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Buy Vesper’s Host Boost to clear the Episode: Revenant dungeon fast and chase what matters—Ice Breaker (Exotic Sniper), Spacewalk armor (including Artifice on Master), and the Unleashed title steps. We route the shortest encounter loops, secret chests, and Rogue Network steps so every run converts into real drops and Triumph progress.
Before picking a route, lock in what you want—Exotic attempts, Artifice armor, or specific Triumphs. Here’s the condensed brief so you know exactly what you’re entering.
Use this table to see what drops here and where your time pays the most. It doubles as a checklist for your run plan.
|
Category |
Rewards |
| Exotic | Ice Breaker (final encounter) |
| Legendary Weapons | VS Chill Inhibitor (GL), VS Gravitic Arrest (Fusion), VS Velocity Baton (GL), VS Pyroelectric Propellant (Auto) |
| Armor | Spacewalk set (Normal); Artifice Spacewalk on Master (+3 mod slot) |
| Cosmetics | VS Tech Sledge Sparrow; dungeon emblem variants |
| Seal | Unleashed — encounter challenges, time trials, secret paths |
Here, you will know where to farm attempts and what each fight actually asks from your team.
Here’s a fuller breakdown so you can pick the exact route and know what you’ll get from each option.
A complete dungeon clear from launch to final chest. Normal grants Pinnacle gear, Spacewalk armor pieces, and chances at VS legendaries. Master adds challenge, Triumphs, higher drop weights, and Artifice Spacewalk armor with the extra mod slot.
We park on the Corrupted Puppeteer node and run tight kill loops. Each clear gives another Ice Breaker roll and end-chest legendaries. Great when you want Exotic attempts without the earlier encounters.
We pick up Rogue Network from Spider, unlock the dungeon node, and clear fast. Then we sweep known secret-chest routes for extra legendaries, Spacewalk pieces, and Triumph ticks. Ideal for new or returning characters.
Normal difficulty fills out the base Spacewalk set quickly. Master difficulty adds Artifice variants for the +3 mod slot. We bias runs toward armor drops and repeat the most efficient checkpoints for missing pieces.
We schedule the active challenge and the easiest companion Triumphs in one route. Expect tracked progress toward Unleashed, including encounter specifics and secret objectives. You get a summary showing what’s done and what’s next.
You get practical advantages that turn hours into outcomes—more Exotic rolls, faster armor sets, and visible title progress.
Pick up Rogue Network from Spider in the Last City, then launch Vesper’s Host from the Europa node.
From the final encounter chest after defeating The Corrupted Puppeteer. Multiple characters mean more weekly rolls.
Artifice Spacewalk armor with an extra mod slot and additional challenge Triumphs tied to Unleashed.
The final boss is the most efficient for Exotic attempts, Raneik's Unified works for fast legendary/armor cycles.
Yes. They add extra legendary drops and help finish your Spacewalk set across fewer clears.
The VS line: Chill Inhibitor, Gravitic Arrest, Velocity Baton, Pyroelectric Propellant—covering GL, Fusion, GL, and Auto archetypes.