzle-heavy (statue inputs, six-brazier route, four Lost-Sector rune boards), then branches into Pit of Heresy with hidden plates and a secret boss before you claim the gun from Eris Morn. Follow the steps below to place your order:
$24
$24
Secure Destiny 2 Xenophage — Solar Exotic Machine Gun unlocked via The Journey: statue/lantern steps, Moon Lost Sector codes, and a Pit of Heresy path, delivered safely in-game.
Your Request is our quest! Text us via the chat window, and we will do our best to satisfy your needs.
Approx. response time 2 minutes
Short intro: Book this service to obtain Xenophage fast and pain-free, with all quest steps, dungeon routing, and Moon puzzles handled by a veteran team.
|
Reward / Outcome |
What You Get |
How It’s Obtained During the Carry |
| Xenophage (Exotic MG) | The Exotic weapon unlocked on your account | Full completion of The Journey + hand-in to Eris Morn |
| Questline Completion | All Moon puzzles & Pit steps done | Statues → 6 Braziers → 4 Lost-Sector runes → Pit segment |
| Optional Pit of Heresy Clear | Fast dungeon completion & loot | Optimized routing; boss DPS setup |
| Moon Weapons & Armor | Chance at dungeon/zone legendaries during steps | Drops from encounters/secret chests en route |
| Triumph Points & XP | Account Triumph score + Seasonal/Artifact XP | Earned passively while we complete activities |
| Consulted Loadout Tips | Quick build notes for using Xenophage well | Post-service summary (mods/fragments/encounters) |
Xenophage is a Solar Exotic Heavy Machine Gun whose intrinsic Pyrotoxin Rounds fire explosive shots (no precision multiplier), paired with Rangefinder for aim/zoom benefits. It’s valued for straightforward, reliable damage.
Complete the Shadowkeep-era Exotic quest “The Journey.” It begins on the Moon (Enduring Abyss statues), continues with six braziers in Anchor of Light, then four Lost-Sector rune puzzles, and finishes inside Pit of Heresy before turning in to Eris Morn.
Situational. It can secure picks in Control and counter supers by virtue of high impact explosive rounds, but heavy-ammo scarcity and MG handling mean it’s niche versus meta power weapons. Consider it a fun, opportunistic heavy rather than competitive mainstay. (Community consensus reflects this mixed standing.)
Yes. It’s a plug-and-play boss and mini-boss option with consistent damage when crit uptime is unreliable, and it’s easy to use in dungeons/raids and GM add-clear/burst windows. Many guides still recommend it as a dependable PvE pick.
As of now, Xenophage does not have a catalyst (Bungie has not released one). If this changes, it will appear on the weapon screen as a catalyst socket and in patch notes.
No catalyst exists yet—there are no official catalyst effects for Xenophage at this time.
No separate key. Pit of Heresy requires the Shadowkeep expansion for access; it is not tied to Witch Queen/Lightfall Dungeon Keys.
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