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Buy Destiny 2 Spire of the Watcher Dungeon Carry and conquer one of the most unique activities in the game. This Warmind-themed dungeon takes you deep into an abandoned tower swarming with Vex, featuring three lootable encounters, intricate puzzles, and bonus chests hidden along the way. Completing Spire of the Watcher grants a chance at the Hierarchy of Needs Exotic Bow, plus the exclusive Tex Mechanica–style armor set and several cowboy-inspired Legendary weapons.
You can choose either Self-Play or Piloted mode for this boost.
Estimated Start Time: 1 hour.
Estimated Completion time: 3 hours.
Destiny 2 account with the Witch Queen Deluxe Edition or Dungeon Key from Eververse;
260 Power Level. You can improve your Light Level using our Power Leveling service if you don’t meet this requirement.
Why this dungeon is tricky: long vertical climbs, timed Arctrician paths on multiple floors, and boss arenas that punish sloppy positioning. Follow the steps below to place your order:
Number of runs
Completion time is unknown, because the weapon drops randomly, but you will get it guaranteed!
$5
$5
Efficient Spire of the Watcher Dungeon encounter routing, steady weapon/armor drops, and Exotic chances.
Your Request is our quest! Text us via the chat window, and we will do our best to satisfy your needs.
Approx. response time 2 minutes
Claim loot from one of the game’s most unique dungeons.
|
Reward / Outcome |
What You Get |
How It’s Obtained During the Carry |
| Hierarchy of Needs (Exotic Bow) – chance | Dungeon-exclusive Exotic | Final-boss clears; we stack multiple completions per session to maximize attempts. |
| Tex Mechanica–style Armor Set | Class-specific cowboy-themed set | Drops from encounter chests; we hit every lootable encounter and secret detour. |
| Legendary Dungeon Weapons | Multiple rolls (e.g., Long Arm, Terminus Horizon, etc.) | Repeated encounter clears + bonus chests once items are unlocked. |
| Secret Chest Loot | Extra rolls of already-unlocked items | Two hidden chests per run; we route both for additional drops. |
| Triumphs & Lore Progress | Account Triumph score and dungeon records | Natural progression from clears; optional challenges on request. |
| Pinnacle Reward (weekly first clear) | Power progression | First completion of the week counts as a Pinnacle. |
| Artifice Armor (Master, optional) | High-stat armor with +3 mod slot | Add a Master run; Artifice drops from Master-difficulty boss encounters. |
Spire of the Watcher is a vertical, Warmind-era Vex facility built around the Arctrician wiring mechanic: defeat Minotaurs to gain a timed buff, then “trace” start-to-end nodes to power generators, open paths, and trigger damage phases.
The dungeon features three major encounters: Spire Ascent, Akelous (Siren’s Current), and Persys (Primordial Ruin). Each involves restoring power through Arctrician node mechanics and defeating waves of Vex before entering boss DPS phases.
You can launch the dungeon from the Mars destination map once you own the Witch Queen Dungeon Key or have access through the relevant expansion bundle.
Yes, the Witch Queen Dungeon Key is required unless it’s included with your edition of the game (e.g., Deluxe).
The exclusive Exotic is Hierarchy of Needs, a bow with Tex Mechanica design and a unique Guidance Ring perk.
There are two bonus chests hidden inside the dungeon, which drop items you’ve already acquired from previous clears.
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